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warriorssorrow
05-17-2009, 05:47 PM
I've been looking at making a build with high dps, so i'll either be building a scrapper or a stalker.

I looked at the thread with the AV soloing db/inv. scrapper, and that's insane.

That's just one build that i was NOT expecting to be BA.

I'm not sure on stalkers, though.

If you have a build other than scrapper/stalker that has insane dps, please share.

MunkiLord
05-17-2009, 06:02 PM
Blasters and Brutes have insane DPS.

I don't have a brute past level 8, so I can't help you there.

For blasters Fire and Archery are generally considered AoE kings. Fire and Ice are two of the most mentioned for single target. And then for secondary Electric and Energy will be your hardest hitting.

Jibikao
05-17-2009, 06:22 PM
[ QUOTE ]
I've been looking at making a build with high dps, so i'll either be building a scrapper or a stalker.

I looked at the thread with the AV soloing db/inv. scrapper, and that's insane.

That's just one build that i was NOT expecting to be BA.

I'm not sure on stalkers, though.

If you have a build other than scrapper/stalker that has insane dps, please share.

[/ QUOTE ]

Well, if your goal is to beat AV/Hero, then Blaster may not be a good choice 'cause you deal zero dps when you die quicker.

For Stalker, it's definitely Dark Melee with the best ST damage and utilities but you lack aoe damage. Energy Melee still has good dmg but kinda slow. Dual Blade actually has good damage too and Stalker can chain Attack Vital very easily.



PS: Has anyone tested Night Widow's DPS with double assault? I have a feeling she is quite high too.

Fulmens
05-17-2009, 06:22 PM
Two things:

1) People in the Scrapper forums love "Extreme" builds to do extreme things. Rad/Sonic defenders, I think, can solo AV's but they don't talk about it as much. A lot of Controllers can solo AV's with nothing but SO's in their builds. Scrappers- it's a big deal for Scrappers because they either can't do it or they can JUST BARELY do it.

2) When you ask about "DPS" are you talking singletarget, group, burst or continuous? Inferno is tough to beat as far as DPS but it's only up every four or five groups, and it's got a wicked hangover.

Personally, my favorite damage machine is a Fire/Elec blaster. There are other, faster things out there but at one point when it was new to me I said "If there's something that goes faster... I don't need it." My personal best is 20-plus badguys in under 12 seconds. (I'd been considering getting rid of Inferno, but I ran into a situation where there were two spawns near each other. Build Up, Aim, turn to the left, Firebreath,Fireball, hop to the right, Inferno. Mwa ha hah!)

Blasters, if played incautiously, often die a lot. Sometimes they have enough firepower that they live anyway.

Snakebit
05-17-2009, 06:26 PM
For the most possible damage output in a single fight, I'd have to go with a fire fire blaster. For sustainable risk mitigated damage fire/kin controllers are pretty uber after fulcrum shift.

Snakebit
05-17-2009, 06:28 PM
[ QUOTE ]
Well, if your goal is to beat AV/Hero, then Blaster may not be a good choice 'cause you deal zero dps when you die quicker.

[/ QUOTE ]

I'm too tired to look for it, but there was a forumite who solo'd several AV's. Last month? 2 months ago?

Kranik solo'd the ITF (http://boards.cityofheroes.com/showflat.php?Cat=0&Board=Blaster&Number=13106577&p age=2&fpart=1)

Jibikao
05-17-2009, 06:42 PM
[ QUOTE ]
[ QUOTE ]
Well, if your goal is to beat AV/Hero, then Blaster may not be a good choice 'cause you deal zero dps when you die quicker.

[/ QUOTE ]

I'm too tired to look for it, but there was a forumite who solo'd several AV's. Last month? 2 months ago?

Kranik solo'd the ITF (http://boards.cityofheroes.com/showflat.php?Cat=0&Board=Blaster&Number=13106577&p age=2&fpart=1)

[/ QUOTE ]

Nice!

But I still won't choose Blaster as a good AV soloer build.

Organicide
05-17-2009, 07:11 PM
Aid Self + Immbolize + Softcap Ranged Defense = AV solo capable blaster.

Silverado
05-17-2009, 07:46 PM
A properly built Fire/Ment blaster can solo AVs much faster and safer than most scrapper builds. That's just against one AV though, if we're talking multiple AVs at the same time then scrappers and brutes take the lead

Silas
05-17-2009, 11:54 PM
What do you mean properly built for AV soloing? Like building for softcapped ranged defense?

Spiritchaser
05-18-2009, 06:28 AM
Sofcap def against what you're facing (or get most of the way there and cap it off with an inspiration )

Have enough +HP or relevant resistance against what you're facing to avoid the possibility of being two shotted

Have enough healing, regeneration or green inspirations to regain lost hitpoints

Do enough damage to kill the AV,

Ideally, do so much damage that the stress on the survival half of the requirements is lower. It's easier to live for 5 minutes than for 9.

Shred_Monkey
05-18-2009, 09:55 AM
Ignoring everything else... the highest DPS I've seen in any build I've done on paper would be a fire/electric blaster using electric melee attacks and Blaze.

Once you start looking at DPS across across AT lines, you soon realize that you just can't beat having Blaze in your build.

Besserwisser
05-18-2009, 10:20 AM
Controllers and Defenders generally rely on -regen, which is only noticable against AVs and the like. In most cases their DPS is way lower than damage ATs.

If you could make an attack chain with only Blaze, you'd have 490 DPS...

StratoNexus
05-18-2009, 11:44 AM
[ QUOTE ]
Ignoring everything else...

[/ QUOTE ]
Does this include ignoring endurance burn?

Shred_Monkey
05-18-2009, 01:06 PM
[ QUOTE ]
If you could make an attack chain with only Blaze, you'd have 490 DPS...


[/ QUOTE ]

Ironically, my fire/ blaster just hit level 18 before logging last night.

Kahlan_
05-18-2009, 01:20 PM
[ QUOTE ]
Ignoring everything else... the highest DPS I've seen in any build I've done on paper would be a fire/electric blaster using electric melee attacks and Blaze.

Once you start looking at DPS across across AT lines, you soon realize that you just can't beat having Blaze in your build.

[/ QUOTE ]

I believe that a fire/kin corruptor, with max targets, cannot be beat for single target damage. That's assuming you get to use fulcrum though.

Besserwisser
05-18-2009, 02:33 PM
[ QUOTE ]
I believe that a fire/kin corruptor, with max targets, cannot be beat for single target damage. That's assuming you get to use fulcrum though.

[/ QUOTE ]

Maybe if you assume the imps will all be attacking the right target. As it is I don't think so.

IronJelly
05-18-2009, 02:43 PM
If the AV isn't smashing resistant, a stone/shield brute will probably provide the highest single target damage.

That is, for 10 seconds, during build-up if you have full fury.

(that is also just an assumption. don't have a 50 stone/shield yet, but the damage at the lower levels is just insane, so I imagine that more moves + Stamina + AAO will just help it.)

Smurphy
05-18-2009, 02:59 PM
[ QUOTE ]
[ QUOTE ]
I believe that a fire/kin corruptor, with max targets, cannot be beat for single target damage. That's assuming you get to use fulcrum though.

[/ QUOTE ]

Maybe if you assume the imps will all be attacking the right target. As it is I don't think so.

[/ QUOTE ]

Corruptors get Imps?

Seigi_no_Akuma
05-18-2009, 03:05 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
I believe that a fire/kin corruptor, with max targets, cannot be beat for single target damage. That's assuming you get to use fulcrum though.

[/ QUOTE ]

Maybe if you assume the imps will all be attacking the right target. As it is I don't think so.

[/ QUOTE ]

Corruptors get Imps?

[/ QUOTE ]
Yeah, didn't you know that? It's their tier 10 power, right after inferno. :p

Smurphy
05-18-2009, 03:09 PM
I have a 50 Fire/Kin Corruptor with a ridiculous pile of IOs. I cannot imagine another anything comparing to its damage output in a solo single target nor aoe situation if I'm allowed to Fulcrum shift to max targets.

Of course, surviving the onslaught after Fulcrum shifting max targets is tough. Even when I have 1500 HP, 50% S/L Resist, 20% Defense and Transfusion at Permahasten recharge. But if I, on a Fire/Kin Cor, get to Fulcrum Shift myself to max targets, and every other archetype/build has to simply rely on their own powers alone, then I can't fathom what does more damage.

Besserwisser
05-18-2009, 07:15 PM
Ooops, read controller. Sorry about that. A Fire/Kin corruptor can be calculated, so let's see, shall we.

Edit: Assuming double stacked FS so they're at the damage cap at all times, it gets 245 DPS before Scourge. That's good, but it needs a decent boost from Scourge to be the best. A Fire/Elec blaster gets about 280 DPS.

Edit 2: Bah, stupid me. Corruptor cap is 500%, not 400%. That means a DPS of 294. Yes, it wins.

StratoNexus
05-18-2009, 09:10 PM
With an unlimited budget, in a teaming situation, with allies to help with end management and surviving, I think the following blaster build would be pretty strong for DPS.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build! (http://www.cohplanner.com/mids/download.php?uc=1420&c=704&a=1408&f=HEX&dc=78DAA59 3EB4E134114C767E996526829A502E54E81D296D2962A466E4 683502FA149A5CA2795ACED0636A9DB4D5B54D4181F006F0F8 0A204823C81C647535CCF6516F5B39BF4FF9B397BCEF94F676 6F34F977D42BCBA2214FFB58A56AF6F2C8136F49AA7583274B 3A4FB970BC5919C51D353281E2144AFCCD858D3CC4DBD9CC63 857459C37C56DCBAAD61AFC2AAF9986B55DD11A46D50CDE34B 7F49A6E36D2CEC057A8562B90D830F57A9D27ABBA6619E666C 09994F55A7DCBB05A695EB474BDDCB96219A574AEA23DC2F66 8B913869525E07755388FED16D92621B2A2E940205A8E081D8 784F03161688FF0F84F952A303D269A8F08994342F69831035 05DE20940912E4A8C5DE284E604A17D92D091240C95C86509D 425AB5C17E88D7A9E314368B9C8C597B8EA2B5535C3A6BBC9C C16EE3885BA21E4E190E239050C8A4C97826F7660E29516DE5 96AD33AC79827F816188B84C82FC20AE4B77195D27640A1B18 F040F38F9D9C9E55F278BF1BB8CDB84C42D0537E6196404648 7C03F1D72100BCA1505A728D49962A409E73284EE6942789F0 F0B7C43ECAB865E73DE2EE7BD234CBE2164DF137A20BD8B4D4 4D7029F5127C47AE4BEF544A86B0842BDB26BEF3E55F67D627 CE6AE1F18BCF41790D84FE76CBBFBD97D80D732C0EEE36F090 95E5282D712069341E93B9820DFE7A0C31C720FDB9435F2837 1CAE07388E0F500D4A96A141A8D7255D3689242638C18E3256 854B68D72BF09EE37C1FD26D82BF6937199700C1E7179D7E3C B149A5A61E418D709A91B842F909E943720394E879D8A32628 44C9C700279697904E93CDD8D20FC8169B913D37C3F07D4B30 F4D88453EA8D5BF63F2F00AEAD9072614FEB711D5F9E8ECFF7 ABEF99C3EDEB556D03B280510651D47F750EEE3F4018E341C3 D4429E1D4FEEE73161B98C505CDA1CCA32CA0EC629207BFA53 6141F8A1FA51D2580D2811242E946E943D943B17F03C266F76 F)[u]

DPS Fire-Fire: Level 50 Science Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Flares -- Apoc-Dam%:50(A), Dev'n-Acc/Dmg:50(3), Dev'n-Acc/Dmg/Rchg:50(9), Dev'n-Dmg/Rchg:50(17), Dev'n-Hold%:50(25), Thundr-Acc/Dmg:50(31)
Level 1: Ring of Fire -- Dev'n-Acc/Dmg:40(A), Dev'n-Acc/Dmg/Rchg:40(7), Dev'n-Dmg/Rchg:40(48), Dev'n-Hold%:40(50), HO:Centri(50)
Level 2: Fire Sword -- Hectmb-Dmg/Rchg:50(A), Hectmb-Acc/Dmg/Rchg:50(3), Hectmb-Acc/Rchg:50(7), Hectmb-Dmg/EndRdx:50(15), Hectmb-Dam%:50(17), C'ngImp-Acc/Dmg/Rchg:50(31)
Level 4: Fire Ball -- Ragnrk-Dmg/Rchg:50(A), Ragnrk-Dmg:50(5), Ragnrk-Acc/Dmg/Rchg:50(5), Ragnrk-Acc/Rchg:50(9), Ragnrk-Knock%:50(15), Posi-Dam%:50(31)
Level 6: Hurdle -- Jump-I:50(A)
Level 8: Combat Jumping -- Ksmt-ToHit+:30(A), LkGmblr-Rchg+:50(48)
Level 10: Fire Sword Circle -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(11), Armgdn-Acc/Dmg/Rchg:50(11), Armgdn-Acc/Rchg:50(13), Armgdn-Dmg/EndRdx:50(13), Oblit-Acc/Dmg/Rchg:50(34)
Level 12: Aim -- AdjTgt-Rchg:50(A), AdjTgt-ToHit/Rchg:50(36)
Level 14: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(37), Numna-Heal/EndRdx:50(37), Mrcl-Rcvry+:40(42)
Level 16: Build Up -- AdjTgt-Rchg:50(A), AdjTgt-ToHit/Rchg:50(36)
Level 18: Blaze -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(19), Apoc-Acc/Dmg/Rchg:50(19), Apoc-Acc/Rchg:50(21), Apoc-Dmg/EndRdx:50(23), Thundr-Acc/Dmg/Rchg:50(25)
Level 20: Stamina -- Efficacy-EndMod/Rchg:50(A), Efficacy-EndMod:50(21), Efficacy-EndMod/Acc:50(23), Efficacy-EndMod/Acc/Rchg:50(43), Efficacy-EndMod/EndRdx:50(50)
Level 22: Super Jump -- HO:Micro(A)
Level 24: Assault -- EndRdx-I:50(A)
Level 26: Tactics -- AdjTgt-ToHit/EndRdx/Rchg:50(A), AdjTgt-EndRdx/Rchg:50(27), AdjTgt-ToHit/EndRdx:50(27), AdjTgt-ToHit:50(43), AdjTgt-ToHit/Rchg:50(43)
Level 28: Consume -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(29), Efficacy-EndMod/Acc/Rchg:50(29), Efficacy-Acc/Rchg:50(37), Efficacy-EndMod/Acc:50(42), Efficacy-EndMod/EndRdx:50(42)
Level 30: Acrobatics -- KBDist-I:50(A)
Level 32: Blazing Aura -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-Dmg:50(33), Oblit-Dmg/Rchg:50(33), Oblit-Acc/Dmg/Rchg:50(33), Oblit-%Dam:50(34), M'Strk-Acc/EndRdx:50(34)
Level 35: Hasten -- RechRdx-I:50(A), RechRdx-I:50(36), RechRdx-I:50(40)
Level 38: Hot Feet -- Oblit-Dmg:50(A), Oblit-Dmg/Rchg:50(39), Oblit-Acc/Dmg/Rchg:50(39), Oblit-Acc/Dmg/EndRdx/Rchg:50(39), Oblit-Acc/Rchg:50(40), Armgdn-Dam%:50(40)
Level 41: Char -- UbrkCons-Hold:50(A), UbrkCons-Hold/Rchg:50(45), UbrkCons-Acc/Hold/Rchg:50(45), UbrkCons-Acc/Rchg:50(45), UbrkCons-EndRdx/Hold:50(46)
Level 44: Fire Shield -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam/Rchg:40(46), ImpArm-ResDam/EndRdx/Rchg:40(46), ImpArm-ResDam:40(48)
Level 47: Rise of the Phoenix -- Dct'dW-Heal/Rchg:50(A)
Level 49: Maneuvers -- LkGmblr-Rchg+:50(A)
------------
Level 1: Brawl -- HO:Nucle(A)
Level 1: Sprint -- HO:Micro(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Defiance
------------
[u]Set Bonus Totals:[u]<ul type="square"> 27% DamageBuff(Smashing)
27% DamageBuff(Lethal)
27% DamageBuff(Fire)
27% DamageBuff(Cold)
27% DamageBuff(Energy)
27% DamageBuff(Negative)
27% DamageBuff(Toxic)
27% DamageBuff(Psionic)
1.88% Defense(Psionic)
2.25% Max End
85% Enhancement(RechargeTime)
87% Enhancement(Accuracy)
140.1 HP (11.6%) HitPoints
MezResist(Stun) 4.4%
21.5% (0.36 End/sec) Recovery
72% (3.62 HP/sec) Regeneration
10.1% Resistance(Fire)
10.1% Resistance(Cold)
1.26% Resistance(Energy)
1.26% Resistance(Negative)
[/list]

Smurphy
05-18-2009, 09:21 PM
[ QUOTE ]
Ooops, read controller. Sorry about that. A Fire/Kin corruptor can be calculated, so let's see, shall we.

Edit: Assuming double stacked FS so they're at the damage cap at all times, it gets 245 DPS before Scourge. That's good, but it needs a decent boost from Scourge to be the best. A Fire/Elec blaster gets about 280 DPS.

Edit 2: Bah, stupid me. Corruptor cap is 500%, not 400%. That means a DPS of 294. Yes, it wins.

[/ QUOTE ]

How do you calculate that? Do you take IOs into account?

Besserwisser
05-19-2009, 05:58 AM
Not procs, no. I do take the reasonable recharge you could get from IO's into account though.

Siolfir
05-19-2009, 07:06 AM
[ QUOTE ]
Not procs, no. I do take the reasonable recharge you could get from IO's into account though.

[/ QUOTE ]"reasonable" recharge from IOs varies based on budget... some people never go above 20%, some will push for 90%+ (which is 130% with stacked Siphon Speeds).

The amusing thing is that once the i15 Dom buffs go through, Corruptors will be the lowest damage AT redside* despite having one of (if not the) highest DPS builds. Personally I don't think it quite makes it there due to animation times on maintaining yourself at the damage cap - but I haven't calculated it out. Just using common sense on it, Blasters don't have to stop attacking to do that much damage, Corruptors need to get Fulcrum Shift off.



* - once you include MM pets

Shidosha
05-23-2009, 06:02 PM
If we are going to count Fulcrum Shift, I would have to say a DM/FA brute with max target Fulcrum shift (750% damage) would be at the top for single target damage.

warriorssorrow
05-23-2009, 10:48 PM
wouldn't a dm/sd scrapper with fulcrum shift at max be better?

Besserwisser
05-24-2009, 01:23 AM
Scrappers and Brutes don't get Fulcrum Shift. Corruptors do. Dark Melee would hardly be top tier for that though, the only reason DM has such high single target is Soul Drain and FS makes that meaningless. The highest damage someone could deal with a double stacked full FS is either Stone Melee brute or Fire/Elec blaster.

_Laxx_
05-24-2009, 02:20 AM
[ QUOTE ]
If we are going to count Fulcrum Shift, I would have to say a DM/FA brute with max target Fulcrum shift (750% damage) would be at the top for single target damage.

[/ QUOTE ]

They're only counting Fulcrum Shift because Corruptors have access to it. A Brute doesn't have access to the power and, therefor, won't be able to use it if the idea is to make the best solo DPS build.

pyrite
05-24-2009, 04:42 AM
[ QUOTE ]
[ QUOTE ]
If we are going to count Fulcrum Shift, I would have to say a DM/FA brute with max target Fulcrum shift (750% damage) would be at the top for single target damage.

[/ QUOTE ]

They're only counting Fulcrum Shift because Corruptors have access to it. A Brute doesn't have access to the power and, therefor, won't be able to use it if the idea is to make the best solo DPS build.

[/ QUOTE ]

Besides, scrappers don't have a 800% damage cap

Dispari
05-24-2009, 08:49 AM
But they have a much higher base damage (1.125 vs 0.75) and crits. The difference between Brutes and Scrappers at their damage caps is pretty small, though Brutes usually pull a little ahead. But it's going to take more than one FS to keep a Brute at his damage cap, so I don't rely on that.