View Full Version : Possible "New" Powerset preview......
Ok, I was just looking at the pictuers of the Statesman's TF, looking a little closer at picture 6 the Hero in the Samurai Armor looks like he has a blade coming straight out of his left hand and if im not mistaken there is one coming out of his right hand too and he seems to be in a Night Widow attack pose you know the one they make right after the hit you with their double blades.
I may be going out on a limb here but maybe this is a preview of an upcoming Primary.
Oh HERE (http://i48.photobucket.com/albums/f220/Jets8th/AT6.jpg) I did a close up of the Samurai.
In case you didnt see it heres where I found the picture LINK. (http://www.cityofheroes.com/feature_update_issue_9a.html)
CDN_Guardian
02-22-2007, 10:08 AM
Hmmm, I wonder. Either way, very observant of you. I completely missed that.
Starflier
02-22-2007, 10:42 AM
It could also just be a change in animations for a claws or spines power. I really don't think devs would waste time introducing another scrapper/stalker powerset which involves pointy things popping out of your hands/arms.
SentaiRed
02-22-2007, 11:09 AM
Looks like he just performed Ripper.
Sith_Rose
02-22-2007, 11:45 AM
[ QUOTE ]
Looks like he just performed Ripper.
[/ QUOTE ]
Then where are the rest of the spines sticking out of his back, legs, upper arms? Yes, it does look like the ending animation for Ripper, except...there's a lot of missing spines there.
Animation change or new powerset? Or...NPC with signature powerset? That's also a possibility.
Castle
02-22-2007, 11:53 AM
[ QUOTE ]
It could also just be a change in animations for a claws or spines power.
[/ QUOTE ]
Or it could be the Nemesis Staff seen from a strange angle. :D
[ QUOTE ]
[ QUOTE ]
Looks like he just performed Ripper.
[/ QUOTE ]
Then where are the rest of the spines sticking out of his back, legs, upper arms? Yes, it does look like the ending animation for Ripper, except...there's a lot of missing spines there.
Animation change or new powerset? Or...NPC with signature powerset? That's also a possibility.
[/ QUOTE ]
TY Rose. I thought spines Scrappers had more spines poking out of them. I didnt know enough about the set to say anything. What if its a Dual-Blade set for Tankers everyone is assuming Scrapper. Dual-Blade Tanker would be sweet.
EDIT: Lol well hi Castle!!!
Catministrator
02-22-2007, 11:54 AM
My guess is a change to the Spines animations, to try and encourage more people to use the set.
Edit: Our samurai friend again. Note the widow next to him. (http://www.cityofheroes.com/images/issue9/stm03.jpg)
JRanger
02-22-2007, 12:39 PM
[ QUOTE ]
[ QUOTE ]
It could also just be a change in animations for a claws or spines power.
[/ QUOTE ]
Or it could be the Nemesis Staff seen from a strange angle. :D
[/ QUOTE ]
ha castle is wrong, nem staff is not that shape or color :p
_Synchrotron_
02-22-2007, 12:45 PM
Or perhaps an invented temp power?
Dysmal
02-22-2007, 12:52 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
It could also just be a change in animations for a claws or spines power.
[/ QUOTE ]
Or it could be the Nemesis Staff seen from a strange angle. :D
[/ QUOTE ]
ha castle is wrong, nem staff is not that shape or color :p
[/ QUOTE ]
Yeah, of all the things that looks like, Nemesis Staff is not it.
Note the knob on the end of the staff. (http://www.cityofheroes.com/community/images/vreward_nemesisstaff1.jpg)
_Castle_, if you guys let a revamp of Spine Graphics out of the bag with the screenshots, you guys might as well say so.
8_Ball
02-22-2007, 12:57 PM
My money's on Temp power...
Obsidius
02-22-2007, 01:02 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
It could also just be a change in animations for a claws or spines power.
[/ QUOTE ]
Or it could be the Nemesis Staff seen from a strange angle. :D
[/ QUOTE ]
ha castle is wrong, nem staff is not that shape or color :p
[/ QUOTE ]
Yeah, of all the things that looks like, Nemesis Staff is not it.
Note the knob on the end of the staff. (http://www.cityofheroes.com/community/images/vreward_nemesisstaff1.jpg)
_Castle_, if you guys let a revamp of Spine Graphics out of the bag with the screenshots, you guys might as well say so.
[/ QUOTE ]
It's a cover up! Time to Invent some Tin Foil Hats!
Seriously, it gets curiouser and curiouser... what is going on in that picture? The only thing that could make this more interesting is a grassy knoll :p
Quason
02-22-2007, 01:06 PM
If you look closely, it looks like the end of the... whatever it is... extends all the way to the ground.
My guess: it IS the nemesis staff. The hero is standing in an odd position so that the end of the staff is clipping through the ground, concealing the little knob at the end of it. If you look at the picture of the Nem staff, mentally remove that knob, then look at the original screenshot... they are similar.
JRanger
02-22-2007, 01:11 PM
[ QUOTE ]
If you look closely, it looks like the end of the... whatever it is... extends all the way to the ground.
My guess: it IS the nemesis staff. The hero is standing in an odd position so that the end of the staff is clipping through the ground, concealing the little knob at the end of it. If you look at the picture of the Nem staff, mentally remove that knob, then look at the original screenshot... they are similar.
[/ QUOTE ]
i dont think it goes in the floor, and even then it still thins out at the end and is not the bronzeie color of the staff... and shouldnt the big sparkle part of it be poping out his elbow then?
Rage_Shadow
02-22-2007, 01:12 PM
[ QUOTE ]
If you look closely, it looks like the end of the... whatever it is... extends all the way to the ground.
My guess: it IS the nemesis staff. The hero is standing in an odd position so that the end of the staff is clipping through the ground, concealing the little knob at the end of it. If you look at the picture of the Nem staff, mentally remove that knob, then look at the original screenshot... they are similar.
[/ QUOTE ]
Sorry, It is not the Nem staff. Remember the Nem staff is ALWAYS in the right hand. The graphic clearly shows whatever it is in the left.
Hyper_Man
02-22-2007, 01:17 PM
My guess would be either:
a.) New animation for the Scrapper Spines set we have not seen yet. Or,
b.) A graphics bug within the Devs internal test server that conflicts the samurai armor and the body animations for the spines.
Personally, my money is on choice b.
Neogumbercules
02-22-2007, 01:21 PM
Interesting. Maybe the devs got sick of seeing all the Bananas/whatevers running around. I had a Spines/Dark named "The Banana Avenger."
IceScykle
02-22-2007, 01:30 PM
its ripper, the devs have moded the spines scrapper gfx so as not to perforate the samurai armour they have him wearing. Im sure this is just for internal pics
you can see where hes done spine burst in the 3rd pic and yet still no spines sticking through
milk_weasel
02-22-2007, 01:34 PM
how would spine burst theoretically work if the spines couldn't come out from under the armor?
KingSnake
02-22-2007, 01:36 PM
[ QUOTE ]
My guess is a change to the Spines animations, to try and encourage more people to use the set.
Edit: Our samurai friend again. Note the widow next to him. (http://www.cityofheroes.com/images/issue9/stm03.jpg)
[/ QUOTE ]
Am i the only one that LIKES spines as is... surely i can't be the only one...
Dont change it... I LIKE how it looks... i make customs to complement how it looks...
...
I guess i'd survive if it was retooled... but i wouldn't LIKE it... :(
bAss_ackwards
02-22-2007, 01:42 PM
C'mon _Castle_, since when do you take that pose at anytime using the Nemesis Staff? Hrm?
Vanden
02-22-2007, 01:43 PM
When a Spines Scrapper does Ripper, two long, thin spines appear out of thin air, attached to the Scrapper's forearms. This is a separate effect from the other spines that sprout from the rest of the Scrapper's body. What it looks like we're seeing in the screenshot is a Scrapper doing Ripper, but for some reason the numerous spines that should be sticking out of his body aren't there. However, the two long Spines that only appear during Ripper (and the first 2 powers in the set the names of which I can't recall) are there. It's not a new powerset we're seeing. They may have changed Spines so that the "Spines all over" effect only appears during some Spines moves (most likely Spine Burst) in the latest internal build, though.
Rocket_Bob
02-22-2007, 02:03 PM
[ QUOTE ]
[ QUOTE ]
My guess is a change to the Spines animations, to try and encourage more people to use the set.
Edit: Our samurai friend again. Note the widow next to him. (http://www.cityofheroes.com/images/issue9/stm03.jpg)
[/ QUOTE ]
Am i the only one that LIKES spines as is... surely i can't be the only one...
Dont change it... I LIKE how it looks... i make customs to complement how it looks...
...
I guess i'd survive if it was retooled... but i wouldn't LIKE it... :(
[/ QUOTE ]
Yes, you are the only one.... :-}
If they were colourable, that might help some. I personally just have my Spines/Dark hide inside the dark ball of shadow cloaking, so I only have to put up with the sound of quills and not the spines and look of it.
Villain side spines look much better imho. Best would be some sort of invention method that would redo 'em thus making everyone happy.
KAKTOS
02-22-2007, 02:08 PM
<QR>
Vendel is correct , Thats ripper, I like spines the way it is now, but would not mind a change just for ripper.
Raserei_
02-22-2007, 02:13 PM
The armor just covers the other spines, clam down.
Tamagojin
02-22-2007, 02:34 PM
<QR>
Pure speculation here, but perhaps the option to hide the spines all over the body is, at least in that picture, an option.
Wouldn't that be a kind of power customization?
One can always hope.
Dysmal
02-22-2007, 02:36 PM
[ QUOTE ]
The armor just covers the other spines, clam down.
[/ QUOTE ]
Well, I just tried making a Spines scrapper with the full Samurai outfit on Test, and there are all sorts of spines coming through the armor.
Hellguard
02-22-2007, 02:38 PM
[ QUOTE ]
how would spine burst theoretically work if the spines couldn't come out from under the armor?
[/ QUOTE ]
Very messily. :p
Raserei_
02-22-2007, 02:41 PM
[ QUOTE ]
[ QUOTE ]
The armor just covers the other spines, clam down.
[/ QUOTE ]
Well, I just tried making a Spines scrapper with the full Samurai outfit on Test, and there are all sorts of spines coming through the armor.
[/ QUOTE ]
Maybe just maybe they changed that in I9? i'm looking at these pictures and all i'm geting is spines, i see the green spray from the attacks and even impale or throw spines still in a nps's chest. I know people want to hope for a new power set but at this time these pictures dont show anything of the sort.
Castle
02-22-2007, 02:59 PM
[ QUOTE ]
[ QUOTE ]
It could also just be a change in animations for a claws or spines power.
[/ QUOTE ]
Or it could be the Nemesis Staff seen from a strange angle. :D
[/ QUOTE ]
Okay, fine. It's not the Nemesis Staff. :)
It is *not* a new powerset or a re-do of spines or any other powerset. Sorry to disappoint.
Nowaki
02-22-2007, 03:02 PM
Well what's left?
If it's not a new power, and it's not a re-do of an existing power... it's a temp power?
Doc_Kro
02-22-2007, 03:11 PM
Castle...seriously...
You can't just tell us what's going on?
Secrets don't make friends, Castle...Secrets don't make friends... :eek:
Dysmal
02-22-2007, 03:13 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
It could also just be a change in animations for a claws or spines power.
[/ QUOTE ]
Or it could be the Nemesis Staff seen from a strange angle. :D
[/ QUOTE ]
Okay, fine. It's not the Nemesis Staff. :)
It is *not* a new powerset or a re-do of spines or any other powerset. Sorry to disappoint.
[/ QUOTE ]
So, what is it then? Temp Power? Retouched screen shots? Using a mod on the internal server to disable the body spines?
Aura_Familia
02-22-2007, 03:16 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
It could also just be a change in animations for a claws or spines power.
[/ QUOTE ]
Or it could be the Nemesis Staff seen from a strange angle. :D
[/ QUOTE ]
Okay, fine. It's not the Nemesis Staff. :)
It is *not* a new powerset or a re-do of spines or any other powerset. Sorry to disappoint.
[/ QUOTE ]
So, what is it then? Temp Power? Retouched screen shots? Using a mod on the internal server to disable the body spines?
[/ QUOTE ]
LOL. He's probably going nyah, nyah at the screen right now. :p
Demobot
02-22-2007, 03:18 PM
I hope it's an art/animation change. At least the villain spines are black and sinister, but hero spines are well deserved of the moniker "banana tumors".
Sonic_Moonbeam
02-22-2007, 03:27 PM
It doesn't look like any kind of spine to me, but more like some sort of staff since its a bit rounded on the end. I vote temp power and I am also gonna "imagine" my idea about what it does. In my mind, I see it as some sort of smashing (not piercing) attack like a bo staff or I can picture it doing a low sweep and knocking the opponent off their feet. ;)
TGIA_
02-22-2007, 03:28 PM
[ QUOTE ]
[ QUOTE ]
It could also just be a change in animations for a claws or spines power.
[/ QUOTE ]
Or it could be the Nemesis Staff seen from a strange angle. :D
[/ QUOTE ]
If that were the case then what is in his right hand? Perhaps it is a new set coming or a temp power one can craft. If there are going to be any new sets any time soon one would hope for tank primaries as they are severely lacking in comparison to other ATs.
Powerforge
02-22-2007, 03:46 PM
It's a crafted costume option?!?!
Warcabbit
02-22-2007, 03:56 PM
It's a monkey. Touch it. Touuuuch it.
Bo_Almighty
02-22-2007, 04:04 PM
it's an invention, in fact, an invention set to be invented 1000 years in the future: The Fing-Longer (http://en.wikipedia.org/wiki/Finglonger#Fing-Longer)
TrueTool
02-22-2007, 04:13 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
It could also just be a change in animations for a claws or spines power.
[/ QUOTE ]
Or it could be the Nemesis Staff seen from a strange angle. :D
[/ QUOTE ]
Okay, fine. It's not the Nemesis Staff. :)
It is *not* a new powerset or a re-do of spines or any other powerset. Sorry to disappoint.
[/ QUOTE ]
Wow! Just WOW! Castle goin for meanest Dev award? Never thought I'ld see it. :p
Siergen
02-22-2007, 04:15 PM
[ QUOTE ]
it's an invention, in fact, an invention set to be invented 1000 years in the future: The Fing-Longer (http://en.wikipedia.org/wiki/Finglonger#Fing-Longer)
[/ QUOTE ]
LOL - that must be it!
Ballista
02-22-2007, 04:23 PM
The same type of weapon thing is on some Night Widow's.. there was a post a long time ago showing a Night Widow in ripper animation with 2 blades coming out of her hands like that (but they weren't yellow).
It might be a "weapon/power" not intended for us, similar to say.. rikti swords..
~M~
Marcian Tobay
02-22-2007, 04:35 PM
Costume piece! It's a costume piece!
Cobaltix
02-22-2007, 04:38 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
It could also just be a change in animations for a claws or spines power.
[/ QUOTE ]
Or it could be the Nemesis Staff seen from a strange angle. :D
[/ QUOTE ]
Okay, fine. It's not the Nemesis Staff. :)
It is *not* a new powerset or a re-do of spines or any other powerset. Sorry to disappoint.
[/ QUOTE ]
Well? Out with it already, we're tired of speculating ...
Gallant
02-22-2007, 04:53 PM
Two words:
Signature Power.
Bo_Almighty
02-22-2007, 05:03 PM
it's an invention...
bAss_ackwards
02-22-2007, 05:12 PM
Isn't it terribly funny how excitable the forum goers can get over one silly screenshot? :eek: I love it, hahah.
Razai
02-22-2007, 05:26 PM
[ QUOTE ]
it's an invention, in fact, an invention set to be invented 1000 years in the future: The Fing-Longer (http://en.wikipedia.org/wiki/Finglonger#Fing-Longer)
[/ QUOTE ]
Now that was hilariously (wait is that a word? Oh well it is now :p) clever.
Gideon_F
02-22-2007, 06:16 PM
Thats assuming the samurai is a player and not an NPC.
However if it is a player then my guess is that the person is using claws and the claws have been made invisible by a new costume piece which animates alongside the now invisible claws.
TGIA_
02-22-2007, 06:44 PM
Ill bet Castle is wishing he had never said anything on this post at all.
TheCrown
02-22-2007, 07:06 PM
It aint a new powerset, and it aint a nemisis staff, and it aint a redo of the spines set.
That only leaves a couple options.
1) It is a temporary power from an invention.
I would be a bit disappointed in this option. Unless im a spines scrapper.. why would I want a huge bone to come out of my hand? Id expect invention temp powers to be more technological than mutant.
2) Its a custom picture to hide the spines and show off the samurai armor.
I find this one to be very unlikely.. mostly because Samurai armor is nothing new, so why go to the trouble of showing it off in an I9 screen? Also, it isnt common practice to alter powers and make them look different for a screenshot promoting the game.. that is just bad advertising. It gets the community in a frenzy (see: this post) for no reason..and just lets them down in the end.
3) Its a bug
Also very unlikely. You dont send bugged screenshots to promote your game either.
4) Limited power customization. The ability to suppress certain graphics.
Highly unlikely. Way too much work id think.. they wouldnt keep that secret..it would be one of the main selling points.
I cant think of any other possibilities.. which means that the temp power is the most likely answer. Blech.
I was really hoping for a rework of the spines powerset. Ive always loved the powers, hated the look. I was starting to get excited about the possibility of making a spine scrapper.
LiquidX
02-22-2007, 07:19 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
It could also just be a change in animations for a claws or spines power.
[/ QUOTE ]
Or it could be the Nemesis Staff seen from a strange angle. :D
[/ QUOTE ]
Okay, fine. It's not the Nemesis Staff. :)
It is *not* a new powerset or a re-do of spines or any other powerset. Sorry to disappoint.
[/ QUOTE ]
My money says the Samurai is either an NPC that joins up during Statesmans task force (Thus making it a Signature power)...
OR it's an upcoming vet reward temp power.
TheCrown
02-22-2007, 07:20 PM
ahhh.. those are a couple of interesting possibilities as well LiquidX.
Marvizzle
02-22-2007, 07:28 PM
Its either new Spines Animations that look sick, or a dev has his own personel animations for Test. Entirely possible, its a very simple animation. No texture or anything.
Black_Snake
02-22-2007, 07:44 PM
I vote for a costume customization option made available through inventions. The only other choice is a temp power and it doesn't look much like a temp power. Power customization I think is clearly out, due to the "not a re-do of an existing power" and I agree with the high doubt that they would send in a customized "dev-only" view screenshot, although it won't be the first time they've done so...
Positron said in his interview "I don’t want to spoil too many of the surprises" maybe this is one of the TF's surprises. A TF temp power might fit the vague clues Castle has given us.
On_Demand
02-22-2007, 08:16 PM
It's a schooner!
AncientGuardian
02-22-2007, 08:22 PM
if you ask me, if its not a powerset, or animation change, then is probally a costume piece.
im thinking a priate hand nub or something
Cantatus
02-22-2007, 09:48 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
It could also just be a change in animations for a claws or spines power.
[/ QUOTE ]
Or it could be the Nemesis Staff seen from a strange angle. :D
[/ QUOTE ]
Okay, fine. It's not the Nemesis Staff. :)
It is *not* a new powerset or a re-do of spines or any other powerset. Sorry to disappoint.
[/ QUOTE ]
Thank you for taking the time to clarify on this and not letting our hopes get up needlessly.
Kung_Foo
02-22-2007, 10:31 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
It could also just be a change in animations for a claws or spines power.
[/ QUOTE ]
Or it could be the Nemesis Staff seen from a strange angle. :D
[/ QUOTE ]
Okay, fine. It's not the Nemesis Staff. :)
It is *not* a new powerset or a re-do of spines or any other powerset. Sorry to disappoint.
[/ QUOTE ]
My guess is, its some kind of invention.
LostCreation
02-22-2007, 10:37 PM
[ QUOTE ]
1) It is a temporary power from an invention.
2) Its a custom picture to hide the spines and show off the samurai armor.
3) Its a bug
4) Limited power customization. The ability to suppress certain graphics.
[/ QUOTE ]
5) It's a screen shot taken from a testing build of the game, and the spines power animations in that build were a bit bugged.
Since these screen shots are of up-coming changes, they are almost guaranteed to be from an internal testing build. We know that there's been a lot of animation work going on (check the dev digest). From there, it's reasonable to conclude that some work-in-progress was interfering with part of spine's animation when these screen shots were taken. I doubt the person who took the screen shot was familiar enough with spines to even notice the animation bug, and even if that person were, he or she no doubt had better things to do than agonize over a small "I'm sure no one will notice it" animation bug.
Comicsluvr
02-22-2007, 10:57 PM
Much as I love the Spines set I've deleted a hero and a Villain with it out of silple aesthetic reasons. Firstly I HATE the 'all-over body spines' look. Virtually destroys any idea of costume that I may have had.
Second, the first attack power (Swipe? unsure) looks rediculous IMHO. I have no problem with the fact that many of the other melee sets have two different attacks, one that is a one-handed strike and one that is two-handed. I think that the first Spine attack power animation should be altered to be something other than 'I wave my pointy hands at you'...
Pity too...I really do like the set...just not the look.
Mace_Steel
02-22-2007, 11:10 PM
I must have mooooorree...mmmoooooorrreee...info.
TheCrown
02-22-2007, 11:14 PM
[ QUOTE ]
[ QUOTE ]
1) It is a temporary power from an invention.
2) Its a custom picture to hide the spines and show off the samurai armor.
3) Its a bug
4) Limited power customization. The ability to suppress certain graphics.
[/ QUOTE ]
5) It's a screen shot taken from a testing build of the game, and the spines power animations in that build were a bit bugged.
Since these screen shots are of up-coming changes, they are almost guaranteed to be from an internal testing build. We know that there's been a lot of animation work going on (check the dev digest). From there, it's reasonable to conclude that some work-in-progress was interfering with part of spine's animation when these screen shots were taken. I doubt the person who took the screen shot was familiar enough with spines to even notice the animation bug, and even if that person were, he or she no doubt had better things to do than agonize over a small "I'm sure no one will notice it" animation bug.
[/ QUOTE ]
My #3 says "its a bug".. so we dont need a #5 saying the same thing. I also explained why it most likely is not a bug.
LostCreation
02-23-2007, 07:38 AM
[ QUOTE ]
My #3 says "its a bug".. so we dont need a #5 saying the same thing. I also explained why it most likely is not a bug.
[/ QUOTE ]
And I disagreed with you completely for the reasons I stated. I probably should have omitted the number, but felt that adding a new one was clearer because I was not saying the same thing as you were. This most likely is a bug because it was most likely taken by someone who either a) worked in PR and didn't know any better, or b) knew better but didn't notice (it really isn't all that obvious if you don't play spines), didn't care, or didn't have time to care.
If it wasn't a bug, then the most reasonable explanation (and one already given (http://boards.cityofheroes.com/showthreaded.php?Cat=0&Number=7700992), but after you posted your list) is that a dev specifically removed the VFX for those screenshots because it is ugly.
Move along folks, there's nothing to see here.
bpphantom
02-23-2007, 08:24 AM
It does seem to be an invention.
SlaveDawg
02-23-2007, 09:08 AM
**Post deleted and moved to here (http://boards.cityofheroes.com/showflat.php?Cat=0&Number=7704294&page=0&vc=1&PHPS ESSID=#Post7704294), where it was more appropriate.**
ColdShot
02-23-2007, 09:14 AM
my money would be on crafted temp power
Taos_
02-23-2007, 10:42 AM
[ QUOTE ]
It's a monkey. Touch it. Touuuuch it.
[/ QUOTE ]
Activate Monkey Mode!
Battery
02-23-2007, 12:25 PM
I think the clue is in Castle's sig.
"A coat made from the skin of an enormous grizzled bear."
It's probably not just a hand spike, but a whole suit of armor made from some samurai bear.
And if you look at what Castle said and didn't say he mentions
"It is *not* a new powerset or a re-do of spines or any other powerset".
Which leaves only a few things. Like a new zone. A new hand sized, wearable zone.
Turgenev
02-23-2007, 12:34 PM
[ QUOTE ]
Well what's left?
If it's not a new power, and it's not a re-do of an existing power... it's a temp power?
[/ QUOTE ]
It's just Ripper. The Devs had to scale their FX down to make it playable for the demo, so all the other FX went away. :D
EnigmaBlack
02-23-2007, 01:03 PM
What ever it may be, one thing is certain. Scrappers need more powers sets!!!
Castle
02-23-2007, 01:20 PM
[ QUOTE ]
Ill bet Castle is wishing he had never said anything on this post at all.
[/ QUOTE ]
Not at all!
Samurai: It was a player, not an NPC. I know, since I was playing him! He is a Spines/Regen scrapper.
The power: What you are seeing is actually a graphics bug created by the demo-record/playback process we use to take screenshots.
And now you know!
NumberCruncher
02-23-2007, 01:38 PM
Lame
Harker_NA
02-23-2007, 01:41 PM
And knowing is half the battle...
Gothika
02-23-2007, 01:44 PM
[ QUOTE ]
[ QUOTE ]
Ill bet Castle is wishing he had never said anything on this post at all.
[/ QUOTE ]
Not at all!
Samurai: It was a player, not an NPC. I know, since I was playing him! He is a Spines/Regen scrapper.
The power: What you are seeing is actually a graphics bug created by the demo-record/playback process we use to take screenshots.
And now you know!
[/ QUOTE ]
But see how much cooler Spines looks without giant bananas sticking out of you? :p
TGIA_
02-23-2007, 01:45 PM
[ QUOTE ]
[ QUOTE ]
Ill bet Castle is wishing he had never said anything on this post at all.
[/ QUOTE ]
Not at all!
Samurai: It was a player, not an NPC. I know, since I was playing him! He is a Spines/Regen scrapper.
The power: What you are seeing is actually a graphics bug created by the demo-record/playback process we use to take screenshots.
And now you know!
[/ QUOTE ]
Awe I prefered to keep us wondering and speculating. But hey Castle quoted meh :P
concreteshift
02-23-2007, 01:49 PM
[ QUOTE ]
[ QUOTE ]
Ill bet Castle is wishing he had never said anything on this post at all.
[/ QUOTE ]
Not at all!
Samurai: It was a player, not an NPC. I know, since I was playing him! He is a Spines/Regen scrapper.
The power: What you are seeing is actually a graphics bug created by the demo-record/playback process we use to take screenshots.
And now you know!
[/ QUOTE ]
And now we know...The mystery was so much better.
So how is it all the other spines aren't showing? Another graphics glitch?
LunarKnight
02-23-2007, 01:52 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Ill bet Castle is wishing he had never said anything on this post at all.
[/ QUOTE ]
Not at all!
Samurai: It was a player, not an NPC. I know, since I was playing him! He is a Spines/Regen scrapper.
The power: What you are seeing is actually a graphics bug created by the demo-record/playback process we use to take screenshots.
And now you know!
[/ QUOTE ]
And now we know...The mystery was so much better.
So how is it all the other spines aren't showing? Another graphics glitch?
[/ QUOTE ]
He already said. They demorecorded the battle and used the demo to take the screenshots. There's a glitch that doesn't show the body spines in the demorecord. I assume its similar to the Kheldian form glitch that happens when you do the same thing.
concreteshift
02-23-2007, 01:59 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Ill bet Castle is wishing he had never said anything on this post at all.
[/ QUOTE ]
Not at all!
Samurai: It was a player, not an NPC. I know, since I was playing him! He is a Spines/Regen scrapper.
The power: What you are seeing is actually a graphics bug created by the demo-record/playback process we use to take screenshots.
And now you know!
[/ QUOTE ]
And now we know...The mystery was so much better.
So how is it all the other spines aren't showing? Another graphics glitch?
[/ QUOTE ]
He already said. They demorecorded the battle and used the demo to take the screenshots. There's a glitch that doesn't show the body spines in the demorecord. I assume its similar to the Kheldian form glitch that happens when you do the same thing.
[/ QUOTE ]
Maybe I misunderstood. I thought what he meant by "what you are seeing" is referencing the spear like blade extending from the player's hand.
I guess the graphics bug:
1) Creates a spear like blade, and
2) Removes all other spine accoutrements?
Gideon_F
02-23-2007, 02:01 PM
Hmmmmm. Bug in demo record not showing spines...
Wonder if that bug can be turned into a feature at some point. :)
Cobaltix
02-23-2007, 02:05 PM
[ QUOTE ]
[ QUOTE ]
Ill bet Castle is wishing he had never said anything on this post at all.
[/ QUOTE ]
Not at all!
Samurai: It was a player, not an NPC. I know, since I was playing him! He is a Spines/Regen scrapper.
The power: What you are seeing is actually a graphics bug created by the demo-record/playback process we use to take screenshots.
And now you know!
[/ QUOTE ]
BAH! :mad:
KRYSYS
02-23-2007, 02:06 PM
[ QUOTE ]
What you are seeing is actually a graphics bug created by the demo-record/playback process we use to take screenshots.
[/ QUOTE ]
"Swamp gas from a weather balloon was trapped in a thermal pocket and reflected the light from Venus."
(Quoted from Ura_Hero).
Very anticlimatic. :)
K.R.Y.S.Y.S.
Dysmal
02-23-2007, 02:07 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Ill bet Castle is wishing he had never said anything on this post at all.
[/ QUOTE ]
Not at all!
Samurai: It was a player, not an NPC. I know, since I was playing him! He is a Spines/Regen scrapper.
The power: What you are seeing is actually a graphics bug created by the demo-record/playback process we use to take screenshots.
And now you know!
[/ QUOTE ]
And now we know...The mystery was so much better.
So how is it all the other spines aren't showing? Another graphics glitch?
[/ QUOTE ]
He already said. They demorecorded the battle and used the demo to take the screenshots. There's a glitch that doesn't show the body spines in the demorecord. I assume its similar to the Kheldian form glitch that happens when you do the same thing.
[/ QUOTE ]
Maybe I misunderstood. I thought what he meant by "what you are seeing" is referencing the spear like blade extending from the player's hand.
I guess the graphics bug:
1) Creates a spear like blade, and
2) Removes all other spine accoutrements?
[/ QUOTE ]
The blades out of the arms is a normal part of Spines.
Brillig
02-23-2007, 02:07 PM
You're all missing the point! The point is, _Castle_ has a completely doofy character concept - samurai armor and spines?!? Really?
*grin*
What a luser :)
ShinobuMaehara
02-23-2007, 02:15 PM
[censored]
Zyphoid
02-23-2007, 02:16 PM
The point I would like the Devs to get is: how bad we all want spines to get a new look. :confused:
Later,
Zyph
Alimistar
02-23-2007, 02:29 PM
[ QUOTE ]
And knowing is half the battle...
[/ QUOTE ]
GI-JOEEEE!!!
Scrapper_9852
02-23-2007, 02:30 PM
[ QUOTE ]
The point I would like the Devs to get is: how bad we all want spines to get a new look. :confused:
[/ QUOTE ]
Seconded.
I don't need a new powerset, just make Spines bearable to look at, would have the same effect for me, one more usable set.
I really like the concept behind it, i even tried it, for all of six levels, then the hideous look made me delete the char.
concreteshift
02-23-2007, 02:31 PM
[ QUOTE ]
You're all missing the point! The point is, _Castle_ has a completely doofy character concept - samurai armor and spines?!? Really?
*grin*
What a luser :)
[/ QUOTE ]
At least a Spines Samurai kinda makes sense. Better than a samurai that has wind powers whose name is.... Samurai (http://en.wikipedia.org/wiki/Samurai_(Super_Friends)) :eek:
Ahh Superfriends, the memories.
concreteshift
02-23-2007, 02:32 PM
[ QUOTE ]
The point I would like the Devs to get is: how bad we all want spines to get a new look. :confused:
Later,
Zyph
[/ QUOTE ]
Pretty much. Spines looks so ridiculous.
Zyphoid
02-23-2007, 03:00 PM
I tried to start a thread about it not long ago, and it just died. I am hopeing that this one catches more attention.
Later,
Zyph
RoboBug
02-23-2007, 03:17 PM
[ QUOTE ]
[ QUOTE ]
Ill bet Castle is wishing he had never said anything on this post at all.
[/ QUOTE ]
Not at all!
Samurai: It was a player, not an NPC. I know, since I was playing him! He is a Spines/Regen scrapper.
The power: What you are seeing is actually a graphics bug created by the demo-record/playback process we use to take screenshots.
And now you know!
[/ QUOTE ]
bah devs too good for /screenshot?
Psyonico
02-23-2007, 03:31 PM
[ QUOTE ]
Hmmmmm. Bug in demo record not showing spines...
Wonder if that bug can be turned into a feature at some point. :)
[/ QUOTE ]
I think I'd roll a spines scrapper if it was. looks so much cooler.
UnSub
02-23-2007, 03:40 PM
To buck the trend, I like the look of Spines as is. Not all powers should be clean-looking.
SeedyXX
02-23-2007, 03:47 PM
[ QUOTE ]
To buck the trend, I like the look of Spines as is. Not all powers should be clean-looking.
[/ QUOTE ]
Agreed. It's supposed to be ugly.
/powexec_name spine burst
Ya got some in your hair.
/powexec_toggle_on quills
/follow
Jeromus
Robo_Knight
02-23-2007, 04:14 PM
[ QUOTE ]
And knowing is half the battle...
[/ QUOTE ]
Cause knowledge is power! :p
Git r done! :D
TheExcession
02-23-2007, 04:59 PM
[ QUOTE ]
bah devs too good for /screenshot?
[/ QUOTE ]
I would guess they like being able to record the whole thing, then go back and review frame by frame to find the one they like best.
Zyphoid
02-23-2007, 05:20 PM
Odd how the one he (MAY) have liked best is the one with OUT the crappy looking body spines...
Later,
Zyph
P.S. A few beers into Friday night now ;)
Zloth
02-23-2007, 05:20 PM
[ QUOTE ]
[ QUOTE ]
bah devs too good for /screenshot?
[/ QUOTE ]
I would guess they like being able to record the whole thing, then go back and review frame by frame to find the one they like best.
[/ QUOTE ]
Bulls eye. If you're just posing or showing the landscape, simply hitting the screenshot key does fine. But if you want action shots like this (http://img187.imageshack.us/my.php?image=deaddrone1tn6.jpg) or this (http://img78.imageshack.us/my.php?image=novainfernal9xa.jpg) then you've got to use demos or hope to get really lucky.
I guess that peg-arm shot the OP found could be some form of the long arms (http://img64.imageshack.us/my.php?image=newslidernumbermv0.jpg) bug, but it doesn't really look like it to me. Maybe this is a bug that hasn't gone live yet?
Cantatus
02-23-2007, 08:37 PM
[ QUOTE ]
To buck the trend, I like the look of Spines as is. Not all powers should be clean-looking.
[/ QUOTE ]
Agreed. I think it's one of the best looking powersets in the game and partially for that reason. I love my Spines Scrapper.
Schismatrix
02-23-2007, 10:15 PM
[ QUOTE ]
[ QUOTE ]
To buck the trend, I like the look of Spines as is. Not all powers should be clean-looking.
[/ QUOTE ]
Agreed. I think it's one of the best looking powersets in the game and partially for that reason. I love my Spines Scrapper.
[/ QUOTE ]
Okay i can see not being clean looking, but do you object to the idea of spines being, oh i don't know, pointy? Thorny Assault isn't all that clean looking, but damn if it doesn't look spinier than spines. (Spines usually being longer and thinner than thorns.)
i'm still hoping that someday weapons customization will be added, so that players can choose between different sorts of weapon models, which spines would be a logical subtype to have. We could have the current ingrown-toenail-grown-out-of-control spines, the Thorny Assault-like spines and even Silver Mantis-like spines. :cool:
Vidszhite
02-23-2007, 10:49 PM
[ QUOTE ]
[ QUOTE ]
Ill bet Castle is wishing he had never said anything on this post at all.
[/ QUOTE ]
Not at all!
Samurai: It was a player, not an NPC. I know, since I was playing him! He is a Spines/Regen scrapper.
The power: What you are seeing is actually a graphics bug created by the demo-record/playback process we use to take screenshots.
And now you know!
[/ QUOTE ]
Hah. Who called that? (http://boards.cityofvillains.com/showflat.php?Cat=0&Board=general&Number=7700673&Se archpage=2&Main=7700630&Words=Vidszhite&topic=&Sea rch=true#Post7700673)
SlaveDawg
02-24-2007, 12:53 AM
[ QUOTE ]
The point I would like the Devs to get is: how bad we all want spines to get a new look. :confused:
Later,
Zyph
[/ QUOTE ]
Sorry, but "we all" don't want Spines changed. "We all" want it left just the way it is.
In my opinion Spines are one of the best looking sets in the game and the way it looks was the main reason for me picking it in the first place.
Shad0w_Hawk
02-24-2007, 04:40 AM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
To buck the trend, I like the look of Spines as is. Not all powers should be clean-looking.
[/ QUOTE ]
Agreed. I think it's one of the best looking powersets in the game and partially for that reason. I love my Spines Scrapper.
[/ QUOTE ]
Okay i can see not being clean looking, but do you object to the idea of spines being, oh i don't know, pointy? Thorny Assault isn't all that clean looking, but damn if it doesn't look spinier than spines. (Spines usually being longer and thinner than thorns.)
i'm still hoping that someday weapons customization will be added, so that players can choose between different sorts of weapon models, which spines would be a logical subtype to have. We could have the current ingrown-toenail-grown-out-of-control spines, the Thorny Assault-like spines and even Silver Mantis-like spines. :cool:
[/ QUOTE ]
That's a pipe dream, Positron has clearly stated that weapon customization is out of the picture. So unless they change the look of spines, spines will be the spines as they are now.
And on that note, I like spines as it is now.
Zyphoid
02-24-2007, 05:11 AM
[ QUOTE ]
[ QUOTE ]
The point I would like the Devs to get is: how bad we all want spines to get a new look. :confused:
Later,
Zyph
[/ QUOTE ]
Sorry, but "we all" don't want Spines changed. "We all" want it left just the way it is.
In my opinion Spines are one of the best looking sets in the game and the way it looks was the main reason for me picking it in the first place.
[/ QUOTE ]
How about this then. ALOT of us would like to see it changed.
Later,
Zyph
Edit: Sorry mine was by far more snarky. Also I would like to be more clear on what I mean by "changed." Compare the skin of thorns to that of spines. It is a cleaner looking power. What I really think needs to be done is a reskin of spines. If it is meant to look like bones fine. Just make it look better. This has been done with many powers already. Just a clean up of the orginal design. Thorn melee is just a much better looking power (to me). Also When I first made my spines scrapper the spine from the hand was always out, I want that back.
DoomMaster
02-24-2007, 06:28 AM
[ QUOTE ]
[ QUOTE ]
Hmmmmm. Bug in demo record not showing spines...
Wonder if that bug can be turned into a feature at some point. :)
[/ QUOTE ]
I think I'd roll a spines scrapper if it was. looks so much cooler.
[/ QUOTE ]
I hope they don't. I am so sick and tired of seeing spines scrappers everywhere, esp in pvp zones.
Archimedes
02-24-2007, 07:39 AM
[ QUOTE ]
[ QUOTE ]
Ill bet Castle is wishing he had never said anything on this post at all.
[/ QUOTE ]
Not at all!
Samurai: It was a player, not an NPC. I know, since I was playing him! He is a Spines/Regen scrapper.
The power: What you are seeing is actually a graphics bug created by the demo-record/playback process we use to take screenshots.
And now you know!
[/ QUOTE ]
See? I told you all it was a Spines scrapper.
EDIT: And before anyone asks, I said so right here. (http://boards.cityofheroes.com/showflat.php?Cat=0&Board=general&Number=7691074&Se archpage=1&Main=7689820&Words=+Archimedes&topic=&S earch=true#Post7691074)
Angello
02-24-2007, 06:26 PM
Alright so, power customization is out've the picture. Green lightning, blue fire, etc (just too hard to do).
Where they stated previously that WEAPON customization (swords, katanas, spines, things that only attach to your body) would be much much easier to do.
I suppose I can live without the whole power coloring thing, but seeing everyone with the same swords, axes, and spines sticking out've their bodies is getting pretty stale.
And it's pretty appearent in this thread that it's something people really want.
Zyphoid
02-24-2007, 10:31 PM
[ QUOTE ]
Alright so, power customization is out've the picture. Green lightning, blue fire, etc (just too hard to do).
Where they stated previously that WEAPON customization (swords, katanas, spines, things that only attach to your body) would be much much easier to do.
I suppose I can live without the whole power coloring thing, but seeing everyone with the same swords, axes, and spines sticking out've their bodies is getting pretty stale.
And it's pretty appearent in this thread that it's something people really want.
[/ QUOTE ]
I think most if not all of us would be happy if there was only one more issue this year IF that issue included power custamisation. Well, I know I would be any way. But as they have said it is not comming any time soon we are all kicking a dead horse here.
Later,
Zyph
Morgenstern
02-25-2007, 04:12 AM
Good lord, why would you be coy/smug/whatever over "our processes suck and you're seeing a glitch"?
DoomMaster
02-25-2007, 06:09 AM
[ QUOTE ]
[ QUOTE ]
Alright so, power customization is out've the picture. Green lightning, blue fire, etc (just too hard to do).
Where they stated previously that WEAPON customization (swords, katanas, spines, things that only attach to your body) would be much much easier to do.
I suppose I can live without the whole power coloring thing, but seeing everyone with the same swords, axes, and spines sticking out've their bodies is getting pretty stale.
And it's pretty appearent in this thread that it's something people really want.
[/ QUOTE ]
I think most if not all of us would be happy if there was only one more issue this year IF that issue included power custamisation. Well, I know I would be any way. But as they have said it is not comming any time soon we are all kicking a dead horse here.
Later,
Zyph
[/ QUOTE ]
Please do not start this argument again. Many of us would not be happy with only one issue for power customization, as was stated in that garguation thread about it. Many of you would, and a good many would not, I am not sure if it is even or not, but I know there are tons on each side. It's not going to happen anytime soon, so please let this horse stay dead.
Zyphoid
02-25-2007, 07:08 AM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Alright so, power customization is out've the picture. Green lightning, blue fire, etc (just too hard to do).
Where they stated previously that WEAPON customization (swords, katanas, spines, things that only attach to your body) would be much much easier to do.
I suppose I can live without the whole power coloring thing, but seeing everyone with the same swords, axes, and spines sticking out've their bodies is getting pretty stale.
And it's pretty appearent in this thread that it's something people really want.
[/ QUOTE ]
I think most if not all of us would be happy if there was only one more issue this year IF that issue included power custamisation. Well, I know I would be any way. But as they have said it is not comming any time soon we are all kicking a dead horse here.
Later,
Zyph
[/ QUOTE ]
Please do not start this argument again. Many of us would not be happy with only one issue for power customization, as was stated in that garguation thread about it. Many of you would, and a good many would not, I am not sure if it is even or not, but I know there are tons on each side. It's not going to happen anytime soon, so please let this horse stay dead.
[/ QUOTE ]
Truly the first time I have ever posted on it. I am sure it will not stay dead tho. There are just too many people who love the game, but hate the way their powers look. (example) BS is one of the ones I would to play, but the sword looks so plain. I agree I doubt it will happen any time soon, if ever, but we should keep reminding them that we want. The less we push for power cusomasation the easier it is for them to push it under the rug. Here I have seen it since I1 the squeeky wheel gets the grease. ;)
Later,
Zyph
Shadow_Xavier
02-25-2007, 07:35 AM
Sorry but anyone looking for customization or even an I9...
Marvel MMO+Microsoft Vista Endorsement=No new issue that has any real worth in new content. They just don't have the time and the money Microsoft is paying them is just too good.
Pure_Massacre
02-25-2007, 07:52 AM
[ QUOTE ]
Sorry but anyone looking for customization or even an I9...
Marvel MMO+Microsoft Vista Endorsement=No new issue that has any real worth in new content. They just don't have the time and the money Microsoft is paying them is just too good.
[/ QUOTE ]
I don't buy this. Don't you think crafting is a pretty big dreal to be adding to the game? I doubt if the coding has been in place for a few issues amd it just needed to be "switched" on. I may have this wrong.. but doesnt MuO have a totally different set of devs? Im thinking just the same publisher or whatever it is.
Psyonico
02-25-2007, 08:43 AM
[ QUOTE ]
Sorry but anyone looking for customization or even an I9...
Marvel MMO+Microsoft Vista Endorsement=No new issue that has any real worth in new content. They just don't have the time and the money Microsoft is paying them is just too good.
[/ QUOTE ]
Besides, its not like the same people who are working on CoX are working on Marvel MMO, its not the way it works. It is true that there are positions (Statesman) who oversee multiple projects, but Positron (for example) only works on CoX.
Its like any other company. If I work as a cashier at a grocery store, I'm not going to be moving to the deli department just because it just opened (I know, bad example, but its true) both are important, and both make money.
Zyphoid
02-25-2007, 04:48 PM
Remember when the devs said their goal was to give the players what they want? We want power custamasation. They need to realize that to meet that goal of giving the players what they want. Now granted there are other things we want too. Like new powers, missions, Evil epic ATs, and the list goes on.
What needs to be done is weigh those things against the players most desired thing. This I feel could be done thru a pole. I know that powercustamasation for me would be LIKE getting new powers.
for me custamasation is at the top of the list, and I am sure it is for many others. the visual aspect of the game is what seeprates a MMO from a MUD. Because all of the rest can be simulated thru a MUD or a table top game/PnP game. I play this for the social aspect, and because it looks cool. I am just asking we be able to make it look cooler.
Later,
Zyph
P.S. I think this is now my 3rd power custamsation post. ;)
Artica_Crystal
02-25-2007, 11:35 PM
[ QUOTE ]
Sorry but anyone looking for customization or even an I9...
Marvel MMO+Microsoft Vista Endorsement=No new issue that has any real worth in new content. They just don't have the time and the money Microsoft is paying them is just too good.
[/ QUOTE ]
From warcry's "A view from Atlas Park"
[ QUOTE ]
As I also said above, CoH/V has been promised three issues across 2007 - a promise made by both Positron and Statesman. Now, I don't use the word "promise" lightly, but if Cryptic doesn't think they can get three issues out in 2007, they should flap their lips and say so. Better to say two and deliver three than the other way around. They said three, so I'll expect three, pending any major problems that may occur. Again, if there are problems (and there may be) Cryptic will be better off telling the community sooner rather than later about them and revising that number down to two (or one, if worst comes to worst).
[/ QUOTE ]
And here's the link to the entire article. (http://coh.warcry.com/scripts/columns/view_sectionalt.phtml?site=36&id=171&colid=10376)
And something else interesting happening on Cryptics Job Page (http://crypticstudios.com/jobs.php)
With Vista already out and Cryptic recruiting an entire team of programmers and artists and even another web developer, do you think they would even think about making a promise like that if they couldn't deliver. I think they have every intention of delivering on that promise.
Zyphoid
02-26-2007, 05:31 AM
I think this paranoia surrounding MUO destroying CoH is absurd. They are two different teams people. The games are probably not as similar as you would think either. From the way it sounds in MUO you will play a marvel character. Where as here we make our own hero. CoX and MUO are funded by two different companies, so the money for each is coming for different places. I am sure if Bob can not get a piece of art right he may walk over to Jay’s cube and say “Hey dude I need some help.” But I doubt Jack goes and says “Jay you are going to the marvel div now.”
Those who have gone from CoX to MUO more than likely chose to go. That is how it worked in every company I have worked for. You apply for a transfer to a new dept. just as if you were applying for a new job. And a few of the Devs who went there or to other Departments in Cryptic probably did it to get away from us. Think about how badly Geko was treated at times. Would you choose to stay around that?
I see us getting two to three issues this year, the only question I have is will they be full of the things we want or what they think we want. This leads me to think they should poll us a lot more on what we would like to see in the game. After all the motto is “Give them what they want.”
Later,
Zyph
P.S. My vote is still for dual daggers. But I am a theme and concept person not a mechanics person.
Acid_Bath
02-26-2007, 07:07 AM
Thanks for clearing that up, no telling where the speculation would have taken us.
0zymandous
02-26-2007, 10:22 AM
[ QUOTE ]
[ QUOTE ]
The point I would like the Devs to get is: how bad we all want spines to get a new look. :confused:
[/ QUOTE ]
Seconded.
I don't need a new powerset, just make Spines bearable to look at, would have the same effect for me, one more usable set.
I really like the concept behind it, i even tried it, for all of six levels, then the hideous look made me delete the char.
[/ QUOTE ]
You have a melee character tha has ranged attacks with none of the wekaness of the Blaster AT.
I'd say the spines look are one of the "negative" things arout the set. So let's redo their look and take away the ranged attack, would that be better? ;)
Evilanna
02-26-2007, 04:42 PM
[ QUOTE ]
My guess is a change to the Spines animations, to try and encourage more people to use the set.
Edit: Our samurai friend again. Note the widow next to him. (http://www.cityofheroes.com/images/issue9/stm03.jpg)
[/ QUOTE ]
Well, they could just make the pines more pointy and sharp and less like giant bananas.
Zyphoid
02-26-2007, 05:42 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
The point I would like the Devs to get is: how bad we all want spines to get a new look. :confused:
[/ QUOTE ]
Seconded.
I don't need a new powerset, just make Spines bearable to look at, would have the same effect for me, one more usable set.
I really like the concept behind it, i even tried it, for all of six levels, then the hideous look made me delete the char.
[/ QUOTE ]
You have a melee character tha has ranged attacks with none of the wekaness of the Blaster AT.
I'd say the spines look are one of the "negative" things arout the set. So let's redo their look and take away the ranged attack, would that be better? ;)
[/ QUOTE ]
This never gets old... or does it? Are daggers melee or ranged? How about batons/billy clubs? Yes the character V throws daggers at about the same range as spines Impale, and Dare Devil and Night Wing both throw battons/billy clubs at a far, far greater range than spines. Does that make these three characters blasters? No. All three are clear examples of comic scrappers with ranged attack.
Later,
Zyph
And silly me I left out the big one Batman...
Brigg
02-27-2007, 04:21 AM
[ QUOTE ]
[ QUOTE ]
Ill bet Castle is wishing he had never said anything on this post at all.
[/ QUOTE ]
Not at all!
Samurai: It was a player, not an NPC. I know, since I was playing him! He is a Spines/Regen scrapper.
The power: What you are seeing is actually a graphics bug created by the demo-record/playback process we use to take screenshots.
And now you know!
[/ QUOTE ]
ROFL
0zymandous
02-27-2007, 12:04 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
The point I would like the Devs to get is: how bad we all want spines to get a new look. :confused:
[/ QUOTE ]
Seconded.
I don't need a new powerset, just make Spines bearable to look at, would have the same effect for me, one more usable set.
I really like the concept behind it, i even tried it, for all of six levels, then the hideous look made me delete the char.
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You have a melee character tha has ranged attacks with none of the wekaness of the Blaster AT.
I'd say the spines look are one of the "negative" things arout the set. So let's redo their look and take away the ranged attack, would that be better? ;)
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This never gets old... or does it? Are daggers melee or ranged? How about batons/billy clubs? Yes the character V throws daggers at about the same range as spines Impale, and Dare Devil and Night Wing both throw battons/billy clubs at a far, far greater range than spines. Does that make these three characters blasters? No. All three are clear examples of comic scrappers with ranged attack.
Later,
Zyph
And silly me I left out the big one Batman...
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And you don't see a MA/SR/Devices, which is what Batman, Nightwing, et al, would be in the game now either do you?
I'm talking game balance, and keeping the focus of the AT's in what they are meant to be, which is Scrapper = melee, Blaster = ranged and only melee at potential great cost.
To use your examples as to what is in the comic's should be in the game we'd have a combo of Storm Defender (super breath), Rad/Kheld blaster (eye blasts specifically), Invul, Super Strength, Super Speed hero like Superman. Yes I know you can have about 95% of Superman in game now, but the point is game balance does not equal comics. Period.
If you want ranged then play a Blaster or deal with the ugly look of Spines. Seems like a fair trade off to me.
Zyphoid
02-27-2007, 12:50 PM
Incase you missed it this is a COMIC game. I am not sure where or how you missed this point. The Devs gave us EPPs to cover things like Batman, night wing, DD would be a MA/SR with the weapons mastery epp. So this does not mean that mroe powers of this type can not be added, or that the ones in the game can not be made to look even better. How you can say the ugly looks = game balance is beyond me.
Also game balance is not more imortant to me as a player than theme and apperance. I have never been one of those "Not Fair!" people. This game would be better off if there were less of those type of people in it. Class envy in this game is worse than any game I have ever played.
Just remember this is a comic super hero game. People play this game to be like those heroes you said do not belong here because they do not fit youre view of balance. They work fine to me, but so does spines, claws and another scrapper primary with short range powers. Now if all fo a sudden it could hit from the same distance as my blasters do I may see some of these probelms people have with them. As it stands now they do not, so I do not. So there is no reason to not give the set a make over as every scrapper set has already gotten.
Later,
Zyph
War_Bird
02-28-2007, 09:20 AM
[ QUOTE ]
And knowing is half the battle...
[/ QUOTE ]
GI JOE
The Real american Hero
macskull
06-03-2009, 01:20 PM
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i'm still hoping that someday weapons customization will be added
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What do you think the screenshot in the OP was? DUHHH!
:D
Psyonico
06-03-2009, 01:28 PM
NNNNNNecropost
Malkyre
06-03-2009, 01:29 PM
::loads propellant into the flamethrower::
God damn zombie posts.
/e chewcigar
SlimPickens
06-03-2009, 04:19 PM
[ QUOTE ]
[ QUOTE ]
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No.
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No.
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No.
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The best part of necro posts is I get to quote JRanger. Changed the text to something more appropriate.
I miss that guy.
macskull
06-03-2009, 04:58 PM
Incidentally, it was that thread on "who was Jranger?" that inspired me to do a search for his posts, and lo and behold came this gem (probably only still here because Castle posted in it).
SlimPickens
06-04-2009, 04:05 PM
Yep this might be the last remaining vestige of JRanger on the forums...
to that I must say:
NO.
Vel_Overload
06-05-2009, 08:12 PM
No
(for JRanger)