PDA

View Full Version : New Power set rumors.


Archbishop
01-02-2006, 09:56 PM
So far I hear many rumors about new power sets and the ones I hear over and over are: Street fighting and Shields.

While I guess they each have a cool power or two. I think neither seems strong enough to warrent their own power set.

May I suggest perhaps they would make good Pool power sets, as any hero should be able to learn how to use a shield or kick Frostfire in the jumblies.

I'm afraid I have not been here from the start but I do not know when the last time the added a power pool set was. I hope they will prove me wrong (lord knows it wouldn't be the first time) and come out with some kick butt sets.

What say you?

Archbishop

Great_Scott
01-02-2006, 10:31 PM
I disagree.

Shields would be a neat and different attack set, one that specializes in both some range, and some defense.

As far as the "any Hero can learn" argument goes, is it realistic (or even thematic?) that my Martial Artist knows no punching moves...at all?

Street Fighting wouldn't be unique - it would be needed, though. There simply isn't a punching-based set available to Scrappers/Stalkers, other than Dark Melee, which is... Dark and hard to see. And not alway thematic.

Although you didn't mention it, pistols would be a unique set: all "short range" attacks. While Claws and Spines have ranged attacks, range isn't the core of those sets.

So, yes, both Shield and Street Fighting are strong enough for thier own set... not from a "uniqueness" standpoint, but from a "Thank <$diety> I can Remake my Super Strength Tank as a Scrapper" standpoint.

Oceanborn
01-02-2006, 10:37 PM
Well I would think Shields are gonna be part of their Defense. We're not really sure if these shields are even actual shields, or if they are actual shields, if we're going to be able to use them offensively.

Overall, it's just a Defense set IMO.

Terrawen
01-02-2006, 10:53 PM
[ QUOTE ]
Well I would think Shields are gonna be part of their Defense. We're not really sure if these shields are even actual shields, or if they are actual shields, if we're going to be able to use them offensively.

Overall, it's just a Defense set IMO.

[/ QUOTE ]

I'm going to assume that since the idea to have a powerset focused on using a shield most likely came from Marvel's Captain America, that it'll be both defensive and offensive. Because that's how the Captain used his shield.

Dawnslayer
01-02-2006, 11:20 PM
[ QUOTE ]
Well I would think Shields are gonna be part of their Defense. We're not really sure if these shields are even actual shields, or if they are actual shields, if we're going to be able to use them offensively.


[/ QUOTE ]

Here's the info on the shield set as best as I can remember.

Tankers and Scrappers will get them.
They are, literally, shields. Like Captain America's shield.
They will have two seperate sets - one for shield offense, one for shield defense.

I am almost 100% positive of that information as well.

As to that - Screw shields! Gimme lightning melee/Armor for my damn scrapper!

Great_Scott
01-02-2006, 11:38 PM
[ QUOTE ]
As to that - Screw shields! Gimme lightning melee/Armor for my damn scrapper!

[/ QUOTE ]

I don't think Scrappers or Stalkers are getting elemental damage sets... ever.

It's the same argument as not giving Super Strength to Scrappers... Who would play Blasters/Tanks then? :D

I don't think we're ever going to get Developers to admit that Scranks and Blappers are a phenomenon caused by poor game design.

Poor both in the sense that we were overpowered enough for those play-styles to work, and poor in the sense that they were needed.

Terrawen
01-02-2006, 11:53 PM
[ QUOTE ]
Here's the info on the shield set as best as I can remember.

Tankers and Scrappers will get them.
They are, literally, shields. Like Captain America's shield.
They will have two seperate sets - one for shield offense, one for shield defense.

[/ QUOTE ]

Cool. When were we supposed to get this? First quarter? Or was there a more specific date?

Dawnslayer
01-03-2006, 12:03 AM
[ QUOTE ]
I don't think Scrappers or Stalkers are getting elemental damage sets... ever.

[/ QUOTE ]

My pessimist agrees.

But

As to whether lightning is actually an 'elemental' is open to debate.

After all, Stalkers already get Energy Melee, and Lightning is pretty much the same damn thing except without Total Focus/Energy Transfer - instead with Hand Clap, slow AoE KaPOWza, and a right hand o' death hold. (Those three powers from the Blaster secondary)

So, since stalkers already get a positive energy melee, and lightning is the same, Scraps are the only ones left out - Add to that the fact that lightning is simply not as powerful as energy and it becomes more of a possibility.

I'd love it and consider it incredibly fun if Tankers, Brutes, AND Scrappers got the electric melee/armor sets.

But fun and the dev's aren't often on the same page. Hope they prove me wrong.

MrTickle
01-03-2006, 12:46 AM
anything that allows me to make another few chars is ok with me.

Clan_Jericho
01-03-2006, 01:28 AM
We shouldn't be penalized for the Devs' fuzzy thinking. If they can't make each AT appealing without withholding powersets from them, I really think they should address the problem directly.

~Gabriel

The_RaZ
01-03-2006, 10:21 AM
As far as shield are concerned. That powerset was mention by States in his response thread for the "Ask a Dev" series. Look in the Developer's Forum.

Guesswho
01-03-2006, 10:32 AM
Electric armor and melee are going to be given for Brutes.

MidniteRambler
01-03-2006, 10:34 AM
Good points. The only hand fighting move in MA is cobra strike. Street Fighting would be needed, and welcome.

Question: Would Shield work for both Scrappers and Tankers?

DorianBlack
01-03-2006, 10:47 AM
[ QUOTE ]
I disagree.

Shields would be a neat and different attack set, one that specializes in both some range, and some defense.

As far as the "any Hero can learn" argument goes, is it realistic (or even thematic?) that my Martial Artist knows no punching moves...at all?

Street Fighting wouldn't be unique - it would be needed, though. There simply isn't a punching-based set available to Scrappers/Stalkers, other than Dark Melee, which is... Dark and hard to see. And not alway thematic.

Although you didn't mention it, pistols would be a unique set: all "short range" attacks. While Claws and Spines have ranged attacks, range isn't the core of those sets.

So, yes, both Shield and Street Fighting are strong enough for thier own set... not from a "uniqueness" standpoint, but from a "Thank <$diety> I can Remake my Super Strength Tank as a Scrapper" standpoint.

[/ QUOTE ]

Would it be completly rediculous to alter existing powersets for this? It really is rediculous that there are no punches in MA, but isn't that just a matter of changing the animation? Afterall, in reality Eagle Claw is a punch in which you shape your hand into a claw, like an eagle's talon. Why in the world did they animate it as a kick?

I think that the time is right for a ranged powerpool though. James Bond is clearly an MA/SR scrapper, but if I want to base my scrapper Open Secret Agentman on him I'll still never be able to do that cool profile walk to gunshot move. I'm not asking for big damage for a scrapper, even the powerpools' effectiveness seems to be archetype dependent. I'm thinking something like:

Gunshot - A medium range light damage power. Short recharge.
Tranq dart - A single target short duration sleep power. Moderate Recharge
Scope - Increases the range and accuracy of other ranged powers for a few seconds at the expense of making them interuptable.
Flare gun - Illuminates an area granting ToHit Debuff resistence to allies in the area.

evertheskeptic
01-03-2006, 04:44 PM
[ QUOTE ]
May I suggest perhaps they would make good Pool power sets, as any hero should be able to learn how to ... kick Frostfire in the jumblies.

[/ QUOTE ]

Take Kick from the fighting pool...

Dream_Crusher
01-03-2006, 05:05 PM
sounds good, but can u aim at his jumblies with kick?

J_G_D
01-03-2006, 05:35 PM
For shields, I do remember it being used by one of the villains.. I forget who though, but he used it like a phase shift where he cant do anything and I cant hit him. Twas pretty neat.

Hell_O_Ween
01-03-2006, 05:36 PM
[ QUOTE ]
Would it be completly rediculous to alter existing powersets for this? It really is rediculous that there are no punches in MA, but isn't that just a matter of changing the animation? Afterall, in reality Eagle Claw is a punch in which you shape your hand into a claw, like an eagle's talon. Why in the world did they animate it as a kick?



[/ QUOTE ]

Not for not, but other than power pools MA is the only set to have a kick at all. (unless I forget one somewhere). I think MA's focus on kicking was to offer an alternative to the punch heavy attacks sets.

That being said, I would love a power that combined the two, punches and kicks. Streetfighting hopefully will fit the bill. I just hope its not the Jean Claude Van Dam Streetfighting and more the Sonny Chiba Streetfighter. You know the' I am gonna rip your nippels off' kind of street fighting.

TypicalHero
01-03-2006, 05:37 PM
[ QUOTE ]
So far I hear many rumors about new power sets and the ones I hear over and over are: Street fighting and Shields.

While I guess they each have a cool power or two. I think neither seems strong enough to warrent their own power set.

May I suggest perhaps they would make good Pool power sets, as any hero should be able to learn how to use a shield or kick Frostfire in the jumblies.

I'm afraid I have not been here from the start but I do not know when the last time the added a power pool set was. I hope they will prove me wrong (lord knows it wouldn't be the first time) and come out with some kick butt sets.

What say you?

Archbishop

[/ QUOTE ]

Just wanted to say: I'm completly with you on the new power pools frontier. I would love new power pools.

But the thing is that They prob won't be adding too many too soon. I think that it's rather hard for them to add new power pools and acctually make them worthwhile. This is hard because they want to make them okish but also make sure that they can't overpower anyone.

Power pools can be taken by absolutely every character no matter what (unless they restrict certain ones for EATs like for the Khelds). This means that they'd have to test the new power pool with ever combination of powersets in ever AT.

This could end up being a whole lotta work. And then of course they're BOUND to let something slip by accident that goes live. Then when they fix this thing that was never supposed to happen they get all kinds of crap on these forums from people that liked the extra power.

Again I'm 100% with you that it would be cool to have more power pools, but not if it takes way too much work and keeps them from giving me other goodies.

Oh and I'm pretty sure that these have been announced as actual Power Sets. And I'm not sure but I think the "Shield" set you gave is actually supposed to be an "Armor" set for tankers. The way that this will work is the tanker gets a new piece of armor with every power. (Technology and natural origin themed it seems). Not sure about my info. feel free to correct me if i'm wrong

Jack_O_Clubs
01-04-2006, 12:02 PM
Not sure if you'd still call this a "rumor" per se, but from the Ask Statesman Answers thread:

[ QUOTE ]
Do you seriously think that there's any chance of seeing clown mastermind pets?

Clowns? NEVER. Carnival set, with clowns, strongmen and acrobats? Definitely.


[/ QUOTE ]

Verastis
01-18-2006, 01:38 AM
No one seems to have pointed this out, and here seems as good a place as any.

Look at the CoH Korea video. There is a hero using a sword and gun. Not just for one super special move, his main thing is sword and gun. Now imagine if you are Korean for a second and see this video. "That looks cool, I want to play with a sword and gun". If they -don't- have a sword and gun set they are pretty close to false advertising. Also, it seems like a response to the desire for the pistol scrapper set. ANd its only half a new set. A set has 9 powers. I'll bet it has 3 katana powers, build up, taunt, 3 gun powers, and a final gun and sword power. Thats only 4 new powers that have to be made from scratch. As for the lighting thing, probably not. The Iconic characters are allowed to have something cool we can't. But not a whole power set.

As for the others. Foreshadow is obviously MA, but also has "chi blasts", which could be considered any of the energy melee powers, but right now ther is no way to combine those. Maybe a "Kung Fu" (as oppsed to ma :/ ) tanker and brute set? The stuff the girls showed off in the trailer seemd super specialized, so I'm guessing its epic power pool/at stuff, assuming we will see it in game at all.

Vox Populi
01-18-2006, 01:56 AM
I posted my idea for Shield as an offensive set awhile ago ( Check it out here (http://boards.cityofheroes.com/showflat.php?Cat=&Number=3777212&page=90&view=coll apsed&sb=5&o=&fpart=1#3777212) ), I'm really not sure how well it would work as a defensive set. Some of the powers (like status protection) would have to really stretch the concept, and I also wonder about how well Shield graphics would work with some of the other weapon animations. But the Devs may have already worked that out, who knows.

Although- my idea was posted months ago, but I put Taunt as the fourth power in the set, as it now is for Tankers! Was the change made in preparation of implementing my suggestion???

...No... Probably not... ;)

Eisregen_NA
01-18-2006, 01:57 AM
They're 'Signature Characters' and thus not necessarily constrained by what's available for players. Just keep that in mind.

Dysmal
01-18-2006, 02:32 AM
[ QUOTE ]
They're 'Signature Characters' and thus not necessarily constrained by what's available for players. Just keep that in mind.

[/ QUOTE ]

It's also a marketing tool, designed to wow people. Much of what you see in promo videos isnt possible in game.

I mean, its been months since the CoV video and there's still no "use a blaster as a Corpse-puppet" power.

Edit: Thugs are coming for MM's, and a tech based melee defense set is coming. In CoV beta Castle mentioned he was redoing Dark Armor and Dark Melee for Stalkers, though that may be just a design exercise as opposed to something thats likely to see the light of day anytime soon.

Eisregen_NA
01-18-2006, 03:15 AM
Never mind Spider Arms for Villains... though who knows what faction based Villain EPPs will bring?


It's obviously quite easy to set up outrageous displays of power for videos as they don't need to be balanced for gameplay or -worse- PVP. Same with signature character appearances. They get a 'simple' unique look that doesn't have to fit in with the modular character generator because they'll never have to go to the tailor.


A few powersets were mentioned as being *somewhere* in the design stage a while back in one of the 'Ask X' threads IIRC. Posi's? I forget. But no idea how far along those are. I'd suggest scouring the 'Ask X Answers' threads in the Developers' Corner.

Eisregen_NA
01-18-2006, 03:19 AM
Ah, found it. It was Geko (http://boards.cityofheroes.com/showflat.php?Cat=&Board=Dev&Number=3684397&page=0& view=collapsed&sb=5&o=186&fpart=1).

[ QUOTE ]
As I write this, I am glancing over my shoulder to my white board. On the left in bright blue is a spot reserved for future power sets. Some have been there a long time, and may never happen for technical reasons. Recently erased are Archery, Trick arrow, Sonic Attack, and the CoV power sets like Plant Control and Robotics. At the top of the list are ones you can expect in the near future (names are all pending): Street Fighting, Electrical Melee, Electrical Armor, Shields (melee and defense versions), new Henchmen for CoV Masterminds, and a new techno defense set for CoV Stalkers. There is a fairly good chance you will see many of these in the next Update. Some will be shared in both CoV and CoH, and some will be exclusive to one or the other.

[/ QUOTE ]

Dveight
01-18-2006, 03:27 AM
whay are pistols so asked for? Is there some popular preteen pistoleer cartoon hero I don't know about?? I mean of all the boring low graphical effect powersets to ask for...
yeesh.
Give me energy melee or electric melee, but get off the yawn-fest pistols already :p

XeroShadow
01-18-2006, 03:37 AM
[ QUOTE ]
whay are pistols so asked for?

[/ QUOTE ]

I think The Matrix and to a greater extent Equilibrium really popularized pistols.

Faolon
01-18-2006, 03:41 AM
[ QUOTE ]
For shields, I do remember it being used by one of the villains.. I forget who though, but he used it like a phase shift where he cant do anything and I cant hit him. Twas pretty neat.

[/ QUOTE ]

Maestro's Ascendants(sp?)

8_Ball
01-18-2006, 06:27 AM
[ QUOTE ]
Ah, found it. It was Geko (http://boards.cityofheroes.com/showflat.php?Cat=&Board=Dev&Number=3684397&page=0& view=collapsed&sb=5&o=186&fpart=1).

[ QUOTE ]
As I write this, I am glancing over my shoulder to my white board. On the left in bright blue is a spot reserved for future power sets. Some have been there a long time, and may never happen for technical reasons. Recently erased are Archery, Trick arrow, Sonic Attack, and the CoV power sets like Plant Control and Robotics. At the top of the list are ones you can expect in the near future (names are all pending): Street Fighting, Electrical Melee, Electrical Armor, Shields (melee and defense versions), new Henchmen for CoV Masterminds, and a new techno defense set for CoV Stalkers. There is a fairly good chance you will see many of these in the next Update. Some will be shared in both CoV and CoH, and some will be exclusive to one or the other.

[/ QUOTE ]

[/ QUOTE ]

You forgot the post States made afterwards that it was unlikely to be in the next update but sometime "Soon(tm)".

Willing to bet Geko got yelled at for that one :).

Verastis
01-18-2006, 07:21 AM
[ QUOTE ]
whay are pistols so asked for? Is there some popular preteen pistoleer cartoon hero I don't know about?? I mean of all the boring low graphical effect powersets to ask for...
yeesh.


[/ QUOTE ]

< :P > And shields are somehow better? How can that appeal to anyone but captain america fans. "I've got this big round thing. You better watch out or I'll put it between me and you. And if you make me really mad, i'll throw it at you". Must be an over-the-hill thing
< / :P >

As for the topic though, I still stand by sword pistol. You may not get state's power of zeus or whatever, but you can be a ss/invuln tanker. Imagine if that was the first video you saw of CoH before playing it, got the game, and then found out nothing like that set was in the game.

_Wolfen
01-18-2006, 07:25 AM
[ QUOTE ]
So far I hear many rumors about new power sets and the ones I hear over and over are: Street fighting and Shields.

While I guess they each have a cool power or two. I think neither seems strong enough to warrent their own power set.

May I suggest perhaps they would make good Pool power sets, as any hero should be able to learn how to use a shield or kick Frostfire in the jumblies.

I'm afraid I have not been here from the start but I do not know when the last time the added a power pool set was. I hope they will prove me wrong (lord knows it wouldn't be the first time) and come out with some kick butt sets.

What say you?

Archbishop

[/ QUOTE ]

is there any solid source behind the rumor..? Dev comments?
is this i7?

Eisregen_NA
01-18-2006, 07:28 AM
[ QUOTE ]
You forgot the post States made afterwards that it was unlikely to be in the next update but sometime "Soon(tm)".

Willing to bet Geko got yelled at for that one :).

[/ QUOTE ]

Oh yeah. Wasn't meaning to imply it'd be in I7, but rather that these were things that were currently in the design phase, meaning they'd be coming eventually. The post looks best if read in conjunction with the one I made before that one, where it says:

[ QUOTE ]
A few powersets were mentioned as being *somewhere* in the design stage a while back in one of the 'Ask X' threads IIRC. Posi's? I forget. But no idea how far along those are. I'd suggest scouring the 'Ask X Answers' threads in the Developers' Corner.

[/ QUOTE ]

Blame me for being too lazy to edit that post and just made a new one.

Ironclad_Virtue
01-18-2006, 07:51 AM
[ QUOTE ]
Although you didn't mention it, pistols would be a unique set: all "short range" attacks.

[/ QUOTE ]

I would hate for pistols to be restricted to too short of a range. In other words, I wouldn't want to keep getting a "your target is too far away" message all the time. I'd rather they design it so that there is a severe accuracy penalty at medium range and an almost zero possibility to hit at long range; I still want to be able to point my gun and shoot at my target.

In any case, here's hoping we see them someday.

Local_Man
01-18-2006, 07:59 AM
[ QUOTE ]
whay are pistols so asked for? Is there some popular preteen pistoleer cartoon hero I don't know about?? I mean of all the boring low graphical effect powersets to ask for...
yeesh.

[/ QUOTE ]

I can think of two classic comic book characters:

The Phantom (Pistols/SR and a really ugly costume)
The Shadow (Pistols/Dark Armor -- "What evil lurks in the hearts of men? The Shadow knows!")

Both movies were lame, but the comic strips are classics. Pistols would lend itself to characters of the '30s and '40s, including Indiana Jones-type adventurers or western cowboy characters (no Brokeback Mountain comments needed!).

Eisregen_NA
01-18-2006, 08:25 AM
"Guns? That's your Super Power? You've got guns?"

(Hope I didn't butcher the quote too much, going from memory. Imaginary stars for whomever can name the movie.)

Good call on the Shadow and the Phantom. It has to be noted though that both characters have their roots in the Pulps of the 20s and 30s where guns were far more common tools of these stories' heroes than super powers, at least when compared to pure comic heroes. Then of course, there is the Punisher and the 80s-90s 'Grim and Gritty' characters, many of which carried guns in lieu of old-fashioned super powers.

Someone mentioned the Matrix and Equilibrium, but both of these movies only borrow stylistical concepts from (late 80s to?) 90s Hong Kong movies. Watch The Killer or Hard-Boiled, both starring Chow Yun Fat, and tell me that the gunplay exhibited by the leading characters doesn't border on the superheroic in appearance and style. Never mind that the 'Supherheroic Genre' has blurry borders in every direction.

Espionage stories from Mission: Impossible to the Connery and Moore James Bond movies definitely have superheroic qualities, as do crime stories in the vein of CSI or The Pretender. Science Fiction picks up superheroic imagery and themes, as do uncanny Western heroes and classical Fantasy and Myth are often the inspiration from which these stories spring. All of these genres have in common that often, their protagonists employ weapons. Not necessarily simple run of the mill swords, six-shooters or blasters but nevertheless relatively blatant and banal weapons. Using regular handguns in a contemporary setting fills the same niche as Siegfried using his sword Balmung to slay the dragon, John Wayne drawing faster than the gunslinger he's facing down or Luke Skywalker aiming whatever his ship's shooting down the Death Star's ventilation shaft.



PS.
Loved the Shadow movie myself. Though anybody who watches it with me has to suffer me saying 'The Shadow nose' over and over again because Baldwin looks admittedly goofy like that. That said, he's no Orson Welles (who did the voice for a time on the original Shadow radio show).

Knighthawk
01-18-2006, 09:18 AM
Pistol-based heroes/villians:

Grifter (Pistol/Super Reflex) Image Comics :Wildcats #1
Ghost (Pistol/Dark Armor? w/ phase shift) Dark Horse Comics: Ghost #1
Nick Fury (Pistol/Devices) Marvel: Not sure of debute
Scourge (Pistol/Devices) Marvel: Debuted Iron Man #195
Jonah Hex (Pistol/Invuln.) DC (as seen on JLU)
Ghost Rider (Pistol/Dark Armor) Marvel (the Western one, not the guy on the motorcycle. Seen in the West Coast Avengers.)
Johnny Thunder (Pistol/Super Reflex) DC (The western one)
Vigelante (Pistol/Super Reflex) DC (as seen on JLU)
Adam Strange (Pistol/Super Reflex w/ Flight) DC
Crimson Avenger/Scarlet Avenger (Pistol/Devices) DC: The Crimson Avenger debuted in Detective Comics #20. For reference, Batman debuted in Detective Comics #27.
The Sandman [Original] (Pistols/Devices) DC: Debuted in Action Comics #40

I hope that helps.

BBhumeBB
01-18-2006, 09:33 AM
[ QUOTE ]



[/ QUOTE ]

< :P > And shields are somehow better? How can that appeal to anyone but captain america fans.

[/ QUOTE ]

The Guardian for another.

There was The Shield, but his gimmick was a bulletproof shield emblem on his suit.

BlackMagic_NA
01-18-2006, 09:40 AM
The video can be very misleading though because heroes of Statesman's nature can get powers that we can't. What I'm really really hoping for though. A street fighting set, with a mixture of kicks and punches, a pistol set would be really neat to see. Something that I'm really hoping that the video was introducing though, is power customization.

Spark Blade looks like he could be a Katana/SR scrapper with his pistol being his special ability and electricity being is power customization.

Same with Foreshadow. MA/SR Scrapper chi blasts are his special ability and maybe energy as his power customization.

I don't know for sure but that's definetly what I'm hoping for.

BBhumeBB
01-18-2006, 09:40 AM
The new Pony power pool will be popular.

Pony Poo: You get a magic pony who excretes influence/infamy.

Pony Prance: Your magic pony can superjump to any spot on the the map in one leap.

Pony Pound: Your magic pony can one shot minions, two shot lieuts, three shot bosses.

Pony President: Your magic pony is elected President and because he is YOUR magic pony, everyone has to do what you say, all the time, or President Pony will call in a nuclear strike on them.

Victory_Streak
01-18-2006, 09:50 AM
I am guessing the Thug MM powerset would use a pistol for attacks (just my guess). As for shields? I agree that there is a small number of premere heroes who use one (Cap and US Agent are the only ones to come to mind). Even as a huge Cap fan, I won't be using a shield set since it doesn't appeal to me.

Eisregen_NA
01-18-2006, 09:58 AM
Taskmaster. Legion Supreme's Wonder Woman analogue (Power Princess?) used a shield IIRC. The Fighting American did (though Marvel sued and he had to stop doing so) AND so did Youngblood's Diehard -- both partial Captain America clones perpetrated by Rob Liefeld of course. Battlestar (ugh). Several superheroes and -villains with 'Knight' themes have at times used shields.

The aforementioned 'The Shield' had an enemy called 'Vandal' or something who used a shield AND a handgun.

C_Dolfi
01-18-2006, 11:48 AM
Defensor used a shield, too. He was one of those lame-o "non-US-centric" heroes they whipped up to compete in the Infinity Gems game between Thanos and The Gamemaster. :) Props to me for useless knowledge. (If I remember the comic correctly, and this is going back a loooong time now... I think She Hulk (in her FF4 days) was on Defensor's team with 2 other heroes... and they were opposed by a team with Daredevil and 3 other heroes. DD ended up winning that piece of the golden globe with a well timed billy-club/cable throw to lasso it at the last second.
[Good Lord... I'm sad...]

evertheskeptic
01-18-2006, 05:03 PM
[ QUOTE ]
Legion Supreme's Wonder Woman analogue (Power Princess?) used a shield IIRC.

[/ QUOTE ]

Did you mean Squadron Supreme? (and as far as using a shield goes, I have no idea)

On the subject of shields being only included for Captain America fans, what about the spines powers? Not very prominent in comics, and yet still added (at launch, even)...

Dysmal
01-18-2006, 05:19 PM
[ QUOTE ]
I am guessing the Thug MM powerset would use a pistol for attacks (just my guess).

[/ QUOTE ]

I "hear" that it does.

firebane
01-19-2006, 01:15 AM
I actually have a small hope that we will see Shields in Issue 7... :eek:

Julia_NA
01-19-2006, 01:58 AM
[ QUOTE ]
Foreshadow is obviously MA, but also has "chi blasts",

[/ QUOTE ]

Who's Foreshadow? Is he the one that was in the CoV promo movie? He was hawt!

Dysmal
01-19-2006, 02:10 AM
[ QUOTE ]
[ QUOTE ]
Foreshadow is obviously MA, but also has "chi blasts",

[/ QUOTE ]

Who's Foreshadow? Is he the one that was in the CoV promo movie? He was hawt!

[/ QUOTE ]

Yeah, thats the guy. He's also in the CoH Asian Launch video.

Julia_NA
01-19-2006, 02:12 AM
Did anyone see this? I just browsed through Ask Statesman and saw it...

[ QUOTE ]
When will you actually start adding real new powersets and things worthwhile?

Hmmm. A loaded question. We just added Archery and Sonics for heroes; there a number of new sets for villains. We’ll continue to add more stuff in the future: Thugs (for Masterminds), Shields (Tankers and Scrappers), etc

[/ QUOTE ]

BlackMagic_NA
01-19-2006, 02:15 AM
Julia is Gimp!

SynBot
01-19-2006, 07:19 AM
Elementals for MMs, just imagine lighitng from the sky and BOOM got yourself a nice Thunderous minion. Or imagine the earth opening up and lava bursting from the ground leaving a fire minion at your disposal. Ice is pretty self explanitory. Just think of the goodness that would bring :)

XeroShadow
01-19-2006, 07:43 AM
[ QUOTE ]
Elementals for MMs, just imagine lighitng from the sky and BOOM got yourself a nice Thunderous minion. Or imagine the earth opening up and lava bursting from the ground leaving a fire minion at your disposal. Ice is pretty self explanitory. Just think of the goodness that would bring :)

[/ QUOTE ]

Why not just play a controller or dominator?

Travmeister
01-19-2006, 08:09 AM
[ QUOTE ]
"Guns? That's your Super Power? You've got guns?"

(Hope I didn't butcher the quote too much, going from memory. Imaginary stars for whomever can name the movie.)



[/ QUOTE ]


That would be Mystery Men. :D

SynBot
01-19-2006, 08:30 AM
hey xero i have a troller but elemental PETS for MMs would kick butt. besides trollers dont have elec pets.

Eisregen_NA
01-19-2006, 08:48 AM
[ QUOTE ]
[ QUOTE ]
"Guns? That's your Super Power? You've got guns?"

(Hope I didn't butcher the quote too much, going from memory. Imaginary stars for whomever can name the movie.)

[/ QUOTE ]

That would be Mystery Men. :D

[/ QUOTE ]

****** <--- And here's your stars, as promised.

Statesman_NA
01-19-2006, 11:39 AM
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

EvilGeko
01-19-2006, 11:46 AM
[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]

Secondary for Scrappers PLEASE Statesman. Think of how cool a BS Scrapper will look with the whole Paladin thing going on!

Also, if you're still looking, wouldn't shields require a lot of animator time to work with things like Mace/Axe, even punching now that you mention it. Or will the defensive set be more in the way of metaphorical?

TerraDraconis
01-19-2006, 11:47 AM
Drat... ;) Still you didn't rule out that we might see a new power set or two... Here is hoping. :)

Gulver
01-19-2006, 11:50 AM
Hmmm, how would a Shield/Shield tanker work anyways?

IronYeti
01-19-2006, 11:55 AM
How would Shield/Shield work? Simple, the tanker blocks with it, then hits you with it. Repeat.

I'm waiting for the Shield Sledding travel power, myself.

Heart_Breaker
01-19-2006, 12:10 PM
[ QUOTE ]
How would Shield/Shield work? Simple, the tanker blocks with it, then hits you with it. Repeat.

I'm waiting for the Shield Sledding travel power, myself.

[/ QUOTE ]

That would assume that snow and ice would be around longer than a few weeks every year.

I swear Paragon City is perfect setting for a new weatherperson fresh out of weatherperson school...

"Today, it'll be sunny, followed by more sun tomorrow, with a 100% chance of sun through the weekend. Except for Dark Astoria. You guys are screwed.'

Snorii
01-19-2006, 12:11 PM
[ QUOTE ]
We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]

Are you sure you don't mean secondary for scrappers? (Since the set is about defense.)

SDragon
01-19-2006, 12:13 PM
Well remember Capt. America.

He used his shield to attack and defend. He could throw it like a bomarang, Deflect attacks back at people

TheRetropolitan
01-19-2006, 12:19 PM
Neither are in I7?

NOOOOOOOOOOOOOOOOOOOO!

Wait, what IS in I7?

MrKacos
01-19-2006, 12:21 PM
The correct answer, is Pie.

IronYeti
01-19-2006, 12:21 PM
[ QUOTE ]
That would assume that snow and ice would be around longer than a few weeks every year.

I swear Paragon City is perfect setting for a new weatherperson fresh out of weatherperson school...

"Today, it'll be sunny, followed by more sun tomorrow, with a 100% chance of sun through the weekend. Except for Dark Astoria. You guys are screwed.'

[/ QUOTE ]
You've got the weather report all wrong.

"Good morning, folks. Today, we're starting out with bright sun, clear skies and a balmy temperature."

(A group of Outcasts begins fighting the Tsoo out the window behind the weatherman.)

"Looking forward, we can... wait, what was that? There was a lightning bolt outside the office! I'm hearing gale-force winds and rain! Looks like we have a tropical storm... in the middle of Steel Canyon? What is going on?"

*RUMBLE*

"And now there's an earthquake! Oh my God, the skyscrapers will... well, actually they look fine. Folks, this is the strangest localized earthquake I've ever experienced. We all have to take cover!"

(Five minutes later)

"Well, I'm glad to see we're all ok. Anyway, looking ahead, for this afternoon, we should expect to see... what? Wait, it's evening? How'd it get to be evening! This is the morning broadcast! I'm only on for 10 minutes, why is it evening? My God, the Sun has fallen from the sky! Flee for your lives, people, the Earth is going to... who are those people with the cowls and the daggers coming out of the shadows? What IS that green glow?"

(The weatherman proceeds to get the tar beat out of him for 15 minutes by the Circle of Thorns. As dawn comes around again, the Madness Mage fixes him with a stare and a Psychic beam. The weatherman looks dazed and the Circle of Thorns recedes.)

"Good morning, folks. Today, we're starting out with bright sun, clear skies, and a balmy temperature."

Face_Eraser
01-19-2006, 12:24 PM
if they end up doing shield secondary for scrappers....

*bets $20 on them not being able to have a sword and a shield out at the same time*

Ice_Ember
01-19-2006, 12:26 PM
Since I am a weather man... I did find great humor in this. nice write up. it gave me a good chuckle this morning.

Dysmal
01-19-2006, 12:31 PM
[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]

Sooo, now that we know which powersets arent in I7, how about telling us which ones are? Other than CoV APPs that is, we know those will be there.

Dysmal
01-19-2006, 12:35 PM
[ QUOTE ]
[ QUOTE ]
We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]

Are you sure you don't mean secondary for scrappers? (Since the set is about defense.)

[/ QUOTE ]

I'm pretty sure what he means is that there will be two Shield sets, one "Shield Attacks" and one "Shield Defense." It sounds like they're thinking of giving both sets to Tankers, but only the attack set to Scrappers.

_Nyhm_
01-19-2006, 12:36 PM
[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]

So what, if any, new power sets ARE going into I7? ;)

Nozybida
01-19-2006, 12:40 PM
[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]

So which, if any, new powersets are in I7?

Maltese_Knight
01-19-2006, 12:40 PM
[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]

Something else that might come down the pike with Shields...

Customizable powers/weapons.

I mean, it's entirely a guess, but if and when States rolls this out, does he boat anchor everyone with a lil' round shield? Some medieval surfboard? Or does he open this up for the folks, thusly showing they can open up some weapon selection options for the rest of the sets, as well as some customizable powers for the non-weapon types like color changes.

Sounds mighty sexy if you ask me.

Roxstar
01-19-2006, 12:41 PM
[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]
I think it should be at least secondary for scrappers so that the broadswoard/shield could go together. Also would promote a lot of the old school armors in costumes. I figured it would be a DEF set.

SuperChris
01-19-2006, 12:43 PM
Pistols? Did you say something about Pistols? And Electric Melee? Hmm?

NeoSporin
01-19-2006, 12:45 PM
[ QUOTE ]
Spark Blade looks like he could be a Katana/SR scrapper with his pistol being his special ability and electricity being is power customization.

[/ QUOTE ]The pistol is not part of his power sets. He spent 6 weeks gathering 1024 various badges an plaques to get a pistol that takes 3 and a half days to recharge, has a 5% chance of hitting when fired, and if it does hit, it has a 25% chance of doing something useful. :p

Dysmal
01-19-2006, 12:57 PM
[ QUOTE ]
[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]

Something else that might come down the pike with Shields...

Customizable powers/weapons.

I mean, it's entirely a guess, but if and when States rolls this out, does he boat anchor everyone with a lil' round shield? Some medieval surfboard? Or does he open this up for the folks, thusly showing they can open up some weapon selection options for the rest of the sets, as well as some customizable powers for the non-weapon types like color changes.

Sounds mighty sexy if you ask me.

[/ QUOTE ]

Well, he has said that he wants to get a signature weapon system into the game this year. It was in the "Ask Statesman-Answers thread" in response to a question about the ugly AR gun.

Dragons
01-19-2006, 01:06 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
"Guns? That's your Super Power? You've got guns?"

(Hope I didn't butcher the quote too much, going from memory. Imaginary stars for whomever can name the movie.)

[/ QUOTE ]

That would be Mystery Men. :D

[/ QUOTE ]

****** <--- And here's your stars, as promised.

[/ QUOTE ]

There's no theme at all! <gufaw>

What do guns have to do with disco?

Now if you had a gold chain!

- :D

Demonicon1
01-19-2006, 01:07 PM
Why would it be Defense based? Sheilds are all about THEM getting hit instead of YOU. It should be Resist based.

thatsmystapler
01-19-2006, 01:09 PM
[ QUOTE ]
Defensor used a shield, too. He was one of those lame-o "non-US-centric" heroes they whipped up to compete in the Infinity Gems game between Thanos and The Gamemaster. :) Props to me for useless knowledge. (If I remember the comic correctly, and this is going back a loooong time now... I think She Hulk (in her FF4 days) was on Defensor's team with 2 other heroes... and they were opposed by a team with Daredevil and 3 other heroes. DD ended up winning that piece of the golden globe with a well timed billy-club/cable throw to lasso it at the last second.
[Good Lord... I'm sad...]

[/ QUOTE ]

You're like half right. It was the Contest of Champions and did not involve Thanos or the Infinity gems. And you combined two different fights. Daredevil was in the arctic battle. She-Hulk was indeed with Defensor in the Old West town. It came down between her and Iron Man for the globe and Iron Man got it.

Rubberlad
01-19-2006, 01:22 PM
[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]

Tankers - oh god PUHLEASEE tankers!!! Defenders already got compensated with sonics and archery. Don't give them another powerset when Tankers need some fresh blood desperately!!!!

The_Foo
01-19-2006, 01:26 PM
[ QUOTE ]
[ QUOTE ]
Defensor used a shield, too. He was one of those lame-o "non-US-centric" heroes they whipped up to compete in the Infinity Gems game between Thanos and The Gamemaster. :) Props to me for useless knowledge. (If I remember the comic correctly, and this is going back a loooong time now... I think She Hulk (in her FF4 days) was on Defensor's team with 2 other heroes... and they were opposed by a team with Daredevil and 3 other heroes. DD ended up winning that piece of the golden globe with a well timed billy-club/cable throw to lasso it at the last second.
[Good Lord... I'm sad...]

[/ QUOTE ]

You're like half right. It was the Contest of Champions and did not involve Thanos or the Infinity gems. And you combined two different fights. Daredevil was in the arctic battle. She-Hulk was indeed with Defensor in the Old West town. It came down between her and Iron Man for the globe and Iron Man got it.

[/ QUOTE ]
Dude, Iron Man hax.


Also: I hear shield, I think Captain America, and he doesn't really fit into the supposed Tanker mold. Ironically, he does fit into the high-defenses/medium damage category, but he's clearly not a Superman/Colossus type, which Tankers are meant to be.

That's kinda weird, actually.

Leatherneck
01-19-2006, 01:28 PM
[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]

CoV love too please!
CoH has a wider diversity in powerset combinations than CoV already. :)

Medorus
01-19-2006, 01:30 PM
[ QUOTE ]
[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]

Tankers - oh god PUHLEASEE tankers!!! Defenders already got compensated with sonics and archery. Don't give them another powerset when Tankers need some fresh blood desperately!!!!

[/ QUOTE ]

Wow. Did you even bother to think about what you were saying? How the hell would shields even be a DEFENDER set?

To clarify - He meant defense as in the Tanker primaries.

I'm dissappointed about the lack of shields in I7, but I'll be happy whenever we get 'em. Hopefully, since States didn't deny new powersets for CoH, just shields, we can get those damn pistols in the new issue. :D

[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[ QUOTE ]
CoV love too please!
CoH has a wider diversity in powerset combinations than CoV already.

[/ QUOTE ]

[/ QUOTE ]

Shaddup, you! CoV is already getting 40-50 content in I7... including Ancillary Pools...don't complain about a lack of powers in CoV yet. That's for I8 ;)

Nishnig_Jones
01-19-2006, 01:33 PM
[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]

/em Rolls eye. Yeah, cuz tanks need even more weapon primaries.

Oh, come on, if you don't give scrappers a new secondary, how are you going to nerf anything else? Aren't you getting just a little tired of nerfing the same 4 scrapper secondaries over and over and over and over and over and over again? If not, well, do you honestly expect people to keep playing scrappers if you don't give them anything new? Ever? Scrappers have the LEAST number of powersets out of everything. Fewest primaries, multiplied by the fewest secondaries, multiplies by the fewest epics, means the least amount of options. If I were in charge I'd put a moritoriam on all new powersets until scrappers get at least 1 more of each and then another secondary to boot. Something's gotta grab the nerfbat aggro from regen or there won't be anything left.

Leatherneck
01-19-2006, 01:37 PM
[ QUOTE ]
[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[ QUOTE ]
CoV love too please!
CoH has a wider diversity in powerset combinations than CoV already.

[/ QUOTE ]

[/ QUOTE ]

Shaddup, you! CoV is already getting 40-50 content in I7... including Ancillary Pools...don't complain about a lack of powers in CoV yet. That's for I8 ;)

[/ QUOTE ]

Pfft. Ancillary pools, raising the cap to 50 and adding 40-50 content for CoV just brings it up to even with CoH....kinda.

Shatterghost
01-19-2006, 01:37 PM
[ QUOTE ]
For shields, I do remember it being used by one of the villains.. I forget who though, but he used it like a phase shift where he cant do anything and I cant hit him. Twas pretty neat.

[/ QUOTE ]

I recently helped with the defeat Maestro mission and the Ascendants become invulerable after they turn into their Council logo-shaped shield.

Shield sets, meh, Pistols sets, WOOOOT :cool:

Hundred_Nations
01-19-2006, 01:42 PM
[ QUOTE ]
Pistol-based heroes/villians:

Grifter (Pistol/Super Reflex) Image Comics :Wildcats #1
Ghost (Pistol/Dark Armor? w/ phase shift) Dark Horse Comics: Ghost #1
Nick Fury (Pistol/Devices) Marvel: Not sure of debute
Scourge (Pistol/Devices) Marvel: Debuted Iron Man #195
Jonah Hex (Pistol/Invuln.) DC (as seen on JLU)
Ghost Rider (Pistol/Dark Armor) Marvel (the Western one, not the guy on the motorcycle. Seen in the West Coast Avengers.)
Johnny Thunder (Pistol/Super Reflex) DC (The western one)
Vigelante (Pistol/Super Reflex) DC (as seen on JLU)
Adam Strange (Pistol/Super Reflex w/ Flight) DC
Crimson Avenger/Scarlet Avenger (Pistol/Devices) DC: The Crimson Avenger debuted in Detective Comics #20. For reference, Batman debuted in Detective Comics #27.
The Sandman [Original] (Pistols/Devices) DC: Debuted in Action Comics #40

[/ QUOTE ]
...and there were two "Vigilantes" in DC Comics, even.

Anyway, I doubt anyone can compile an equally long list of Spines Scrappers from the source material. Or Dark Melee. Kinetics? Radiation Emission? I can think of two "Earth Control" characters, and they were siblings...

EDIT: My point is, CoH has never felt bound to the source material. It's a superhero MMO, yes, but it's writing it's own canon as it goes.

Stonefoot
01-19-2006, 01:53 PM
States,

Could you confirm if there are *any* new power sets in I7?

Ninelives
01-19-2006, 02:06 PM
[ QUOTE ]
States,

Could you confirm if there are *any* new power sets in I7?

[/ QUOTE ]

i guess that is better than nothing.

pistol domies..... yummy!

Dawnslayer
01-19-2006, 02:09 PM
[ QUOTE ]
Scrappers have the LEAST number of powersets out of everything. Fewest primaries, multiplied by the fewest secondaries, [snip] means the least amount of options.

[/ QUOTE ]

Brutes have even less. Hence why I think both Brutes and Scrappers should get lightning melee.

As for new powersets in i7... Heh. Good joke. Lightning melee/armor, maybe as it was spoken of by Positron in CoV's beta as brute sets that were unfinished by the end of beta.

But I personally don't see us getting it. In fact, I don't see us getting much at all beyond CoV stuff, A couple Zones, (one accessible to heroes) and QoL changes... Which I find pretty amazing considering the fact that we aren't getting an 'update' till, what did CuppaJo say most recently? March? Painful wait. I already miss the old days of CoV, where people were so excited.

Any new sets in i7 - We'll see, but don't get your hopes up. Instead, PM Some dev's and see what you get.

InfernalNight
01-19-2006, 02:37 PM
[ QUOTE ]
Neither are in I7?

NOOOOOOOOOOOOOOOOOOOO!

Wait, what IS in I7?

[/ QUOTE ]New bugs to find and complain about? :D

Mafalin
01-19-2006, 02:59 PM
[ QUOTE ]
Why would it be Defense based? Sheilds are all about THEM getting hit instead of YOU. It should be Resist based.

[/ QUOTE ]

The dodging approach to defence isn't the only one there is.

The other way of looking at defence is that it provides some sort of shielding between you and danger, and that this shielding isn't foolproof. This fits perfectly with shields, which will (bar the shield breaking) either deflect an attack, or do nothing.

Dogface
01-19-2006, 03:03 PM
[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]

I DO hope you meant to say "secondary set" for Scrappers. As a primary set, it would be too silly for words.

Of course, you did decide to take an excellent Blaster secondary (Trick Arrow) and make it an exclusive Defender primary.

Leatherneck
01-19-2006, 03:04 PM
[ QUOTE ]
Why would it be Defense based? Sheilds are all about THEM getting hit instead of YOU. It should be Resist based.

[/ QUOTE ]
Parry from the BS set adds to defense.

Blocking with a shield is, effectively, parrying.

Rubberlad
01-19-2006, 03:11 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]

Tankers - oh god PUHLEASEE tankers!!! Defenders already got compensated with sonics and archery. Don't give them another powerset when Tankers need some fresh blood desperately!!!!

[/ QUOTE ]

Wow. Did you even bother to think about what you were saying? How the hell would shields even be a DEFENDER set?

To clarify - He meant defense as in the Tanker primaries.

[/ QUOTE ]

I know what he meant and you didn't need to clarify (or be condescending about it). My fear is I definitely can see shields becoming a primary or secondary defense powerset for Defenders especially because Defenders are all about physical group defense as well as buffs.

When I read this, I thought a primary shield powerset would be melee-driven (with solo defense capabilities for the hero) and the secondary set more group-targeted (variants of the group bubble shields used by controllers or a particular boomerang effect that can rebound and take down several foes at once).

If either powerset is assigned to tankers, there'll be more emphasis on damage, taunt and confuse (perhaps a rebounding knock to the head creates dizzying after effect as well as drawing aggro), and resist damage.

If either is assigned to Defenders, there'll be more emphasis on defense, knockback and to-hit debuffs and that just seems like a waste if shields are given over to Defenders.

In comparison, I think Defenders are way overcompensated right now with new powersets - namely Sonics and Archery. To be sure, 4 of the original 5 AT's benefitted from the two new powersets. Tankers were totally ignored and there really needs to be more incentive to play them.

if anything, I recommend restricting the use of shields to tankers (possibly scrappers, but I think new melee powersets would be better suited for them as an exclusive primary) and ignore the defenders this time around. Secondary shield powerset could be shared with blasters to help stall for time until defiance (*cough*) builds up and kicks in.

BBhumeBB
01-19-2006, 03:17 PM
Just some random thoughts...

A blow on a shield still can shock, tire one out, etc. I agree its primary function is to have the blow hit something other than oneself.

Anyone who has fought, or observed fighting, in the SCO (Society For Creative Anachronism) or other medieval combat recreations that work at realistic combat will be brimful of observations about shields :-)

Dunno the current rules of the lists (I haven't been active in the SCA for decades) but in my day:

- one had to be specifically authorized to use the shield offensively (since it was far more dangerous than the wooden weapons used to strike...and SCA combat is full contact)

- shield snatching (using your shield to snag or pin an opponent's shield or weapon) was allowed, and shield punching/bashing (striking an oppoent's shield with the face of your own) was allowed. Striking with the edge of the shield was forbidden because it was so darn dangerous (which speaks well of using shield-edge strikes when it isn't a chivalrous sport that tries to avoid actual casualties on the field).

- most experienced fighters (and certainly most of the Knights) can demonstrate offensive shield maneuvers that would make one's hair stand on end.

A blow stopped by a shield still transmits shock (and even awe) though it ameliorates the lethality of the damage. It partakes of both parry and resistance - I think Force Field does too, doesn't it? On the other hand, I have cleverly parried head blows that were then slipped into my ribs by sufficiently skilled opponents (not that I was a very good fighter). Shields increase your defense, as it were, by tending to limits the available targets to a foe, like portable cover. Riot shields still have this functionality today.

Maldroth
01-19-2006, 04:23 PM
would be cool to see it as a Scrapper Defensive secondary.

Then you could have a Sword/Shield Scrapper. Can always make that knight i've always wanted to do.

SprungMonkey
01-19-2006, 04:38 PM
[ QUOTE ]
We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change.

[/ QUOTE ]

Haha shields just a primary attack for scrappers. "I use this shield to bash the heck out of stuff. Oh no, they are throwing a knife at me...I better use my super reflexes so I don't get hit" :)

After_Shock
01-19-2006, 04:40 PM
[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]

Well, as for SHIELD's being "thought about", but nothing has been "devolped yet", leads me to several questions.

I believe it was GEKO who stated something about Electric Tankers, and some other AT being almost ready, while others were "close". (*Trying to find his post)

If Shield Tankers (which by the way has been mentioned as far back as Sept. '05) havent even been designed yet, then what is on the way?

Anyone wanna lay un us faithful subscribers some things that may be coming down the pipe line soon? Like I8? (Just a little table scrap to keep this puppy from starving)?

:confused: ;) :D

XeroShadow
01-19-2006, 04:54 PM
[ QUOTE ]
[ QUOTE ]
We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change.

[/ QUOTE ]

Haha shields just a primary attack for scrappers. "I use this shield to bash the heck out of stuff. Oh no, they are throwing a knife at me...I better use my super reflexes so I don't get hit" :)

[/ QUOTE ]

Bad example since you have already extended the shield and would probably be best off actually dodging the attack in question because you couldn't pull the shield back in time to properly deflect the blow.

IronYeti
01-19-2006, 05:36 PM
[ QUOTE ]
[ QUOTE ]
Haha shields just a primary attack for scrappers. "I use this shield to bash the heck out of stuff. Oh no, they are throwing a knife at me...I better use my super reflexes so I don't get hit" :)

[/ QUOTE ]
Bad example since you have already extended the shield and would probably be best off actually dodging the attack in question because you couldn't pull the shield back in time to properly deflect the blow.

[/ QUOTE ]
He wasn't talking about the precise moment of an attack. It's silly to consider a hero who attacks with a shield and never defends with it.

SA7_Grail
01-19-2006, 07:29 PM
[ QUOTE ]
The new Pony power pool will be popular.

Pony Poo: You get a magic pony who excretes influence/infamy.

Pony Prance: Your magic pony can superjump to any spot on the the map in one leap.

Pony Pound: Your magic pony can one shot minions, two shot lieuts, three shot bosses.

Pony President: Your magic pony is elected President and because he is YOUR magic pony, everyone has to do what you say, all the time, or President Pony will call in a nuclear strike on them.

[/ QUOTE ]

What issue will that come in?

Personally we need the Incarnate or pistols

habbabaku
01-19-2006, 07:44 PM
[ QUOTE ]
The new Pony power pool will be popular.

Pony Poo: You get a magic pony who excretes influence/infamy.

Pony Prance: Your magic pony can superjump to any spot on the the map in one leap.

Pony Pound: Your magic pony can one shot minions, two shot lieuts, three shot bosses.

Pony President: Your magic pony is elected President and because he is YOUR magic pony, everyone has to do what you say, all the time, or President Pony will call in a nuclear strike on them.

[/ QUOTE ]

ROFLMAO!!! Thnx for the new sig!

Dawnslayer
01-19-2006, 08:14 PM
[ QUOTE ]
would be cool to see it as a Scrapper Defensive secondary.

Then you could have a Sword/Shield Scrapper. Can always make that knight i've always wanted to do.

[/ QUOTE ]

Lol. But you won't be able to have both out at once. :D

Hyper_Man
01-19-2006, 08:18 PM
[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]

Honestly, I do not believe Shields would work as a Primary or Secondary Power set for any of the Archtypes. This is because you would have conflicts between powers. Especially if you tried to make a Defensive set for Scrappers? Could you imagine a Claws scrapper having to draw out a shield between each attack? Or a Dark Melee trying to Shadow Maul with a Shield? Just will not work. (Yes, I know he said it would be the Primary for Scrappers. But a Shield's primary purpose is defense. )

Even for Tanks, the conflicts with other power sets would just be too great.

The way I see it, the best solution for a Shield-user is to make it like the Epic Archtypes. A single Archtype dedicated to the Shield.

At least that is my opinion.

Innovator
01-19-2006, 10:20 PM
[ QUOTE ]
[ QUOTE ]
would be cool to see it as a Scrapper Defensive secondary.

Then you could have a Sword/Shield Scrapper. Can always make that knight i've always wanted to do.

[/ QUOTE ]

Lol. But you won't be able to have both out at once. :D

[/ QUOTE ]

Why not? There's nothing in the animations that prevents a shield strapped to the non-weapon arm? The only change they'd have to make is to make sure all blocks are done with the non-weapon holding arm.

I agree, that the best synergy of a Shield Set to the existing sets would be a Tank Primary/Secondary and a Scrapper Secondary. As for Captain America, his AT has been argued on these boards since CoH Beta, the last concensus was he's a Tank.

Hakar__NA
01-19-2006, 10:29 PM
[ QUOTE ]
Pistol-based heroes/villians:

Grifter (Pistol/Super Reflex) Image Comics :Wildcats #1
Ghost (Pistol/Dark Armor? w/ phase shift) Dark Horse Comics: Ghost #1
Nick Fury (Pistol/Devices) Marvel: Not sure of debute
Scourge (Pistol/Devices) Marvel: Debuted Iron Man #195
Jonah Hex (Pistol/Invuln.) DC (as seen on JLU)
Ghost Rider (Pistol/Dark Armor) Marvel (the Western one, not the guy on the motorcycle. Seen in the West Coast Avengers.)
Johnny Thunder (Pistol/Super Reflex) DC (The western one)
Vigelante (Pistol/Super Reflex) DC (as seen on JLU)
Adam Strange (Pistol/Super Reflex w/ Flight) DC
Crimson Avenger/Scarlet Avenger (Pistol/Devices) DC: The Crimson Avenger debuted in Detective Comics #20. For reference, Batman debuted in Detective Comics #27.
The Sandman [Original] (Pistols/Devices) DC: Debuted in Action Comics #40

I hope that helps.

[/ QUOTE ]

Not to mention Hellsing's Alucard.

Vesper_DZX
01-19-2006, 10:36 PM
I am sure something like this has been suggested but I'd love to see a Gunslinger archtype. Having a character duel wielding Magnums, Desert Eagles or even antique pistols would be really cool :)

Khaira
01-19-2006, 10:51 PM
Tanks have fresh blood...
problem is they keep leaving it in large pools on the floor now :P

I would like to see the weapon melee sets expanded to be available to more of the AT (why not mace and axe for scrappers? why not broadsword for tank? why NONE of those for brute?)

and other ideas for sets could be the ever popular dual-daggers in many fantasy games... also fencing, staves and polearms perhaps (possibly similar artwork between the two, depending on the combat style)

you could make an entire other game if you want too many options though... maybe someone could ask White Wolf about using the system they did for their system into an MMO setting (they did publish a Street Fighter RPG for a few years that allowed different moves at different experience cost based on combat style or school)

hmm... how much would it take to do a Big Eyes, Small Mouth MMO?

Gigglebunny
01-20-2006, 12:29 AM
I would love to see shield as a primary and secondary for both tanks and scrappers. But given a choice, I would rather see it as a secondary for scrappers, rather than a primary, because broadsword is just begging for it. Katana could get like a small shield on each arm, so they could keep the whole two-handed thing intact. Or they could relegate it to one-handed, which could make for some interesting RP and background story options.

GriffCannon
01-20-2006, 12:47 AM
not to get off the topic of shield which would be neat i dont think anyones mentioned the winged archetypes and the incarnites (although i think its been said that incarnites aren't for a while). another thing that isnt so archetype related that might make its appearence in I7 is switching sides. just something to think about.

BlackMagic_NA
01-20-2006, 06:56 AM
Well, you didn't rule out Pistols, Electric Melee, Electric Armor, or Power Customization :).

Though I really doubt that power customization is ready :(.

XeroShadow
01-20-2006, 07:22 AM
There's nothing in the animations that prevents a shield strapped to the non-weapon arm?

There is also nothing in the animation that currently does this. You would have to produce new animations for all these attacks/defensive powers with both sword and shield drawn.

XeroShadow
01-20-2006, 07:26 AM
He wasn't talking about the precise moment of an attack

Whoops.

It's silly to consider a hero who attacks with a shield and never defends with it.

I'm sure someone out there would come up with a character who did this for some odd reason. I could also say that my shield is simply emulatng these abilities which are being represented by the actual powers they allow me to use in game. SR is just me whipping my shield around super fast to deflect incoming attacks or something similar.

Su_Lin
01-20-2006, 08:32 AM
[ QUOTE ]
There's nothing in the animations that prevents a shield strapped to the non-weapon arm?

There is also nothing in the animation that currently does this. You would have to produce new animations for all these attacks/defensive powers with both sword and shield drawn.

[/ QUOTE ]

That is not *entirely* true. It's largely dependant on how the game engine treats weapons. Either they're an integral part of the animations(which seems pretty unlikely), or they're just attached to the skeleton as it runs through the animations(which seems more likely given the behaviour when you draw or sheathe weapons while on-the-run, jumping, etc-- and this is how most game engines I've worked with modding as an artist work).

In the latter case, all you have to do is leave the sheild/mace/sword/whatever attached to it's connection point on the hand. It seems unlikely to me as an animator and ex-programmer, given the visible behaviour of weapons in-game, that they'd be using the first option. The second option is a little more complicated, but a lot more flexible and efficient. It would also account for the way my TA defender sometimes ends up with her bow "stuck" to her hand for an hour or more. I sincerely doubt they did a full set of emote animations with the bow out-- it's almost got to be attached to the skeleton. Also consider any of the temp-power jetpacks. They've got to be simply attached to the skeleton with a normal set of flight(and aerial-attack) animations running.

That said, it would make 'pinning' a sheild to an arm not a very big deal at all, in comparison to the assumption that they'd have to re-animate everything.

Rubberlad
01-20-2006, 08:34 AM
[ QUOTE ]
another thing that isnt so archetype related that might make its appearence in I7 is switching sides.

[/ QUOTE ]

It's not happening - not for awhile yet.

XeroShadow
01-20-2006, 08:54 AM
Either they're an integral part of the animations(which seems pretty unlikely), or they're just attached to the skeleton as it runs through the animations

You will sheathe your weapon when using almost any power outside of the set in question the only exceptions seem to be brawl, which has a different animation for a drawn katana or a bow, and the new low level attack powers. A female character with a drawn weaponoruns differently than a female character without. There was also a bug when you had a weapon drawn that you would attempt to fire an arrow every time you tried the ;bow emote.

Cor_Leonis
01-20-2006, 09:52 AM
Don't know if anyone's brought this up yet...

The Character in the korean video carries both a sword and a gun. Some have noted this in this thread.
What nobody's suggested is this: what if he's a broadsword/pistols scrapper?
Admitedly, pistols as a defense set isn't what first comes to mind, but what if its a set of medium range debuffs, with some pisol-whipping stuns, thus protecting the scrapper? Just a thought. :p

InsaneMage
01-20-2006, 10:48 AM
[ QUOTE ]
"Guns? That's your Super Power? You've got guns?"

(Hope I didn't butcher the quote too much, going from memory. Imaginary stars for whomever can name the movie.)

[/ QUOTE ]

Drumroll please..... MYSTERY MEN! DING DING DING!

Since I'm not going to put the movie on right now it is pretty close if not in fact accurate. Mr. Furious ranting to the disco boys during their failed attempt to get into Casanova Frankensteins mansion which led to a nice group beating. Much fun from the other guys. :p

Every superhero fan should have at least seen it once. :D :o

Night_Hawk
01-20-2006, 12:03 PM
Does anyone else here think that Street Fighting is useless and they should just remake MA to include both punches and kicks together??

Because just like how an all kicking power set is annoying, wouldnt an all punching set be just as dumb??

Great_Scott
01-20-2006, 12:14 PM
[ QUOTE ]
Does anyone else here think that Street Fighting is useless and they should just remake MA to include both punches and kicks together??

Because just like how an all kicking power set is annoying, wouldnt an all punching set be just as dumb??

[/ QUOTE ]

No. Both Kick and Jump Kick (from the pools) are decent attacks. Just as I take both Air Superiority and Boxing for my /MA toons, I would likely take Kick/Jump Kick for my "Street fighting" toons.

Actually, the power pool kicks fit "Street fighting" much better than the power pool punches fit the "MA" set, in my opinion...

Innovator
01-20-2006, 03:56 PM
[ QUOTE ]
[ QUOTE ]
There's nothing in the animations that prevents a shield strapped to the non-weapon arm?

There is also nothing in the animation that currently does this. You would have to produce new animations for all these attacks/defensive powers with both sword and shield drawn.

[/ QUOTE ]

That is not *entirely* true. It's largely dependant on how the game engine treats weapons. Either they're an integral part of the animations(which seems pretty unlikely), or they're just attached to the skeleton as it runs through the animations(which seems more likely given the behaviour when you draw or sheathe weapons while on-the-run, jumping, etc-- and this is how most game engines I've worked with modding as an artist work).

In the latter case, all you have to do is leave the sheild/mace/sword/whatever attached to it's connection point on the hand. It seems unlikely to me as an animator and ex-programmer, given the visible behaviour of weapons in-game, that they'd be using the first option. The second option is a little more complicated, but a lot more flexible and efficient. It would also account for the way my TA defender sometimes ends up with her bow "stuck" to her hand for an hour or more. I sincerely doubt they did a full set of emote animations with the bow out-- it's almost got to be attached to the skeleton. Also consider any of the temp-power jetpacks. They've got to be simply attached to the skeleton with a normal set of flight(and aerial-attack) animations running.

That said, it would make 'pinning' a sheild to an arm not a very big deal at all, in comparison to the assumption that they'd have to re-animate everything.

[/ QUOTE ]

Weapons and effects are pinned to the character or bodypart or parts, doing any work with demo file animations shows that, a shield would be no different.

Innovator
01-20-2006, 03:59 PM
[ QUOTE ]
Either they're an integral part of the animations(which seems pretty unlikely), or they're just attached to the skeleton as it runs through the animations

You will sheathe your weapon when using almost any power outside of the set in question the only exceptions seem to be brawl, which has a different animation for a drawn katana or a bow, and the new low level attack powers. A female character with a drawn weaponoruns differently than a female character without. There was also a bug when you had a weapon drawn that you would attempt to fire an arrow every time you tried the ;bow emote.

[/ QUOTE ]

Through demofiles, I can do any character animations while holding any of the weapons. That's just how effects work, a shield would just be an effect like every other weapon. Limits to what animations keeps an effects on or not is subject only to the limits the devs set, and not prevented by the engine.

Knightslayer
01-21-2006, 02:11 AM
[ QUOTE ]

Secondary for Scrappers PLEASE Statesman. Think of how cool a BS Scrapper will look with the whole Paladin thing going on!

[/ QUOTE ]
Hell yeah Geko!
That's the first thing that came to mind to me as well when i first read Shields were being considered... i don't have a BS scrapper now, and i won't make a Shield scrapper either... but one who has both? Definitely!!! :D (do it to please us D&D/LotR/Fantasy geeks Statesman, pretty please :eek:)

Knightslayer
01-21-2006, 02:11 AM
[ QUOTE ]
Hmmm, how would a Shield/Shield tanker work anyways?

[/ QUOTE ]
It'd be like Captain America, with two shields :)

Night_Hawk
01-22-2006, 01:48 PM
[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]

Soo wait there are no new powersets in I7, or is he just talking about 2 certain powers (shields and what else?)

BlackMagic_NA
01-22-2006, 02:45 PM
I think he means just those two aren't in I7.

Soltares
01-23-2006, 08:47 PM
Gosh, I'd still love to see some weapon styles for Brutes.

Ball and Chain, or Halberd / Poleax would make my day, something big and impressive looking. :)

That and Shapeshifting or Duplication-based power-sets for Scrappers / Stalkers. Mmm...

Thugs definitely sounds interesting. I've been wanting to make a mafia-themed Mastermind.

BlackMagic_NA
01-23-2006, 11:06 PM
I just saw Underworld Evolution and now I kind of want to see a powerset with like nail attacks. Not quite claws, something with maybe a few claw attacks and some punch attacs maybe. Something for werewolf fans :). Is that an infringement at all?

P.S. In case you're wondering, if you liked the first Underworld, I think you'll like the new one.

TJHOVANT
01-24-2006, 03:37 AM
TJ ITS NICE TO SEE THAT THEY MIGHT MY STREET FIGHTING IDEA AFTER ALL THIZ TIME NOW ALL THEY NEED AFTER STREETFIGHTING OF CORSE IS THE MULTIPLE LIGHT
SETS BATTLE TACTICS OH AND GET THE TRENCH COATS AND EXTRA OUTFITS ETC ETC THAT IT HT

Shadowblaze
01-24-2006, 04:09 AM
[ QUOTE ]
[ QUOTE ]

Secondary for Scrappers PLEASE Statesman. Think of how cool a BS Scrapper will look with the whole Paladin thing going on!

[/ QUOTE ]
Hell yeah Geko!
That's the first thing that came to mind to me as well when i first read Shields were being considered... i don't have a BS scrapper now, and i won't make a Shield scrapper either... but one who has both? Definitely!!! :D (do it to please us D&D/LotR/Fantasy geeks Statesman, pretty please :eek:)

[/ QUOTE ]

Lil problem with that though. Could you have both out at the same time? That'd be a lot of re-drawing each weapon each time you used either. Now if ya could have both out at the same time, then yeah, that'd be flippin' awesome.

Eisregen_NA
01-24-2006, 04:09 AM
[censored]?

spice_weasel
01-24-2006, 04:22 AM
[ QUOTE ]
Gosh, I'd still love to see some weapon styles for Brutes.

Ball and Chain, or Halberd / Poleax would make my day, something big and impressive looking.

That and Shapeshifting or Duplication-based power-sets for Scrappers / Stalkers. Mmm...

Thugs definitely sounds interesting. I've been wanting to make a mafia-themed Mastermind.

[/ QUOTE ]

wow, that really got me thinking about what a toon would be like if it were mirroring the other toon in combat, even in a small way. like a few "open powers" that are reflections or close/useful powers of whats being used against the toon in a scaled form. as well as a few powers needed just to provide known quantities to use. it might be a learning curve but it still makes me smile just thinking about it in sirens call....stalker as'd you? placate him :p
defender just drained your end? debuff the crap out of her.
one question though, what do two 'mirrors' see in combat? hmmmmmm

Ravenlute
01-24-2006, 04:28 AM
[ QUOTE ]
Does anyone else here think that Street Fighting is useless and they should just remake MA to include both punches and kicks together??

Because just like how an all kicking power set is annoying, wouldnt an all punching set be just as dumb??

[/ QUOTE ]

Isn't that called Super Strength?

[ QUOTE ]
TJ ITS NICE TO SEE THAT THEY MIGHT MY STREET FIGHTING IDEA AFTER ALL THIZ TIME NOW ALL THEY NEED AFTER STREETFIGHTING OF CORSE IS THE MULTIPLE LIGHT
SETS BATTLE TACTICS OH AND GET THE TRENCH COATS AND EXTRA OUTFITS ETC ETC THAT IT HT

[/ QUOTE ]

Could you repeat that? I had to get my earplugs out.

BlackMagic_NA
01-24-2006, 06:07 AM
[ QUOTE ]
Isn't that called Super Strength?

[/ QUOTE ]

No, I think Street Fighting is supposed to have a mixture of punches and kicks.

The_RaZ
01-24-2006, 09:52 AM
Probably an Eye-Gouge and a Shot-to-the-Nards too! :eek:

QuietAmerican
01-24-2006, 10:37 AM
Anyone remember the old D&D cartoon?
Anyone remember the Cavalier?
Shield, Shield?
Nuff Said.

Xcom_Soldier
01-24-2006, 12:02 PM
I heard they are adding Jedi.

Should make the game much much better like it did for SWG.

:p

Maveth
01-24-2006, 04:58 PM
[ QUOTE ]
[ QUOTE ]
Isn't that called Super Strength?

[/ QUOTE ]

No, I think Street Fighting is supposed to have a mixture of punches and kicks.

[/ QUOTE ]


Give us some knees and elbows, ground and pound!

I've been thinking of this and just can't stop, we have the ability to create a werewolf, but no "fitting" powers for him. I think we should look deep in our hearts and give the brutes/stalkers monster melee sets.

This is what real claws look like.... claws (http://groups.msn.com/SHSDImageGallery/sabretooth.msnw?action=ShowPhoto&PhotoID=7052)

mmmmmmm smell that blood

antenna
01-25-2006, 11:28 AM
didnt read all pages so sorry if this has been brought up before. When council was first added and htey had their big fights, in zones like talos, they had both Sonic and Shield baddies in the mobs. way before sonic was added and i guess before they even thought of shields :p the council shield guys would pull out a big shield, kneel then they would be unaffectable. if there's no shield sets then what were they? :o

Mighty
02-06-2006, 12:15 PM
[ QUOTE ]
I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]

I wonder if you'd consider a different approach rather than some sort of ratio between defense and resistence. For example, maybe the shield blocks (resists) slashing and lethal while providing defense versus fire and dark. Or maybe resistance vs. melee and defense vs. ranged.

Basically something to signify that certain attacks are blocked by the shield (and shield arm) and others are avoided (deflected or dodged).

Just a thought.

TJHOVANT
05-02-2006, 06:53 AM
TJ TELLING YOU HOW IT IZ TELLING YOU LIKE IT IS
STREET FIGHT IZNOT THE SAME AS MARTIAL ARTS
AND AGAIN DETONATION POWER POOL WOULD BE TH HOTTEST HT

Nevre
05-02-2006, 11:20 PM
[ QUOTE ]
They're 'Signature Characters' and thus not necessarily constrained by what's available for players. Just keep that in mind.

[/ QUOTE ]

In the case for "semi-false" advertising...how is a casual shopper/video watcher meant to know that?

I didn't see a "WARNING: You can't actually do most of the things in this video in game" sort of thing.

Mafalin
05-03-2006, 05:44 AM
Hey! Don't you guys know necromancy is banned by the mage's guild? :p

UNWANTED_TOUCH
09-01-2006, 03:24 PM
[ QUOTE ]
Neither are in I7 (fyi)...BUT Geko and I have talked a little about Shields. We're thinking that Shields would be a Primary AND a Secondary Power Set for Tankers - and a Primary Set for Scrappers...but this thinking might change. I'd imagine the set is mostly about Defense, but again, nothing has been designed yet.

[/ QUOTE ]


I wants me some Shield. :( I have a fevor and the only prescription is Shield.. :( I wonder how hard it would be technical standpoint

Aett_Thorn
09-01-2006, 05:10 PM
It was scrapped over it, that's for sure. What is with you and finding really old threads to necro today?

We won't be getting shields anytime soon.

BlackMagic_NA
09-01-2006, 05:34 PM
About the new sets though, do you think maybe they'll do some transfers? Like bringing Ninjitsu to Scrappers and whatnot?

Aett_Thorn
09-01-2006, 06:09 PM
Ninjitsu will probably remain as Stalker's unique powerset. Much as plant will probably stay on Dominator's side. I'm really hoping that the new sets that are coming out are more unique than just crossover sets.

UNWANTED_TOUCH
09-02-2006, 06:10 AM
[ QUOTE ]
I'm really hoping that the new sets that are coming out are more unique than just crossover sets.

[/ QUOTE ]


With the fancy graphics just jammed into game (sorry dont know real name) mayhem mission 3D smashing stuff maybe Shield powerset would be easier to do now. :D

Aett_Thorn
09-02-2006, 06:13 AM
[ QUOTE ]
[ QUOTE ]
I'm really hoping that the new sets that are coming out are more unique than just crossover sets.

[/ QUOTE ]


With the fancy graphics just jammed into game (sorry dont know real name) mayhem mission 3D smashing stuff maybe Shield powerset would be easier to do now. :D

[/ QUOTE ]

It was scrapped pretty recently (post-mayhem mission). It was something to do with not being able to render the shield correctly as it moved through space. It was going to be the most expensive powerset they had ever created, so they scrapped it.

Magdalene
09-02-2006, 04:06 PM
I'd really like to see a "Whip" Set for Scrappers. It could be an AoE heavy set with a slight longer melee range than other Scrapper sets. I think conceptually so many hero types could go for this (the Idianna Jones types, the Cat-Women wannnabes or pretty much anyone that wanted to dress up like a Dominatrix! :o ) The animation - as it looks in my head - would be great, as would the sound effect. Even the "draw" effect of pulling that baby off its hip holster would be cool.

I wanna pull on a pair of thigh-high stilletos and take on the role of Paragons first whip-wielding super-beatch!

;)

UNWANTED_TOUCH
09-02-2006, 04:15 PM
Whip power set sounds awesome! :D

ohthepain
09-02-2006, 05:27 PM
I was thinking some sort of water/weather powers for villians or shapeshifter powers

rian_frostdrake
09-11-2007, 03:00 PM
[ QUOTE ]
Hey! Don't you guys know necromancy is banned by the mage's guild? :p

[/ QUOTE ]yeah they got nerfed because the underking was using 'sploitz.

Dveight
09-11-2007, 06:31 PM
you're kidding me right?

necroposters...

BallLightning
10-05-2007, 10:24 AM
[ QUOTE ]
[censored]?

[/ QUOTE ]

/signed