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View Full Version : COR power sets - what would you like to see?


PoodlesWithGuns
05-12-2009, 06:55 PM
hi, very excited to see an expension for the cox.
I wanted to start a thread to discuss what we'd all like to see for new power sets?

Personally i'd like to see the possible pistol set givin to brutes, scrappers, tanks, stalkers it'd ae cool to see a melee/range set. And one can only dream of the animation for a stalkers assassin strike.

As for the demon summoning i'd like to see a set that might focus more on status effects then damage output. Like you minions do status effect and the mm does better damage and has more attacks then others in the at.

With that being said, thats only two new power and we should hope for at least 2 new secondaries as well.

So what would you like to see in CoR?

Also gotta give a shout out for psychic weapon

ShadowX_NA
05-12-2009, 07:24 PM
COR? Corruptor?

You don't mean....City of Ro...City of....gue......

I can't even say it...

Plyxx
05-12-2009, 07:27 PM
Clowns...this game needs moar clowns

Dragonhide
05-12-2009, 08:46 PM
CoR? Way to coin a new phrase!

Secondaires with this? Strikes me these are two powersets for adding to things. Demons is a mastermind set, with probable low-level fire blast attacks mixed in. I hope we get to summon demons that are new models from the CoT demons and fire/ control imps. Maybe an imp from DOOM?

Pistols looks like a mastermind set expanded to fill a 9-power set; Malta gunslingers will be involved in this. So, maybe lots of tools, with laser pointers, silencers, stun grenades? "Full-auto" nuke should be a PBAoE, with extreme range: 95' feet, 45 second timer.

I don't see gun-fu being especially synergistic with some of the melee sets; my bet is on pistols being a blast set for blasters, corruptors, and defenders. Of course, a pistols assault set for dominators would really want me to play that archetype...

Tolso
05-12-2009, 09:32 PM
[ QUOTE ]
Personally i'd like to see the possible pistol set givin to brutes, scrappers, tanks, stalkers it'd ae cool to see a melee/range set.

[/ QUOTE ]

...

Pistols are a ranged attack...

Brutes, Scrappers, Tanks and Stalkers... are all, um... melee....

I HIGHLY doubt that melee toons will be given ranged attacks

Yes, I understand that there are some exceptions, such as Hurl in Super Strength, but having a melee toon wield a ranged weapon... seems kind of silly....

If it's a sword with a pistol, I might be able to accept that... but it still seems wierd

Overall, if anybody were to be given pistols, it would most likely be Blasters, Corruptors and maybe Defenders...
Dominators... it would be possible, I wouldn't count on it though...

PoodlesWithGuns
05-12-2009, 10:14 PM
I know pistols would be a ranged set but still and you can see this in the VEATS both power sets for them have both melee and ranged attack options and you can choose to go down one or the other path, while still taking a ranged or melee attack if you'd like.

why can't pistols be structured the same way. where you have both a gun-fu attacks and also maybe two to four ranged attacks as well. I currently play a widow in the high 30s that has more then one ranged attack and a few melee attacks. I really enjoy the mix up.

Also, don't forget that many blasters run around the game as blappers. and maybe the devs would like to finally give some credibility to that play style.

don't personally do the blapper thing. those guys are squashy.

either way this thread is also about possibly new powersets that should be included in CoR. what powersets in your mind or from comicbooks would be particulary roguish.

Dispari
05-12-2009, 10:36 PM
Electric Control. Dark Control.

Earth Blast.

Dark Assault. Dark Manipulation.

Weird_Science
05-12-2009, 11:06 PM
Shapechanging. Elasticity. Water control. Self-duplication. Ability drain/mimicry. A mastermind set that lets you capture NPC enemies instead of having inherent ones. CHAINSAWS!

Miladys_Knight
05-12-2009, 11:06 PM
Light Control and Light Blast also. No reason that only the Legacy chain should have it.

Not_Rhino
05-13-2009, 12:56 AM
Stretching, Water-based sets, Electric Control. No more freaking fantasy based weapon sets. Pistols would be acceptable, but if we get another sword variant powerset I am just going to freak out.

Virtual_Fighter
05-13-2009, 01:48 AM
Pulse Rifle.

Combined with Pistols they would round out the ranged, gun weapon sets, sort of equalizing them with the melee, blade weapon sets.

Broadsword / Assault Rifle = Slow but strong.
Katana / Pulse Rifle = Smooth and sexy
Claws / Dual Pistols = Swift and stylish.

Well, at least that's how I envision them. :p

Miladys_Knight
05-13-2009, 02:25 AM
[ QUOTE ]
Stretching, Water-based sets, Electric Control. No more freaking fantasy based weapon sets. Pistols would be acceptable, but if we get another sword variant powerset I am just going to freak out.

[/ QUOTE ]

Except for a couple of weapon models there aren't any fanatasy based weapon sets in the game. No magic wands, no wizard staves, no +7 vs dragons anything, no mithril chain mail etc.

What there is in game is several Archaic weapon sets that actually were in consistant use as little as 200 years ago. Definately time honored themes.

Sure there is an unending stream of arrows that appear out of no where, but there is also an unending stream of bullets that magically appear out of the same nowhere.

Truth be told there aren't any "fantasy sets" in the game yet. It will be a nice expansion when they do come up with a "magic power set" rather than just costume pieces but honestly I doubt that will ever happen. So far the devs have been very good about adding things in for every origin.

Take shields for instance. There are elemental shields, Tech shields, Roman shields, Talsorian shields, Tribal shields, Riot shields, even a manhole cover.

I have yet to see a Dwarf crafted, +3 enchanted, mithril guilded with silver, shield and I doubt I will in CoX.

_Laxx_
05-13-2009, 02:56 AM
[ QUOTE ]
no mithril chain mail

[/ QUOTE ]

If done properly, the Mesh pattern can look like a decent set of chain mail.

;)

A_duck
05-13-2009, 05:11 AM
Man, I just want Archery on Villains. I'll trade TA for it.

Anilo
05-13-2009, 05:14 AM
[ QUOTE ]
Light Control and Light Blast also. No reason that only the Legacy chain should have it.

[/ QUOTE ]

Hi, my name is Anilo, and I'm a Peacebringer.:D

Luminous Blast/Luminous Aura?
(Direct from the dictionary) Luminous - radiating or reflecting light; shining; bright.

Obscure Blade
05-14-2009, 12:15 AM
Dark Illusion Control for Doms

Radiation or Dark Blast for Blasters

Claws for Brutes

Thermal for Masterminds

Traps for Controllers

Stygian_Blade
05-14-2009, 12:42 AM
[ QUOTE ]
Stretching, Water-based sets, Electric Control. No more freaking fantasy based weapon sets. Pistols would be acceptable, but if we get another sword variant powerset I am just going to freak out.

[/ QUOTE ]

Heh QFT. Seriously though, enough is enough. ;P

Personally I'd like to see:

<ul type="square"> Dark Control (seems pretty easy, half or more could be proliferated)
Electric Control (same thing with this as with Dark Control)
Pistols (even though I feel like there's already enough lethal/smashing dmg powersets in the game, I have a good concept for a toon :p)
Water Blast/Control
Self Duplication
Sorcery
Radiation Melee/Defense/Control[/list]

I know if we were to get anything we wouldn't be getting that many, but if we were to be getting some I'd definitely like to see one of those listed.

Eisregen_NA
05-14-2009, 06:46 AM
[ QUOTE ]
What there is in game is several Archaic weapon sets that actually were in consistant use as little as 200 years ago. Definately time honored themes.

[/ QUOTE ]

200 years ago? I'm still using a longsword today. Great for getting at that guy who stole your parking spot, salesman or Jehova's Witnesses at the door or when you locked yourself out.


Personally, I want to see a PBAOE DeBuff centric set for meleers. Toxic Melee, Radiation Aura, something like that. Also, a click-based defensive set would be interesting.

Thematically, I want Density Control (as a defensive set, not as a Control set) and a more punchy attack set than [censored] Super Strength.

Eisregen_NA
05-14-2009, 07:30 AM
[ QUOTE ]
Dark Control (seems pretty easy, half or more could be proliferated)

[/ QUOTE ]

Not to Controllers if you'd also give them Dark Miasma. On Doms, with an Assault set pulled from Dark Melee and Dark Blast, sure. This is assuming you aim for thematically matching sets, mind.


[ QUOTE ]
Sorcery

[/ QUOTE ]

Just out of curiosity, what should a Sorcery set do? 'Sorcery' is a very wide and badly defined field. First and foremost, it makes me think of curses and blessings, which suggests a Buff/DeBuff set. But what would the effects look like? Do you invoke the names of Angels and Demons who materialize to grant you your wishes? Do you wave a phallic symbol of some kind about? Wiggle your fingers? What colour is it, what do Sorcery effects look like?

For reference: My idea of how to play a Sorcerer is this: Pick the Magic Origin at chargen. Pick whatever AT and Powersets you think are most appropriate. Cause I know I couldn't rightfully define a term like Sorcery in any way that could be crammed into a Powerset or three.

Nightphall
05-14-2009, 07:41 AM
[ QUOTE ]
Ability drain/mimicry.

[/ QUOTE ]

As said in another thread, I'm a huge fan of Final Fantasy Blue Mages, so I support this.

But man, here, it seems unlikely. Still doesn't mean I'm not for the idea.

IronJelly
05-14-2009, 08:20 AM
i want super-hearing (control of it, not just better hearing):

power1) Beta Waves. This grants pretty good resistance to disorient effects.
power2) Delta Waves. This grants moderate sleep resistance.
power3) Human noise awareness. This allows you while running a very cheap toggle (no more than the cost of CJ), to hear broadcasts in your current zone while in a mission, as well as local chat if spoken within broadcast range. It also provides you with resistance to placate effects, and a better than normal chance to detect the invisible.
power4) Miniscule Details) This expensive toggle (costs enough to drain end over a moderate time) allows you to see enemies on your minimap. You can see the approximate size of a group, and where they are, but not the layout of the map, or the levels or enemies you are looking at.

Just seems useful, but not so much that you would find everyone taking it. Also something a vigilante or a rogue might find quite useful.

PerfectTommy
05-14-2009, 08:21 AM
Since CoV brought us new archtypes, maybe this will too.. What if we get a multiclass type. A true melee/blaster mix. A scrapper with ranged pistols say? a tanktroller?

Da_Captain
05-14-2009, 08:50 AM
[ QUOTE ]
Since CoV brought us new archtypes, maybe this will too.. What if we get a multiclass type. A true melee/blaster mix. A scrapper with ranged pistols say? a tanktroller?

[/ QUOTE ]

I don't think there is much more they can do, maybe a Blast/Defense set but a Control/Defense set seems pretty pointless because a mezzed enemy doesn't do any damage. If anything we will be seeing something brand new like MMs when CoV came out.

But I know off the top of my head a Buff/Debuff/Defense set and a Control/Defense set would be extremely hard to level.

Off the top of my head the could have like a Sniper AT that is ranged/defense, it could be kinda like a ranged Stalker lol. Just an idea.

AquaJAWS
05-14-2009, 09:00 AM
[ QUOTE ]
I know pistols would be a ranged set but still and you can see this in the VEATS both power sets for them have both melee and ranged attack options and you can choose to go down one or the other path, while still taking a ranged or melee attack if you'd like.

why can't pistols be structured the same way. where you have both a gun-fu attacks and also maybe two to four ranged attacks as well. I currently play a widow in the high 30s that has more then one ranged attack and a few melee attacks. I really enjoy the mix up.

Also, don't forget that many blasters run around the game as blappers. and maybe the devs would like to finally give some credibility to that play style.

don't personally do the blapper thing. those guys are squashy.

either way this thread is also about possibly new powersets that should be included in CoR. what powersets in your mind or from comicbooks would be particulary roguish.

[/ QUOTE ]

VEATs and Kheldians have larger mix of melee and ranged because they are epic archtypes. They are meant to be a versatle archtype that can play with nearly any playstyle depending on the powers chosen.

My guess: pistol set most likely will be mostly ranged attacks. A weak (single shot), medium (dual wield), and heavy (5-6 shots at one target?) single target attacks, a PBAoE (Explosive Shot, Grenade?), Cone (Empty Clips/Heavy Burst), Aim, Sniper (Aimed shot?), Nuke (Spin around shooting everything around?), then something else that is the set's 'special' attack (seems to be the standard ranged attack formula). Maybe the special one will be a pistol whip that stuns or something for close range.

MAYBE they will add a blaster secondary set (Weapons Manipulation?) that are typically a combination of the melee and control powersets that can fill in the gun-fu desires, add in the sword work but I wouldn't expect that.

Jake_Summers
05-14-2009, 10:35 AM
Insect Blast
Insect Control
Bee Armour!

Cyclone_Jack
05-14-2009, 11:49 AM
Hmm....

For the Expansion, I think I would focus on all new power sets while leaving the proliferation for the individual Issues. As such I would look at Pistols*, Staves, possibly an elemental Mastermind set (though I would prefer a group of sets, one per element) with accompanying Secondaries, fully-fledged water-themed sets.

I also wouldn't mind seeing a new AT or two as there are still a few combinations that could be a good amount of fun. I wouldn't mind seeing an AT that had the ability to enable exclusive toggles that modified the effects of their attacks (eg: Different 'poisons' to add Toxic DoT, Confuse, Sleep, etc. to your attacks).

*While we have 3 attacks at the moment, 5 more abilities in the set (+Aim) would justify it as a new set and not a proliferated set.

PerfectTommy
05-14-2009, 12:01 PM
Apparently there is a new class... Spy

galadiman
05-14-2009, 12:36 PM
"Hello Kitty"-pult! ;)

FWOOM! RRRRRAAAAAWWWWWWWwwwwwrrrrr...(fip)

konshu
05-14-2009, 01:37 PM
[ QUOTE ]
Pulse Rifle

[/ QUOTE ]

I'd like to see Pulse Rifle and Poison get developed for use outside of MM power sets, now that Dual Pistols has made it.

I'd also like to see Energy Aura be adapted for use by heroes.

In addition, I'd like to see some of the newer powers get adapted for use in the epic power pool. I'd like to see Plant Mastery, for example.

An Energy Aura shield would be another good item to have in an epic pool, as would Alkaloid.

AkuTenshiiZero
05-14-2009, 04:19 PM
Tentacle Control.

Exactly what it sounds like.

Soulcapacitor
05-14-2009, 10:31 PM
Rad Melee/Rad Armour Proably wouldnt be too hard to make *looks at Shivians*

Dark Control could be easily based off of alot of GW's powers and as stated Dark Assault could be made of Dark Melee and Dark Blast powers like they do for ever assault set. *Dreams of Domi Versions of Dark Servant ripping stuff up*

Pistols will never be a Melee set, no matter how much you want it or desperatly attempt to rationalise it. But it could be added as a 4 tier pool/epic power set pretty easily.

Thermal is almost a sure thing for MMs seeing as they are getting Demon Summoning, MMs with fire blasts, upgradable fire imps, behemoths and behemoth overlords or somthing like that only fits they get Thermal.

I always thought a Manipulation/Pet At would be pretty awesome for heroes rather than focusing on the pets it focuses on the Hero. Have it work in reverse to MMs where the player gets bonuses for having Pets in 'suppremacy' Range and gets a short duration buff for pets that die within that range. Call it an Avenger, high damage Melee Attacks from Maniplulation set and have the hero take damage for all the pets that get hit. like they are trying to keep them alive and not the other way around. Be interesting at least.

Eisregen_NA
05-14-2009, 11:30 PM
[ QUOTE ]
Insect Blast

[/ QUOTE ]

As in blasting someone with insects? Like, throwing a caterpillar at them? Am I missing something here?

Soulcapacitor
05-14-2009, 11:38 PM
[ QUOTE ]
[ QUOTE ]
Insect Blast

[/ QUOTE ]

As in blasting someone with insects? Like, throwing a caterpillar at them? Am I missing something here?

[/ QUOTE ]

LMAO

'Take that!'
*Throws a handful of ants*

'And that!'
*Hurls a box of Flys at their feet*

'And prepare to die with me using my T9!'
*Smashes a Bee hive at his own feet*

JC_THREE
05-15-2009, 07:39 AM
Mabey insect blast would be like shooting a cloud of insects at an enemy, like the dark blast visual but with a cloud of bugs that looks like the 'the swarm' enemy.

Azucar_NA
05-15-2009, 04:50 PM
I'll just do it for the ATs I like:

Dominators:
Electric control
Dark control/assualt
Traps/daggers (think claws)
Illusion

Masterminds:
Elementals/Rituals (mainly interruptible buffs/debuffs w/ cool animations)
Puppets
Beasts/Subjugation
Clones
Sonic/Thermal/Cold/Rad/Kin

Squeakersman
05-15-2009, 05:30 PM
[ QUOTE ]
Apparently there is a new class... Spy

[/ QUOTE ]

It is a possibility, but it has not been proven, unless i am wrong.

warden_de_dios
05-17-2009, 10:14 PM
I'm hoping for some new travel powers

Mr_Right
05-17-2009, 10:28 PM
[ QUOTE ]
[ QUOTE ]
Apparently there is a new class... Spy

[/ QUOTE ]

It is a possibility, but it has not been proven, unless i am wrong.

[/ QUOTE ]

Assault / Defense? A la Stalker, but with ranged and melee attacks?

Spiritchaser
05-18-2009, 06:14 AM
[ QUOTE ]
I have yet to see a Dwarf crafted, +3 enchanted, mithril guilded with silver, shield and I doubt I will in CoX.


[/ QUOTE ]

How about a "knights" MM set for those heroic types?

Along with demons, mutants, aliens, ghosts, flying monkeys and durable household appliances.

Bill Z Bubba
05-18-2009, 06:26 AM
Assault/Mitigation archetype

Energy Assault/SR sounds fun. Fire Assault/Regen, that kind of thing.

Yes, I know, it screams tank mage. But that can be dealt with through lower base hitpoints and adjusting which melee and range tables they use.

Nebulhym
05-18-2009, 06:55 AM
[ QUOTE ]
[ QUOTE ]
Insect Blast

[/ QUOTE ]

As in blasting someone with insects? Like, throwing a caterpillar at them? Am I missing something here?

[/ QUOTE ]

Exactly like throwing water at mobs.....

Seriously though, we need MAGNETISM!!! (a la "metal manipulation"). A new control/debuff or even assault set based on that would be awesome.

Spiritchaser
05-18-2009, 07:02 AM
I think magnetic control and electric control might be awefully close in some conceptual areas...

Counterpoint... storm and cold domination are too

Virtual_Fighter
05-18-2009, 08:36 AM
I'd love an AT with only one controllable pet.

I'm just not a fan of having to have an army of 6 pets. If I could have an assault primary, with just one controllable pet in my secondary along with support/mitigation/whatever powers, I'd love it.

Basically have the Pet power as the 2nd tier secondary power, then the upgrade powers as the 4th and 8th perhaps, along with whatever other powers.