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View Full Version : GOING ROGUE EXPANSION!


galadiman
05-12-2009, 03:33 AM
O. M. G.

http://www.cityofheroes.com/goingrogue/

Lord_Crow
05-12-2009, 04:44 AM
to...much...awsome..*head explodes*

that trailer was pretty sweet

Az'rial
05-12-2009, 04:50 AM
Can't wait!!!! Me wants now!

DJ_Dazzler
05-12-2009, 05:03 AM
Sweeeet!

Thaumator
05-12-2009, 05:09 AM
[ QUOTE ]
O. M. G.

http://www.cityofheroes.com/goingrogue/

[/ QUOTE ]

Ummm... WOW... but what exactly does it mean for us? New AT's? New powersets? Are they merging the games?

Emprad
05-12-2009, 05:10 AM
sweet!

Really_Big_Bang
05-12-2009, 05:17 AM
[ QUOTE ]
[ QUOTE ]
O. M. G.

http://www.cityofheroes.com/goingrogue/

[/ QUOTE ]

Ummm... WOW... but what exactly does it mean for us? New AT's? New powersets? Are they merging the games?

[/ QUOTE ]

All we know:

Paragon Studios™ is proud to officially announce the next City of Heroes® expansion, City of Heroes Going Rogue™! This will be the first major expansion for the City of Heroes franchise since the launch of City of Villains® in 2005.

Praetoria, a utopian mirror to our own world, hides a dark secret. Exploring this mysterious alternate earth, the heroes and villains of this world feel an uneasiness of doubt creep over them. Loyalties are questioned. Choices are made. Lines are drawn. As they search for the truth behind Emperor Cole and his Praetorian guard, brutal foes and fierce allies emerge, turning this once blissful paradise into a battle ground.

City of Heroes Going Rogue officially opens the "mirror universe" of Praetoria and an all-new alignment system that explores the shades of gray that lie between Heroes and Villains. For the first time, Hero characters can become Villains and vice versa, enabling Heroes to cross over to the Rogue Isles™ and Villains to experience Paragon City™.

For more information, read the official press release and check out our new Going Rogue website to view the announcement trailer and register for the latest news and updates for City of Heroes Going Rogue.

StarCrusader
05-12-2009, 05:18 AM
AWSOME, now THIS is a trailer...this is good promotion...man this vid and this promise of the future of CoH allmost makes me a lil to exited....BRAVO guys, Bravo !!!

Helios_Carnage
05-12-2009, 05:22 AM
*squeeeeeeeeeeel* *pop*

Damn it, my head exploded from the awesome :(

While I'm not a huge fan of the concept of side switching, the way the massively rumor presents it sounds fantastic!

Alimistar
05-12-2009, 05:25 AM
All I can say is..... WTF??? O_o

Excited but scared at the same time.

Frostweaver
05-12-2009, 05:26 AM
welp, there goes any reasons to play dominators, corrupters, or brutes.

UberGuy
05-12-2009, 05:33 AM
[ QUOTE ]
welp, there goes any reasons to play dominators, corrupters, or brutes.

[/ QUOTE ]

Riiight.

Muon_Neutrino
05-12-2009, 05:35 AM
Eh, no. If I can play a heroside dom, brute, or corruptor.... Well let's just say my controller, tanker, and blaster alts are shaking in their boots.

Doms, especially, with what castle seems to be thinking about for buffs.

FreshFish
05-12-2009, 05:39 AM
zomg! Mastermind transfer fest to heroside!! Prepare to be invaded!

But, um..... since when will necromancy ever be good?

Zem
05-12-2009, 06:15 AM
[ QUOTE ]
welp, there goes any reasons to play dominators, corrupters, or brutes.

[/ QUOTE ]

Actually I'd expect plenty of Tankers to go Brute and Defenders to go Corruptor if given the chance.

But.. we don't have all the details yet. I see "crossing over", not "starting out" with villains on blueside. It's unknown yet whether you can cross back. What happens when you cross? Do you revert to level 1? Stay at your current level? What level minimum for crossing over? 35?

A larger issue is probably what this is going to do overall to the villainside population past whatever level is required for crossing sides. There is simply more content blueside. Granted, this is less of an issue with AE, but as one can access AE from both sides why not be on the side with more dev content and have more of everything?

erall
05-12-2009, 06:24 AM
[ QUOTE ]


A larger issue is probably what this is going to do overall to the villainside population past whatever level is required for crossing sides. There is simply more content blueside. Granted, this is less of an issue with AE, but as one can access AE from both sides why not be on the side with more dev content and have more of everything?

[/ QUOTE ]

Redside:
-fewer annoying cross-zone FedExes
-no lvl 2 mishes in insanely dangerous areas
-No "Go talk to frigging Lt. Wincott" (instead redside gets the annoying 'go talk to this PvP 'contact' who just says 'behind me is the door to a PvP area'.' ALMOST as boneheaded and annoying, but not quite.)
-cooler Epic Ats
-getting to be, you know...evil?

erall
05-12-2009, 06:24 AM
[ QUOTE ]
Can't wait!!!! Me wants now!

[/ QUOTE ]

*Can wait until me knows what there is in it to actually want.*

Zem
05-12-2009, 06:34 AM
[ QUOTE ]
Redside:
-fewer annoying cross-zone FedExes
-no lvl 2 mishes in insanely dangerous areas
-No "Go talk to frigging Lt. Wincott" (instead redside gets the annoying 'go talk to this PvP 'contact' who just says 'behind me is the door to a PvP area'.' ALMOST as boneheaded and annoying, but not quite.)
-cooler Epic Ats
-getting to be, you know...evil?

[/ QUOTE ]

Those are all good points, but I was talking about the population as a whole. Currently, people prefer blueside to redside almost two to one (whenever I've checked the pops on Virtue anyway). It'll be interesting to see if that stays more or less status-quo after crossing is possible or not. Basically, if the only thing keeping you on your side is preference for the ATs... that goes out the window with this expansion. Are there more such people blueside than red?

We'll see.

Iceboxer
05-12-2009, 06:37 AM
The devil (& delight) is in the details. I wanna be amped, but I'm gonna wait for more details before I get too happy.

Icesickle
05-12-2009, 06:43 AM
[ QUOTE ]
welp, there goes any reasons to play dominators, corrupters, or brutes.

[/ QUOTE ]

defenders are dull as their damage output is mediocre at best, corrs get scourge and dont play as a buffbot

Dominators are blast-trollers, they have no equivilent if thats what you want to play.

Brutes are probably the best AT in the game, they can tank, they can kill, what cant they do?

galadiman
05-12-2009, 06:47 AM
You're totally joking, right?

Cirkuit
05-12-2009, 06:53 AM
Wow Been waiting for this FOREVER. I remember lots, including myself asking for this for the last few years. Looks gooood so far,but alas its only a trailer at this point. Can hardly wait for more deets thou. Should be awsome :)

Zem
05-12-2009, 06:59 AM
[ QUOTE ]
Brutes are probably the best AT in the game, they can tank, they can kill, what cant they do?

[/ QUOTE ]

Wait. ;)

Obscure Blade
05-12-2009, 07:00 AM
[ QUOTE ]
Brutes are probably the best AT in the game, they can tank, they can kill, what cant they do?

[/ QUOTE ]
Read ?

"Words . . . words hurt head. Must SMASH ! !"

Psylenz
05-12-2009, 07:47 AM
Stunned realization... this is separate from Issue 15.

Malkyre
05-12-2009, 07:52 AM
Very much scooped (https://boards.cityofheroes.com/showflat.php?Cat=0&Number=13469138&page=0&fpart=1& vc=1) ;)

AquaJAWS
05-12-2009, 10:01 AM
[ QUOTE ]
Ummm... WOW... but what exactly does it mean for us? New AT's? New powersets? Are they merging the games?

[/ QUOTE ]
As far as new powersets...from the press release on the main site:
[ QUOTE ]
Going Rogue will also introduce two primary new fictional characters representative of this alignment shift in the game's lore: Maelstrom, a pistol-wielding hero gone rogue, and Desdemona, a demon-summoning villain who has been redeemed.

[/ QUOTE ]
From that I'd say its a safe bet that we're getting Dual Pistols as a ranged set and Demon Summoning for a pet set at least. Which seems inline with what one of the devs said during the aniversary event (forget if it was Positron or Castle).

Ang_Rui_Shen
05-12-2009, 10:07 AM
The trailer features a Bettie Page look-a-like; NCSoft had damned well better be paying royalties to her estate for that privilege.

shadow35
05-12-2009, 11:47 AM
I'm psyched to be able to switch my villains to the hero side. Brutes and Masterminds are da bomb. Now they'll be bombing in PvP zones for the hero side. ;) That should even things up a bit over there.

Suriel
05-12-2009, 11:53 AM
I just want to know if my hero can collect the villain badges and still keep his hero badges. I can go get all the villain ones and then switch back.
Does this mean I can do the villain respec mission since having used the 3 hero ones already?

Tolso
05-12-2009, 03:17 PM
[ QUOTE ]
I'm psyched to be able to switch my villains to the hero side. Brutes and Masterminds are da bomb. Now they'll be bombing in PvP zones for the hero side. ;) That should even things up a bit over there.

[/ QUOTE ]

yes, while my fire/kin goes to the villain side to kill all the stupid heroes that keep ganking everybody and to help out the poor, innocent villains they're beating up :)

might reduce how many stalkers kill me as well...

Jibikao
05-12-2009, 04:11 PM
[ QUOTE ]
[ QUOTE ]
O. M. G.

http://www.cityofheroes.com/goingrogue/

[/ QUOTE ]

Ummm... WOW... but what exactly does it mean for us? New AT's? New powersets? Are they merging the games?

[/ QUOTE ]

Call me crazy, I think it's a good thing if they "emerge" two sides. More players in the similar zone, more chance to team up and "the more and merrier"!

And I swear I don't mind trying PB or WS again for the 5th time if I can create them in CoV or in the future "emerging zone".

Frostweaver
05-12-2009, 04:29 PM
The more I look at the expansion's wording, the less I think that it is 'side switching'...In fact, it looks a heck of a lot like a simple coop zone with dividing storyline.

Not that actually being able to make 'choices' in a storyline is a bad thing (about damned time actually) but it really doesn't look like it's going to be actual side-switching.

Virtual_Fighter
05-12-2009, 04:43 PM
[ QUOTE ]
The more I look at the expansion's wording, the less I think that it is 'side switching'...In fact, it looks a heck of a lot like a simple coop zone with dividing storyline.

Not that actually being able to make 'choices' in a storyline is a bad thing (about damned time actually) but it really doesn't look like it's going to be actual side-switching.

[/ QUOTE ]

From the Press Release;

[ QUOTE ]
For the first time, hero characters can become villains and vice versa, enabling hero archetypes to cross over to the Rogue Isles™ and villain archetypes to experience Paragon City™.

[/ QUOTE ]

Wording seems pretty damn straight-forward to me. :p

Frostweaver
05-12-2009, 04:43 PM
yes, but it's irrelevant if it is at level 50

Virtual_Fighter
05-12-2009, 04:45 PM
[ QUOTE ]
yes, but it's irrelevant if it is at level 50

[/ QUOTE ]

I agree, which is why I doubt it would be.

Player99
05-13-2009, 10:24 PM
[ QUOTE ]
Eh, no. If I can play a heroside dom, brute, or corruptor.... Well let's just say my controller, tanker, and blaster alts are shaking in their boots.


[/ QUOTE ]

[ QUOTE ]
Well let's just say my controller, tanker, and blaster alts are shaking in their boots.

[/ QUOTE ]

[ QUOTE ]
controller and blaster alts

[/ QUOTE ]

these guys are awesome tho...

if anything you'll be seeing tons of Trollers and Blasters redside replacing Corrs and Doms

Dispari
05-13-2009, 11:15 PM
[ QUOTE ]
if anything you'll be seeing tons of Trollers and Blasters redside replacing Corrs and Doms

[/ QUOTE ]
I love all these wild speculations about stuff being replaced. Everyone seems to think that the ATs they personally enjoy will be replacing all the ATs on the opposite side.

Though I have to admit, it'd be really funny if it all became true and redside was all Defenders, Tanks, Controllers, and Blasters while blueside became all Brutes, Corruptors, Doms, and MMs.

Obscure Blade
05-14-2009, 12:06 AM
[ QUOTE ]
[ QUOTE ]
if anything you'll be seeing tons of Trollers and Blasters redside replacing Corrs and Doms

[/ QUOTE ]
I love all these wild speculations about stuff being replaced. Everyone seems to think that the ATs they personally enjoy will be replacing all the ATs on the opposite side.

Though I have to admit, it'd be really funny if it all became true and redside was all Defenders, Tanks, Controllers, and Blasters while blueside became all Brutes, Corruptors, Doms, and MMs.

[/ QUOTE ]
Right after it comes out, I suspect that's what you'll see. Hordes and hordes of people on the opposite side. Just like Atlas Park looked like it had been napalmed after they gave scrappers fire armor.

Crazy1van
05-14-2009, 12:51 AM
Aw, it won't be the REAL Blue Side, it will be the Praetorian Earth Blue Side, which should offer great opprtunities to play how you like, but will likely NOT change who our toons are, or what side their on in the 'real' CoX realms.

Lady_Sadako
05-14-2009, 03:07 AM
[ QUOTE ]
Aw, it won't be the REAL Blue Side, it will be the Praetorian Earth Blue Side

[/ QUOTE ]

Where are people getting this idea from?

It seems pretty straightforward to me that you can go FROM redside TO blueside VIA Praetoria.

People who don't have the expansion won't be able to get into Praetoria, which is presumably where the alignment shifting stuff happens - missions that can go either way, with a goodie or a baddie ending, for example. But once you've shifted over all the way into being a hero or villain, you'll be able to get into Paragon City or the Rogue Isles.

Da_Captain
05-14-2009, 05:55 AM
[ QUOTE ]
if anything you'll be seeing tons of Trollers and Blasters redside replacing Corrs and Doms

[/ QUOTE ]

I don't know about that with the new Dom buffs you might be seeing Doms replace a good bit of the population.

Player99
05-14-2009, 12:47 PM
[ QUOTE ]
[ QUOTE ]
if anything you'll be seeing tons of Trollers and Blasters redside replacing Corrs and Doms

[/ QUOTE ]
I love all these wild speculations about stuff being replaced. Everyone seems to think that the ATs they personally enjoy will be replacing all the ATs on the opposite side.

Though I have to admit, it'd be really funny if it all became true and redside was all Defenders, Tanks, Controllers, and Blasters while blueside became all Brutes, Corruptors, Doms, and MMs.

[/ QUOTE ]

its just that, effectivley Controllers have the sam Bufffing as a Corr, and provide better control than a Dom, making those rolls obsolete whhen looking for a Corr or Dom for a team, when the troller is available.

As for their damage contributions via ranged damage....

BLASTERS!!!!!!!!!!

Dispari
05-14-2009, 01:08 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
if anything you'll be seeing tons of Trollers and Blasters redside replacing Corrs and Doms

[/ QUOTE ]
I love all these wild speculations about stuff being replaced. Everyone seems to think that the ATs they personally enjoy will be replacing all the ATs on the opposite side.

Though I have to admit, it'd be really funny if it all became true and redside was all Defenders, Tanks, Controllers, and Blasters while blueside became all Brutes, Corruptors, Doms, and MMs.

[/ QUOTE ]

its just that, effectivley Controllers have the sam Bufffing as a Corr, and provide better control than a Dom, making those rolls obsolete whhen looking for a Corr or Dom for a team, when the troller is available.

As for their damage contributions via ranged damage....

BLASTERS!!!!!!!!!!

[/ QUOTE ]
No, it's just that everyone thinks the AT they play is superior to other options and will replace all the other ones. As much as you say Controllers will replace Corrs and Doms, I see people saying Corrs will replace Defenders, and Defenders will replace MMs, and MMs will replace Tanks, and Tanks will replace Brutes, and Brutes will replace Scrappers, and Scrappers will replace Stalkers... et cetera.

If you play a Corruptor, it's because you like Corruptors. Naturally, you believe everyone else wants to be playing Corruptors because it's so obvious how great they are. Truth is, for the most part, if people wanted to be playing Corruptors, they would be. Side-switching will allow people to play ATs on a different side, and for a while we'll see a huge influx of evil Controllers and good Brutes, but eventually it'll iron out. Yeah there will still be evil Controllers, but are they going to totally replace other ATs? I seriously doubt it.

Everyone has a theory on which ATs will become "obsolete" and which ones will "replace" them, and they all contradict eachother.

Glendower
05-14-2009, 01:09 PM
I hear going rogue will make Doom obsolete.

BrandX
05-14-2009, 02:21 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
if anything you'll be seeing tons of Trollers and Blasters redside replacing Corrs and Doms

[/ QUOTE ]
I love all these wild speculations about stuff being replaced. Everyone seems to think that the ATs they personally enjoy will be replacing all the ATs on the opposite side.

Though I have to admit, it'd be really funny if it all became true and redside was all Defenders, Tanks, Controllers, and Blasters while blueside became all Brutes, Corruptors, Doms, and MMs.

[/ QUOTE ]

its just that, effectivley Controllers have the sam Bufffing as a Corr, and provide better control than a Dom, making those rolls obsolete whhen looking for a Corr or Dom for a team, when the troller is available.

As for their damage contributions via ranged damage....

BLASTERS!!!!!!!!!!

[/ QUOTE ]
No, it's just that everyone thinks the AT they play is superior to other options and will replace all the other ones. As much as you say Controllers will replace Corrs and Doms, I see people saying Corrs will replace Defenders, and Defenders will replace MMs, and MMs will replace Tanks, and Tanks will replace Brutes, and Brutes will replace Scrappers, and Scrappers will replace Stalkers... et cetera.

If you play a Corruptor, it's because you like Corruptors. Naturally, you believe everyone else wants to be playing Corruptors because it's so obvious how great they are. Truth is, for the most part, if people wanted to be playing Corruptors, they would be. Side-switching will allow people to play ATs on a different side, and for a while we'll see a huge influx of evil Controllers and good Brutes, but eventually it'll iron out. Yeah there will still be evil Controllers, but are they going to totally replace other ATs? I seriously doubt it.

Everyone has a theory on which ATs will become "obsolete" and which ones will "replace" them, and they all contradict eachother.

[/ QUOTE ]

Going rogue will allow those who strictly play heroes to try out those redside ATs they've been eyeing, but don't want to play the villain.

Same in reverse.

After that, it'll just be as usual, people playing the AT they like the best.

That said, I do have my thoughts wondering if Corrupters will replace Defenders.

Dom's, I don't think will be replaced by Trollers, for the fact that Dom's are about Control & Assault. Trollers are about Control & Buff/Debuff. Some people just don't want to be the buff/debuffer, but like the control (I'm sure you see those Trollers blue side, with almost none of their secondary, but all of their Primary).

Tankers/Brutes/Scrappers/Stalkers...all melee, but they all feel different in play. Can Brutes tank? Yes. But a Tanker does it better. Those who want to tank, will make the Tanker.

Masterminds blueside? Of course we all see that happening. There's nothing even close like them blue side. This is the AT I think we'll see the most of blueside, at first, when side switching happens.

Blasters is my guess for blue to red.

All just guesses, and thoughts really, I could easily be wrong.

Darth_Khasei
05-14-2009, 07:26 PM
All this talk about this AT replacing that AT and this or that AT becoming obsolete is ABSURD!!!!

CaptHitGuy
05-14-2009, 08:57 PM
On the topic of the side-switching missions I have a masochistic idea I would love to see implemented at the end of the story arc:

You exit the last mish in your original side and a zone-wide system message is fired off stating something to the effect:

"Captain Evil is a turncoat, Lord Recluse orders all villains to hunt him down before he escapes to Paragon!" (the reverse for heroes of course)

Then you have to race to the exit and escape. I'm guessing the last mish will occur in a zone with access to Pocket D depending on the level you run the arc so that you have an easy means of changing over.

There would be no XP for defeating you but there would be a Defeat 10/50/100 Turncoat badge of course :). And of course if you do get defeated you would either wake up on the appropriate prison cell map to make the run again or if the Devs are feeling generous you will simply wake up in the appropriate hospital.

I would think its a great capper to the arc and would have a very "The Fugitive / Running Man" feel to it.

Soulcapacitor
05-14-2009, 09:47 PM
The logical way this would be done is as follows;

This is a paid expainsion, the Devs have never brought out anything that you have to pay to get that you cant access from level 1, or at least level 5. Ao it stands to reason this will essentially be a new starting contact, endgame contact and anything in between for thoses that buy it.

As it is a paid expansion there will be a limitation to those that didnt pay for it, therefore will not be able to access it. Think the VIP section of Pocket D, now make it probably about 3+ City Zones big (at various stages of Morality) with Good and Evil on either side.

There is no reasonable reason any swapped toon would keep their previous faction's Accolades, badges, infamy, Title or Inf. Point of Fact, it would just make the Badgers go crazy.

Seeing as you CAN always swap back I would imagine any of these things 'Lost' in the swap would be active when you return. Meaning you would only have acess to Villain stuff as a Villain and Hero stuff as a Hero, but nothing will be lost.

With the swap over I would sumise that you would start as level 1, like you just swapped to your second build, and have to retrain to your present level. Which would give you access to 2 builds Hero side and 2 Builds Villain side. As there there is no easy way to merge the economys I caution a guess that this would be the way to go.

This also would mean reformed Villains would lost Patron Powers and have Epic Pool selections instead and Heroes lose Epic Pools and will have Access to Patron Pools (and have to go through their arch to get them heh).

So I would guess this would be a Co-Op'ish area, they might add a PvP Zone to seperate the 2 sides of the fence. But I would Doubt they would make it mandatory for a side swap. They would probably have a Neutral Zone where there is an uneasy truce and where the actual transition from one side to the other would occur.

I'd say Dual Pistols and Demon Summoning would be avialable for everyone though, no reason to limit it to the people who buy the expansion, Id guess they will proliferate Thermal Secondary to MMs for Demon Summoning, a more team focused version of Devices for Fenders maybe and probably proliferate a few more just to make things more enticing to try all sorts of ATs while Side Swapping.

Thats how I'd do it, given the constraints of the game. Who knows maybe they have been secretly working on this for quite some time and done a rebuild of the FX Engine so Power Customisation is possible. This sort of thing would blow CO out of the water.

Yes I aim high, its usually the quickest way to kill things. ;)

Ang_Rui_Shen
05-14-2009, 09:49 PM
My guess is that the situation will be much simpler than many people are speculating it will be: "side switching" merely giving access to Praetorian universe co-op zones. Remember that this is a boxed expansion; people who don't have the expansion just won't be able to access the new content. I don't think we'll have villain AT's running around in original blue-side zones at all.

Soulcapacitor
05-14-2009, 10:40 PM
Nice, good to see we still have optimists out there <Add Sarcasm>

Im sure if they were going to do that it wouldnt be a Paid Expansion :p

Virtual_Fighter
05-14-2009, 10:53 PM
[ QUOTE ]
All this talk about this AT replacing that AT and this or that AT becoming obsolete is ABSURD!!!!

[/ QUOTE ]

I agree.

It's powersets replacing powersets that we should be worried about!

Assault Rifle is doomed! Dual Pistols is going to replace them all.

Virtual_Fighter
05-14-2009, 10:55 PM
[ QUOTE ]
My guess is that the situation will be much simpler than many people are speculating it will be: "side switching" merely giving access to Praetorian universe co-op zones. Remember that this is a boxed expansion; people who don't have the expansion just won't be able to access the new content. I don't think we'll have villain AT's running around in original blue-side zones at all.

[/ QUOTE ]

Again, from the Press Release;

[ QUOTE ]
For the first time, hero characters can become villains and vice versa, enabling hero archetypes to cross over to the Rogue Isles™ and villain archetypes to experience Paragon City™.

[/ QUOTE ]

Soulcapacitor
05-14-2009, 11:23 PM
[ QUOTE ]
[ QUOTE ]
All this talk about this AT replacing that AT and this or that AT becoming obsolete is ABSURD!!!!

[/ QUOTE ]

I agree.

It's powersets replacing powersets that we should be worried about!

Assault Rifle is doomed! Dual Pistols is going to replace them all.

[/ QUOTE ]

It might if its got as much variety and a BU or Aim.

Ang_Rui_Shen
05-16-2009, 11:02 AM
[ QUOTE ]
Again, from the Press Release;

[ QUOTE ]
For the first time, hero characters can become villains and vice versa, enabling hero archetypes to cross over to the Rogue Isles™ and villain archetypes to experience Paragon City™.

[/ QUOTE ]

[/ QUOTE ]
That still could refer to the Praetorian versions of the Rogue Isles and Paragon City. If they mirrored and rebalanced the entire list of previously available game zones (while also making them all co-op), that would be a huge task, and plenty enough content to merit being a paid expansion and not just an update.

Bruthaman
05-16-2009, 11:48 AM
I for one refuse to engage in pointless speculation. But I do have a Mastermind, Comrade Chertov complete with a back-story, who is ready, willing and soon able to switch over to the blue side. I also have a Tank called Kryterion. And he's such a freakin perfectionist, he could snap at any moment. Then instead of blue and white his costume could change to red and black. And there you have it! Insta-villian! Just add maniacal laughter.

Continued Kudos to the long suffering Devs. Who despite our constant carping and neverending doom saying, continue to give us almost exactly what we want.

P.S. I suspect, that after messing about with the Mission Architect, not a few AE players are beginning to develope a new found respect for what the Devs have to go through. I also suspect that the Devs knew this would be so and are currently engaged in a grand collective bout of 'Nyah-nyah, nyah-nyah, nyaaah, nyah's

Hertz
05-16-2009, 12:19 PM
I find it very interesting that her fireball changes from red to blue.