View Full Version : Post your /bind's here
Verdeman
05-11-2006, 10:21 AM
I just read the original macro request. What you have posted will work perfectly to toggle between the two. I also looked into Stealh and Invisibility a little bit ( I never have had those powers ) and found out that they are mutually exclusive toggles so the bind I posted had extra junk in it. It should just be:
/bind g “+ $$Powexec_name Assassin Strike$$Powexec_toggle_on Stealth”
It looks like you wanted to fire off Build-Up then go from Invisibility to Stealth and finally fire off a power called Assasins Claw. The bind I suggested will do everything except for the Build-Up. It would be possible fire off all of the powers on one press and release but not in that order. The order would have to be Stealth>BU>AS. If you wanted to do that you would do the following:
/bind g “+ $$Powexec_name Assassin Strike$$Powexec_toggle_on Stealth$$Powexecauto Build Up”
You will need to make sure that Build Up starts to fire off before you realese the key or it will never fire off. If you have Stealth running when you hit this key you will imediately go an AS then Build Up and leave AS queued.
I am not sure of what the game is looking for for the name of Build Up so that might need to be changed as well changing Assassin Strike to Assassin Claw or what ever the name of your power is.
Naki_Roanoak
05-11-2006, 11:59 AM
I was tryiing to find my Q in the thread but there are alot of posts to go through and I might have missed it. Is it possible to create a bind that changes your costume and uses a power at the same time?
nivho
05-11-2006, 02:42 PM
OK, I've searched and can't find this.
I know that the SHIFT+1 selects the first team member and SHIFT+2 selected the 2nd, and so on. I'd like to change it so it not only selects the team member but ALSO activates Heal Other once the team member is selected. I can't seem to get the hang of it.
I assumed that if I added the following to my bind file, it would work:
SHIFT+1 "powexec_name Heal Other$$team_select 1"
SHIFT+2 "powexec_name Heal Other$$team_select 2"
SHIFT+3 "powexec_name Heal Other$$team_select 3"
SHIFT+4 "powexec_name Heal Other$$team_select 4"
SHIFT+5 "powexec_name Heal Other$$team_select 5"
SHIFT+6 "powexec_name Heal Other$$team_select 6"
SHIFT+7 "powexec_name Heal Other$$team_select 7"
SHIFT+8 "powexec_name Heal Other$$team_select 8"
However, it doesn't. Anyone have a suggestion?
Thanks
FrostKitten
05-11-2006, 03:17 PM
[ QUOTE ]
SHIFT+1 "powexec_name Heal Other$$team_select 1"
...
Anyone have a suggestion?
Thanks
[/ QUOTE ]
Switch the commands around. The commands are executed in order, so your character is trying to activate the heal power before selecting your target.
Black_Specter
05-14-2006, 03:44 PM
[ QUOTE ]
OK, I've searched and can't find this.
I know that the SHIFT+1 selects the first team member and SHIFT+2 selected the 2nd, and so on. I'd like to change it so it not only selects the team member but ALSO activates Heal Other once the team member is selected. I can't seem to get the hang of it.
I assumed that if I added the following to my bind file, it would work:
SHIFT+1 "powexec_name Heal Other$$team_select 1"
However, it doesn't. Anyone have a suggestion?
[/ QUOTE ]
The problem is that the game can't select a new target fast enough to let the power activate AFTER the target is selected. So the game kind of gets "stuck" on the previously selected target. To fix this, simply add the "unselect" command to the beginning of the bind string. And by the way, the bind string is activated from right to left, so the way you wrote the bind is actually in the optimal sequence. Try this bind:
SHIFT+1 "powexec_name Heal Other$$team_select 1$$unselect"
Now why are you pressing the one key? It's a lot easier to use the number pad rather than the numbers above the alpha keys. If you wanted to use the number pad, your bind would look like this:
SHIFT+NUMPAD1 "powexec_name Heal Other$$team_select 1$$unselect"
But then again, if you're using the number pad, why hold down the SHIFT key? Just use the number pad keys for healing and forget about the SHIFT key:
/bind NUMPAD1 "powexec_name Heal Other$$team_select 1$$unselect"
Yet, as long as I'm on the subject... if you're a defender with a lot of other cool targeted powers for you team mates, like Fortitude, Absorb Pain, ect. I'd recommend using the number pad only for selecting the team mate, and then one of the other keys on the number pad for the different powers. In factr, if you like, go ahead and look over my binds page where I explain this in detail: http://www.barbariankeep.com/bs/
Papaschtroumpf
05-15-2006, 10:58 AM
[ QUOTE ]
Now why are you pressing the one key? It's a lot easier to use the number pad rather than the numbers above the alpha keys.
[/ QUOTE ]
???? says who?
My left hand is already on the keyboard, my right hand is miles away holding the mouse, I'd have to let go oft he mouse to type a numpad key.
I keep seeing binds that use the numpad key but they don't make sense to me!
nivho
05-15-2006, 11:37 AM
[ QUOTE ]
SHIFT+1 "powexec_name Heal Other$$team_select 1$$unselect"
[/ QUOTE ]
Brilliant!
[ QUOTE ]
Now why are you pressing the one key? It's a lot easier to use
[/ QUOTE ]
I already have the number pad bound to other keys and use the regular 1, 2, 3, etc. for the powers in my tray. :-) However, this bind solves my problems.
[ QUOTE ]
Yet, as long as I'm on the subject... if you're a defender with a lot of other cool targeted powers for you team mates, like Fortitude, Absorb Pain, ect. I'd recommend using the number pad only for selecting the team mate, and then one of the other keys on the number pad for the different powers. In factr, if you like, go ahead and look over my binds page where I explain this in detail: http://www.barbariankeep.com/bs/
[/ QUOTE ]
Thanks!
Black_Specter
05-15-2006, 05:17 PM
[ QUOTE ]
[ QUOTE ]
Now why are you pressing the one key? It's a lot easier to use the number pad rather than the numbers above the alpha keys.
[/ QUOTE ]
???? says who?
My left hand is already on the keyboard, my right hand is miles away holding the mouse, I'd have to let go oft he mouse to type a numpad key.
I keep seeing binds that use the numpad key but they don't make sense to me!
[/ QUOTE ]
Well... what if you don't use the mouse? Naw, that's a cheap shot. The real reason is that if you're familiar with the number pad, you don't have to look at the keys to press the right number. That's what the number pad was designed for... fast data entry. It's much faster to use the number pad to punch in numbers. It's also more reliable, you don't accidentally hit the wrong button as much as while using the numbers above the alpha keys. I use a mouse to move around and attack, and the number pad is much easier and more reliable for me to hit in an emergency. HOWEVER, if you are unfamiliar with a number pad or haven't used one before, then I suppose any key would be as easy to press.
_Teqnikal_
05-20-2006, 04:45 AM
Ok I'm working on a series of emotes and speech to make my villains monolauge. I'm pretty well versed in binds and macros, just got one quick question. How can I make 2 or more chat bubbles in a bind or macro?
I'm thinking it's like this but can't remember; I've done it before.
/macro m1 "<color red><bg black><border red>say blah blah blah$$emote lecture$$return$$<color black><bg red><border black>say more yackity yack yack."
The effect I'm looking for is
lecture emote
chat bubble 1 -blah blah blah
chat bubble 2 -more yackity yack yack
thanks in advance
Verdeman
05-20-2006, 07:55 AM
[ QUOTE ]
I keep seeing binds that use the numpad key but they don't make sense to me!
[/ QUOTE ]
Being left handed, the first thing I always do in a new game is rebind everthing that I can to the arrow keys and the numpad.
w,a,s,d - now those are the pain in the butt.
Honest_Person
05-24-2006, 07:42 AM
I am left handed and play with my left hand on the mouse and my right hand on the number pad. I would like to set my /,*,- to fire, plasma, and thaw respectively and then set another button, perhaps the 9 to cycle through my team members.
I know you can bind a button to target next friend, but I was hoping for something more precise. I would like the button to select team member 1, then the next time I hit it to select team member two, and so on until I hit it and it goes from team member 8 back to team member 1.
Is this doable? I am going to be embarrased if there is a button that already does this. The problem I find with target next friend is it seems to sporadic. I want to quickly go down the line, know that I got everyone, and then I feel safe to go ahead and throw in some attacks.
FrostKitten
05-24-2006, 02:39 PM
[ QUOTE ]
I am left handed and play with my left hand on the mouse and my right hand on the number pad. I would like to set my /,*,- to fire, plasma, and thaw respectively and then set another button, perhaps the 9 to cycle through my team members.
I know you can bind a button to target next friend, but I was hoping for something more precise. I would like the button to select team member 1, then the next time I hit it to select team member two, and so on until I hit it and it goes from team member 8 back to team member 1.
Is this doable? I am going to be embarrased if there is a button that already does this. The problem I find with target next friend is it seems to sporadic. I want to quickly go down the line, know that I got everyone, and then I feel safe to go ahead and throw in some attacks.
[/ QUOTE ]
You'd have an 8-part "toggle" bind (or rotating bind, or whatever you want to call it)
[ QUOTE ]
key "team_select 1$$bind_load_file c:\binds\teamselect2.txt"
[/ QUOTE ]
[ QUOTE ]
key "team_select 2$$bind_load_file c:\binds\teamselect3.txt"
[/ QUOTE ]
...
[ QUOTE ]
key "team_select 8$$bind_load_file c:\binds\teamselect1.txt"
[/ QUOTE ]
Verdeman
05-24-2006, 03:58 PM
[ QUOTE ]
You'd have an 8-part "toggle" bind (or rotating bind, or whatever you want to call it)
[/ QUOTE ]
The problem with that is that if you are on a team of four it takes forever to get from the top to the bottom.
Look at the guide in my signature for a bind that solves that problem.
FrostKitten
05-24-2006, 04:17 PM
That's more of a bind suite. :) Nice work there.
Black_Specter
05-27-2006, 01:21 PM
[ QUOTE ]
I know you can bind a button to target next friend, but I was hoping for something more precise. I would like the button to select team member 1, then the next time I hit it to select team member two, and so on until I hit it and it goes from team member 8 back to team member 1.
Is this doable?
[/ QUOTE ]
Well... kinda, and kinda not. Don't know why COH doesn't have a /select_team_next command. It sure would be useful.
The closest thing I came up with is this bind:
/bind y "target_custom_next teammate"
This DOES target and select only your teammates, but the problem is that it only selects the teammates that are within view on your screen. If teamies are standing behind you and you can't see them, they won't be selected.
There's a thread here that really gets into the issue and offers an interesting solution: http://boards.cityofheroes.com/showflat.php?Cat=&Number=694947&page=&view=&sb=5&o =&fpart=1&vc=1
Personally, I gave up on trying to do this with one key, and just use the number pad to select each teammate individually. It's fast and easy.
Pherret
05-31-2006, 06:11 AM
Here are the binds that I am using for my Kineticist:
sb1.txt
[ QUOTE ]
numpad1 "unselect$$team_select 1$$powexec_name Speed Boost"
control+numpad1 "bind numpad1 nop"
numpad2 "unselect$$team_select 2$$powexec_name Speed Boost"
control+numpad2 "bind numpad2 nop"
numpad3 "unselect$$team_select 3$$powexec_name Speed Boost"
control+numpad3 "bind numpad3 nop"
numpad4 "unselect$$team_select 4$$powexec_name Speed Boost"
control+numpad4 "bind numpad4 nop"
numpad5 "unselect$$team_select 5$$powexec_name Speed Boost"
control+numpad5 "bind numpad5 nop"
numpad6 "unselect$$team_select 6$$powexec_name Speed Boost"
control+numpad6 "bind numpad6 nop"
numpad7 "unselect$$team_select 7$$powexec_name Speed Boost"
control+numpad7 "bind numpad7 nop"
numpad8 "unselect$$team_select 8$$powexec_name Speed Boost"
control+numpad8 "bind numpad 8 nop"
control+decimal "bind_load_file .\kb\sb1.txt"
[/ QUOTE ]
This simple bind file targets my teammates, then casts Speed Boost on 'em. I have it set up so I hit ctrl+[my rank in the team] and that disables the inevitable "Cannot target yourself" message with SB being cast on the previous target. To reset for a new team, it's as simple as ctrl+.
This one is used to manage my Leadership Power Pool:
[ QUOTE ]
decimal "powexec_toggleon Assault$$powexec_toggleon Tactics"
alt+decimal "powexec_toggleoff Assault$$powexec_toggleoff Tactics"
[/ QUOTE ]
So with a press of the . key on the numpad, Tactics is activated, since it's useful for both solo- and team-play. Pressing it again will toggle Assault on, since it's not End efficient for solo work. To regain End, I just hit alt+. and they both shut off.
I know this has been posted before, but it's a while back, so here it is again--Inspiration "Home-pad":
[ QUOTE ]
insert "inspexec_name Uncanny Insight$$inspexec_name Keen Insight$$inspexec_name Insight"
home "inspexec_name Resurgence$$inspexec_name Dramatic Improvement$$inspexec_name Respite"
delete "inspexec_name Phenomenal Luck$$inspexec_name Good Luck$$inspexec_name Luck"
end "inspexec_name Second Wind$$inspexec_name Take a Breather$$inspexec_name Catch A Breath"
pageup "inspexec_name Righteous Rage$$inspexec_name Focused Rage$$inspexec_name Enrage"
pagedown "inspexec_name Robust$$inspexec_name Rugged$$inspexec_name Sturdy"
[/ QUOTE ]
Since the bind attempts to execute from left-to-right, but is interrupted with the next possible action in the command, hitting:
Ins will give me +ACC, starting with lowest rank
Del will give me +DEF
Home will give +HP
End will give +END (go figure ~_^)
Page Up will give +DMG
Page Down will give +RES
And, since I no longer need the F keys for inspiration use, I have it for targeting teammates, since I have other powers besides SB to use on my team:
[ QUOTE ]
F1 team_select 1
F2 team_select 2
F3 team_select 3
F4 team_select 4
F5 team_select 5
F6 team_select 6
F7 team_select 7
F8 team_select 8
[/ QUOTE ]
Happy Gaming, y'all!!
Tazwert
05-31-2006, 07:35 AM
Just adding this thread to my favorites... :D
HeartBurnKid
06-18-2006, 07:17 AM
Is there any way to have a /bind trigger only when a key is RELEASED?
I want to set up a toggle bind such that, when I'm in Hover mode, I'll automatically switch to Flight mode when I move, and switch back to Hover mode when I stop moving (basically, recreating the functionality of the Holiday Jetpack, in a more limited form). I'm having trouble figuring out how to do the latter part.
TCMac
06-18-2006, 07:34 AM
There are LOTS of hover fly binds. I think If you dig you can find one that fits your needs. Why re- invent the wheel? And yes it is possible to set a bind to activate when key is released, But for fly/Hover I think there are better solutions already in this thread.
HeartBurnKid
06-18-2006, 07:41 AM
Granted, I haven't read all hundred-odd pages in this thread, but all of the hover/fly binds I've seen here toggle between them with a button press; I'm looking for something that auto-toggles when I move/stop moving.
TCMac
06-18-2006, 08:38 AM
[ QUOTE ]
Well... what if you don't use the mouse? Naw, that's a cheap shot. The real reason is that if you're familiar with the number pad, you don't have to look at the keys to press the right number. That's what the number pad was designed for... fast data entry. It's much faster to use the number pad to punch in numbers. It's also more reliable, you don't accidentally hit the wrong button as much as while using the numbers above the alpha keys. I use a mouse to move around and attack, and the number pad is much easier and more reliable for me to hit in an emergency. HOWEVER, if you are unfamiliar with a number pad or haven't used one before, then I suppose any key would be as easy to press.
[/ QUOTE ]
Very true, I try to get people in my SG (who are Anti bind/macro) Why will people not try the number pad? ANY system of binds/macro's takes some getting accostomed to. you need to set your keys and know wher they are. Once you learn the new setup your Golden. BUT you have to Make the change first and learn the new setup. People are sometimes un-willing to make Large changes from defalt settings.
Markus
06-18-2006, 10:17 AM
[ QUOTE ]
Granted, I haven't read all hundred-odd pages in this thread, but all of the hover/fly binds I've seen here toggle between them with a button press; I'm looking for something that auto-toggles when I move/stop moving.
[/ QUOTE ]
My fav is
/bind f "+forward$$powexec_name null$$powexec_name fly"
Then I bind hover to the c key.
The first bind lets you move forward while holding down the f key then you can land when you stop or just hit c and hover in spot. then from either the land or hover position you can hit f and take off again .
I have also bound the new Flip emote to a key so I can hit it and then take off from a back flip into flight. (I am a show off)
Black_Specter
06-18-2006, 11:08 AM
[ QUOTE ]
Granted, I haven't read all hundred-odd pages in this thread, but all of the hover/fly binds I've seen here toggle between them with a button press; I'm looking for something that auto-toggles when I move/stop moving.
[/ QUOTE ]
Reading this entire thread is daunting. I did it, but it took me 4 weeks. Luckily, some enterprising sort named CuppaJoe routinely compiles the best threads and player guides, and then indexes them according to category. It's called The Guide To Guides, and it can be found at the top of the Player's Guides section of the COH Forum.
Anyway, if you check there first, you'll probably get whatever answer you're looking for. For example, the Fly/Hover bind you desire is right there in the Guide to Guides under the heading "Commands and Binds" and entitled "The Best Fly/Hover Bind Ever!"
Good luck, and spread the word about the Guide to Guides!
HeartBurnKid
06-18-2006, 12:38 PM
Thank you for the (somewhat facetious) help; that certainly seems serviceable, but my coder's gene is telling me I can do better than that. In fact, I've already got some pseudocode for some binds drawn up... :D
I'll be testing this out tonight after work, and... well, we'll see how it goes.
Monorail
06-18-2006, 12:41 PM
[ QUOTE ]
Thank you for the (somewhat facetious) help; that certainly seems serviceable, but my coder's gene is telling me I can do better than that. In fact, I've already got some pseudocode for some binds drawn up... :D
I'll be testing this out tonight after work, and... well, we'll see how it goes.
[/ QUOTE ]
Why not try CityBinder?
HeartBurnKid
06-18-2006, 12:50 PM
[ QUOTE ]
[ QUOTE ]
Thank you for the (somewhat facetious) help; that certainly seems serviceable, but my coder's gene is telling me I can do better than that. In fact, I've already got some pseudocode for some binds drawn up... :D
I'll be testing this out tonight after work, and... well, we'll see how it goes.
[/ QUOTE ]
Why not try CityBinder?
[/ QUOTE ]
Because IDEs are for wusses. Real men code in Notepad. :D
Monorail
06-18-2006, 01:12 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Thank you for the (somewhat facetious) help; that certainly seems serviceable, but my coder's gene is telling me I can do better than that. In fact, I've already got some pseudocode for some binds drawn up... :D
I'll be testing this out tonight after work, and... well, we'll see how it goes.
[/ QUOTE ]
Why not try CityBinder?
[/ QUOTE ]
Because IDEs are for wusses. Real men code in Notepad. :D
[/ QUOTE ]
Heh. I use SciTE actually. You're going to hate re-updating your binds anytime you create a new character or change a travel power. In addition, I can 99% guarantee that the Speed on Demand code you want is properly produced by CityBinder. But hey, you wanna be a masochist, don't let me stop ya. ;)
Markus
06-18-2006, 01:28 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Thank you for the (somewhat facetious) help; that certainly seems serviceable, but my coder's gene is telling me I can do better than that. In fact, I've already got some pseudocode for some binds drawn up... :D
I'll be testing this out tonight after work, and... well, we'll see how it goes.
[/ QUOTE ]
Why not try CityBinder?
[/ QUOTE ]
Because IDEs are for wusses. Real men code in Notepad. :D
[/ QUOTE ]
Heh. I use SciTE actually. You're going to hate re-updating your binds anytime you create a new character or change a travel power. In addition, I can 99% guarantee that the Speed on Demand code you want is properly produced by CityBinder. But hey, you wanna be a masochist, don't let me stop ya. ;)
[/ QUOTE ]
I found city binder to be glitchy. and with the bind save feature it is easy to make modifications in txt format.
Monorail
06-18-2006, 10:53 PM
[ QUOTE ]
I found city binder to be glitchy. and with the bind save feature it is easy to make modifications in txt format.
[/ QUOTE ]
I'm constantly making improvements to it, and if you find specific things that are annoying, or have better ways to do things than I have done in it, let me know and I'll add it in.
That said, CityBinder is Beta software so far. Thankfully I'm getting it more and more stable all the time.
Markus
06-19-2006, 12:20 AM
sry man wasn't trying to be negative, I think it's more a mater of me being more comfortable with code than an interface.
I know many of my friends prefer your system.
_Bliss
06-21-2006, 01:34 PM
The most useful binds I have for my empath, these binds are most efficient and comfortable for me-
(heal other teammate-numpad number equates to the teammate number in the team window)
/bind numpad1 "+ $$teamselect 1$$powexec_name Heal Other"
/bind numpad2 "+ $$teamselect 2$$powexec_name Heal Other"
/bind numpad3 "+ $$teamselect 3$$powexec_name Heal Other"
/bind numpad4 "+ $$teamselect 4$$powexec_name Heal Other"
/bind numpad5 "+ $$teamselect 5$$powexec_name Heal Other"
/bind numpad6 "+ $$teamselect 6$$powexec_name Heal Other"
/bind numpad7 "+ $$teamselect 7$$powexec_name Heal Other"
/bind numpad8 "+ $$teamselect 8$$powexec_name Heal Other"
/bind numpad0 "powexec_name Healing Aura"
To signal that my auras are ready to deploy:
/bind g "emote whistle$$team GATHER for ENDurance Boost"
When I see everyone who is going to gather has, I fire off the boosts manually.
To assist a selected teammate:
/bind NUMPADENTER assist
ALSO- for cycling through your teammates, this program is PRICELESS! It is Fan-Tabulous (READ THE ENTIRE THREAD):
Single Key team_select /bind (http://boards.cityofheroes.com/showflat.php?Cat=&Board=faq&Number=694947&fpart=1& PHPSESSID=)
These are only a few of my binds. Also, I use these constantly:
/bind q target_enemy_near
(because I seem to hit the q button when trying to hit tab anyway)
/bind f target_friend_near
(sometimes I just want to see who it is that is near me, and check out their level/AT, etc)
Of course, I have these binds in a text file, where the '/bind' portion of each bind is not included.
Hope this helps!
TCMac
06-22-2006, 01:37 AM
[quote I can 99% guarantee that the Speed on Demand code you want is properly produced by CityBinder. But hey, you wanna be a masochist, don't let me stop ya. ;)
[/ QUOTE ]
The speed on demand is also available seperatly, but I forget what the link is. Does anyone know where to download Knarly's origional speed on demand binds?
Dr_Fatal
06-22-2006, 06:56 AM
[ QUOTE ]
The speed on demand is also available seperatly, but I forget what the link is. Does anyone know where to download Knarly's origional speed on demand binds?
[/ QUOTE ]
You can get version 3.0 here (http://www.macula.ca/coh/sod30.zip) which weas the last that I'm aware of.
Crescens
06-22-2006, 09:18 PM
Hello, I'm trying to figure out a typing bind to show an afk msge and change the color of the regular chatstring at the same time (not trying to change the color of the afk msge).
So far I have: /bind enter "StartChat$$afk typing" which works, but where ever I try to add in the bg color change, I get an unknown command error. And I'm trying to get a transparent background, otherwise I'd just use the slider in the options. I'm aware my answer is probably somewhere in this thread, but I've just returned from a long long hiatus and dont feel like reading through 104 pages :P
Thanks much.
HeartBurnKid
06-22-2006, 09:41 PM
[ QUOTE ]
[ QUOTE ]
The speed on demand is also available seperatly, but I forget what the link is. Does anyone know where to download Knarly's origional speed on demand binds?
[/ QUOTE ]
You can get version 3.0 here (http://www.macula.ca/coh/sod30.zip) which weas the last that I'm aware of.
[/ QUOTE ]
Downloaded and ran the program to check the binds in Notepad, and... wow. This seems even more ridiculously complicated than the version I came up with (http://boards.cityofheroes.com/showflat.php?Cat=&Number=5808259&page=1&view=colla psed&sb=5&o=&fpart=1#5808259).
I mean, 513 files? Is that really necessary? I got it working for Flight with just 28... and can get it working for ground movement with another 17 or so, by my estimates...
Monorail
06-22-2006, 11:14 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
The speed on demand is also available seperatly, but I forget what the link is. Does anyone know where to download Knarly's origional speed on demand binds?
[/ QUOTE ]
You can get version 3.0 here (http://www.macula.ca/coh/sod30.zip) which weas the last that I'm aware of.
[/ QUOTE ]
Downloaded and ran the program to check the binds in Notepad, and... wow. This seems even more ridiculously complicated than the version I came up with (http://boards.cityofheroes.com/showflat.php?Cat=&Number=5808259&page=1&view=colla psed&sb=5&o=&fpart=1#5808259).
I mean, 513 files? Is that really necessary? I got it working for Flight with just 28... and can get it working for ground movement with another 17 or so, by my estimates...
[/ QUOTE ]
CityBinder, which builds on Gnarly's bind system, can easily do 1400+ files for the SoD SuperJump binds. If you have a character with multiple travel modes, it can get even bigger. Throw in the Temp Travel powers and you can easily get 2000+ files.
That's pretty much why all of CityBinder's stuff, and Gnarly's system, generate the bindfiles programmatically. Typing all that stuff in by hand is not only boring, but also very error prone. Making a program to do it for you is error prone enough. :)
When you think about it, if you track all six movement keys for their state, you are looking at 64 possible combinations. Throw in extra movement modes, and you easily multiply that number. Add in autorun and follow modes and you've just tripled it. My Superjump binds double it for each travel mode just to make sure that combat jumping stays on when switching out of SJ mode. The numbers pile up. All to catch every possible tweak, trick, and glitch.
TCMac
07-07-2006, 08:25 AM
Thank you for that link. If you not doing all the Pet emotes why not use the origional verson! It works well for me. In fact City binder interfeared with some of my other binds. SOD origional verson does not interfear.
Nemo_Utopia
07-07-2006, 08:29 AM
Just posting to say: macros for the win :p Carry on.
Jonzilla
07-08-2006, 02:54 AM
Can Someone post the screenshot bind for me. I would really apreciate it.
Monorail
07-08-2006, 08:54 AM
[ QUOTE ]
Can Someone post the screenshot bind for me. I would really apreciate it.
[/ QUOTE ]
/screenshot saves a screenshot to a .JPG file in your Program Files/City of Heroes/Screenshots directory.
/screenshottitle saves a screenshot with the given title as a jpg.
/screenshottga saves as a TGA file. Don't use this unless you have programs that work with TGA files, Gimp or Irfanview are good.
/screenshotui Enables or disables the user interface for screenshots. /screenshot 1 is on, /screenshot 0 is off.
Jonzilla
07-08-2006, 03:46 PM
[ QUOTE ]
[ QUOTE ]
Can Someone post the screenshot bind for me. I would really apreciate it.
[/ QUOTE ]
/screenshot saves a screenshot to a .JPG file in your Program Files/City of Heroes/Screenshots directory.
/screenshottitle saves a screenshot with the given title as a jpg.
/screenshottga saves as a TGA file. Don't use this unless you have programs that work with TGA files, Gimp or Irfanview are good.
/screenshotui Enables or disables the user interface for screenshots. /screenshot 1 is on, /screenshot 0 is off.
[/ QUOTE ]
thats awesome moonrail but what about the coding in a BIND?
Monorail
07-08-2006, 04:25 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Can Someone post the screenshot bind for me. I would really apreciate it.
[/ QUOTE ]
/screenshot saves a screenshot to a .JPG file in your Program Files/City of Heroes/Screenshots directory.
/screenshottitle saves a screenshot with the given title as a jpg.
/screenshottga saves as a TGA file. Don't use this unless you have programs that work with TGA files, Gimp or Irfanview are good.
/screenshotui Enables or disables the user interface for screenshots. /screenshot 1 is on, /screenshot 0 is off.
[/ QUOTE ]
thats awesome moonrail but what about the coding in a BIND?
[/ QUOTE ]
/bind key "screenshot"
If you want it to disable the UI, do:
/bind key "screenshotui 0$$screenshot"
If you want it to make a named screenshot in your c:\screenshots folder:
/bind key "screenshottitle c:\screenshots\latestcohscreenshot.jpg"
Jonzilla
07-08-2006, 04:59 PM
thanks allot monorail i appreciate it.
signal9
07-18-2006, 11:27 AM
Plese dont kill me! I'm looking for a bind that has probably been posted a thousand times and I just can't find it.
I want a single button, say Z, that toggles between Comabt Jumping and Super Jump.
That way if I'm SJing around a zone and see a badguy I want to fight, I can just hit Z and SJ will turn off and I'll have combat jumping up. Then if I need to get away real quick I can hit Z again and be back in SJ mode (supression aside).
I apologize if this has already been posted. I just went through the last ten pages and didn't find it. I tried to do a forum search but it didn't turn up anything useful.
Dr_Fatal
07-18-2006, 03:22 PM
[ QUOTE ]
I want a single button, say Z, that toggles between Comabt Jumping and Super Jump.
[/ QUOTE ]
Here's what you want:
/bind Z "powexec_name Combat Jumping$$powexec_name Super Jump"
I also like to use:
/bind C "autorun 1$$up 1$$powexec_toggleon Super Jump"
/bind SHIFT+C "autorun 0$$up 0$$powexec_toggleoff Super Jump"
Which will turn on SJ and start you jumping and moving forward. I can steer using the mouse and turn it off pressing SHIFT+C. If you're good, you can even type while you travel.
signal9
07-20-2006, 11:36 AM
[ QUOTE ]
Here's what you want:
/bind Z "powexec_name Combat Jumping$$powexec_name Super Jump"
I also like to use:
/bind C "autorun 1$$up 1$$powexec_toggleon Super Jump"
/bind SHIFT+C "autorun 0$$up 0$$powexec_toggleoff Super Jump"
Which will turn on SJ and start you jumping and moving forward. I can steer using the mouse and turn it off pressing SHIFT+C. If you're good, you can even type while you travel.
[/ QUOTE ]
Thanks man, that was exactly what I thought I was looking for. But then I tried your other bind out and I liked it alot. I must have spent two hours yesterday playing with key binds. Heres what I came up with:
/bind Z "autorun 0$$up 0$$powexec_toggleoff Sprint$$powexec_toggleon Combat Jumping"
/bind X "autorun 1$$up 0$$powexec_toggleon Sprint$$powexec_toggleon Combat Jumping"
/bind C "autorun 1$$up 1$$powexec_toggleon Sprint$$powexec_toggleon Super Jump"
/bind V "autorun 0$$up 0$$powexec_toggleon Sprint$$powexec_toggleon Super Jump"
It's basically like a transmission system for my toon.
Z is Park, Combat jumping is on, but sprint, autorun and autojump are off.
X is 1st gear, Combat jump, sprint and autorun.
C is 2nd gear, Super Jump, Sprint, autorun and auto jump
and V is full manual. It just turns on Super Jump and Sprint and turns off autorun and autojump.
The problem is that X and V somtimes don't turn on Sprint the first time. I have to hit them twice before sprint turns on. Is this just a glitch or did I make my binds wrong?
Thanks for the help.
Monorail
07-21-2006, 01:42 AM
[ QUOTE ]
[ QUOTE ]
Here's what you want:
/bind Z "powexec_name Combat Jumping$$powexec_name Super Jump"
I also like to use:
/bind C "autorun 1$$up 1$$powexec_toggleon Super Jump"
/bind SHIFT+C "autorun 0$$up 0$$powexec_toggleoff Super Jump"
Which will turn on SJ and start you jumping and moving forward. I can steer using the mouse and turn it off pressing SHIFT+C. If you're good, you can even type while you travel.
[/ QUOTE ]
Thanks man, that was exactly what I thought I was looking for. But then I tried your other bind out and I liked it alot. I must have spent two hours yesterday playing with key binds. Heres what I came up with:
/bind Z "autorun 0$$up 0$$powexec_toggleoff Sprint$$powexec_toggleon Combat Jumping"
/bind X "autorun 1$$up 0$$powexec_toggleon Sprint$$powexec_toggleon Combat Jumping"
/bind C "autorun 1$$up 1$$powexec_toggleon Sprint$$powexec_toggleon Super Jump"
/bind V "autorun 0$$up 0$$powexec_toggleon Sprint$$powexec_toggleon Super Jump"
It's basically like a transmission system for my toon.
Z is Park, Combat jumping is on, but sprint, autorun and autojump are off.
X is 1st gear, Combat jump, sprint and autorun.
C is 2nd gear, Super Jump, Sprint, autorun and auto jump
and V is full manual. It just turns on Super Jump and Sprint and turns off autorun and autojump.
The problem is that X and V somtimes don't turn on Sprint the first time. I have to hit them twice before sprint turns on. Is this just a glitch or did I make my binds wrong?
Thanks for the help.
[/ QUOTE ]
Try this:
/bind Z "autorun 0$$up 0$$powexectoggleoff Sprint$$powexectoggleon Combat Jumping"
/bind X "+ $$autorun 1$$up 0$$powexectoggleon Sprint$$powexectoggleon Combat Jumping"
/bind C "+ $$autorun 1$$up 1$$powexectoggleon Sprint$$powexectoggleon Super Jump"
/bind V "+ $$autorun 0$$up 0$$powexectoggleon Sprint$$powexectoggleon Super Jump"
but don't be surprised if it doesn't quite work... :)
The + $$ will tell those powers to execute twice, once for keydown, and once for keyup. Do not add it to your Z key. That bind should be working perfectly, and likely doesn't need any change at all.
Jonzilla
07-25-2006, 04:42 PM
A question about MAstermind bind/emotes
I saw this in a game that a mastermind was sitting there and the pets was dancing. It looked funny and awesome. I was wondering if anyone knows how to do this. For instance:
How can i make all my pets dance????
Psydekick
07-25-2006, 10:24 PM
/petsay message_and_or_emote Currently selected pet
/petsay_name pet_name message_and_or_emote Named pet (can shorten and will match any pet with the name specified, spaces in the name need quotes around the name
/petsay_pow pet_summon_power_name message_and_or_emote Power name can be shortened, spaces in power names need quotes around the power.
/petsay_all message_and_or_emote All pets
/petsay_pow assault I'm a little Teapot <em dance>
/petsay_all <em kata>
/petsay_name "Punk 1" <c red> Whadya lookin' at?
Jonzilla
07-29-2006, 08:11 PM
[ QUOTE ]
/petsay message_and_or_emote Currently selected pet
/petsay_name pet_name message_and_or_emote Named pet (can shorten and will match any pet with the name specified, spaces in the name need quotes around the name
/petsay_pow pet_summon_power_name message_and_or_emote Power name can be shortened, spaces in power names need quotes around the power.
/petsay_all message_and_or_emote All pets
/petsay_pow assault I'm a little Teapot <em dance>
/petsay_all <em kata>
/petsay_name "Punk 1" <c red> Whadya lookin' at?
[/ QUOTE ]
Thanks for the reply "and Thos work By the way" but i should have been more clear. How do i make that as an emote in my toggle screen.
Would i do
/em /petsay_all message_and_or_emote All pets
I want to be able to keep thes in my toggle bar 9 screen. Can someone help me. I am a meat head so if someone could give me the exact command.
Thanks in advance
Psydekick
07-29-2006, 11:41 PM
/macro petem1 "petsayall <em dance>"
Jonzilla
07-29-2006, 11:57 PM
SWEET, I cant wait to get home and try it out
War_Sage
08-08-2006, 11:40 PM
I'm looking for a bind i once found and have since lost. It allows you to while moving be in fly, but when not moving you go to hover. I don't think you had to hold the movement key so auto run could be on and still fly not hover. Anyone konw what i'm talking about?
Saturn_Knight
08-09-2006, 10:19 AM
Try CityBinder (http://sourceforge.net/projects/citybinder). It has a Speed on Demand section which will create the many bind files needed to automatically switch you from Hover to Fly when moving. It works so well on my MM, that I was able to take out all my slots from Hover, since it's only on when I'm not moving.
Local_Man
08-09-2006, 10:44 AM
I use CityBinder on almost all of my characters. My Ice/Ice Blaster is pure ranged, so the Speed-on-Demand binds for Hover/Fly are wonderful. His feet rarely hit the ground, keeping him out of melee all the time.
IraDiablos
08-09-2006, 11:24 AM
Change Costumes with Flourish
I thought about this back during the latest double XP weekend. I had a LAN party and a friend of mine was turning himself into a pumpkin over and over.
I proposed that it would be a rather neat effect if you could use the bang-of-smoke to change into a new costume, but not have to deal with the whole turning-into-a-pumpkin thing.
A short while later i thought what fun it would be to turn into a pumpkin from high in the air and fall to the ground :p this is when i found that 'alakazamreact' will give you the big puff of smoke, but NOT turn you into a pumpkin while you are hovering.
Ah-ha!
This is what lead me to create this costume-change macro:
<font class="small">Code:[/color]<hr /><pre>macro CC1 "cc 1$$e alakazamreact$$powexec_name Hover"</pre><hr />
(the way i have it currently is the opposite.. with hover first, and cc 1 at the end... but from what i read here in this thread the commands are activated from right to left. while my original macro does work, the costume change happens slightly before the *poof* of smoke. just a touch out of sequence, so i offer it here in this form hoping that it works better)
War_Sage
08-09-2006, 02:48 PM
ok i got the citybinds and think i got it set up, but what bind file do I load?....any help?
Moncton
08-09-2006, 05:05 PM
Perhaps some of you folks can help me out with this:
I have the Prestige Power Slide that replaces Sprint for me. I would love to have both Power Slide and Hover both on at the same time as well as when I get Fly. This will make it look like purple rocket fire (goes with the toons color scheme). Is there a way to do it? Any help is appreciated.
Siergen
08-09-2006, 05:09 PM
[ QUOTE ]
This is what lead me to create this costume-change macro:
<font class="small">Code:[/color]<hr /><pre>macro CC1 "cc 1$$e alakazamreact$$powexec_name Hover"</pre><hr /> (the way i have it currently is the opposite.. with hover first, and cc 1 at the end... but from what i read here in this thread the commands are activated from right to left. while my original macro does work, the costume change happens slightly before the *poof* of smoke. just a touch out of sequence, so i offer it here in this form hoping that it works better)
[/ QUOTE ]I suspect that the emote includes a brief period of standing still before the flash, and the costume change is running simultaneously. Since the costume change includes no animation effect, it complets while the emote is still running its "pre-smoke flash" section.
An alternative (which I have not tested yet) is bind the "powerexec_toggleon hover$$em alakazamreact" to key press down, and bind the costume change to keypress up...
Saturn_Knight
08-10-2006, 12:23 AM
[ QUOTE ]
ok i got the citybinds and think i got it set up, but what bind file do I load?....any help?
[/ QUOTE ]
Once it's installed, run it and select Profile->New Profile.
Go through and set your options (there is a helpful FAQ page, though no real manual yet). By default, it will want to use c:\coh for bindfiles, if that's ok just leave it. Create a subdirectory for your character under that directory and set the bind directory to that folder. Hit Save Profile to save your current options so you can reload them later and adjust them. Press Generate Bindfiles to create all the bindfiles. When that is done, a window pops up with a loadbind command you can copy and paste into the chat window in CoH. There is a Bind Rest Key (CTRL+R by default) that you can press to reload the binds, in case you get stuck running and can't stop or need to reload the binds if you've made a change. Hope that helps a bit. There is a thread for CityBinder in the Guides forum here that you can peruse for more info.
Centinull
08-10-2006, 05:33 PM
[ QUOTE ]
Perhaps some of you folks can help me out with this:
I have the Prestige Power Slide that replaces Sprint for me. I would love to have both Power Slide and Hover both on at the same time as well as when I get Fly. This will make it look like purple rocket fire (goes with the toons color scheme). Is there a way to do it? Any help is appreciated.
[/ QUOTE ]
Just leave Prestige power slide on when you toggle on fly.
To the best of my knowledge Fly does not detoggle Prestige Power slide. Well, at least it never did for me. I used to do exactly what your describing. It's an attractive visual effect.
IraDiablos
08-10-2006, 07:59 PM
[ QUOTE ]
bind the "powerexec_toggleon hover$$em alakazamreact" to key press down, and bind the costume change to keypress up
[/ QUOTE ]
How do you do that? I looked around and found refernece to "+" and "-", but was not able to get it to work in testing.
also, i've updated the macro to use powexec_toggleon and powexec_toggleoff for hover, but the 'off' dosn't seem to be working. i stay hovering :( any thoughts? here's what the macro looks like:
<font class="small">Code:[/color]<hr /><pre>powexec_toggleon hover$$em alakazamreact$$cc 1$$powexec_toggleoff hover</pre><hr />
Siergen
08-10-2006, 08:27 PM
I haven't done the "key down, key up" thing myself yet, in part because it seems overly complex, and some people say lag can cause it to become unsynced.
As I understand it (and hopefully someone who has done it will correct any mistakes in my explanation), you actually create two different binds for the same key, each saved in a different bind file. Set both bind files to work on both key down and key up with the "+" sign.
The first bind (which must already be loaded) executes your "key down" commands, then at the end loads the second bind file.
The second bind file executes the commands that you want to run second (when you release the key), then reloads the first bind file.
For this work, the first bind must load the second bind into the game before you release the key, or else the second bind won't be there to catch the "key up" event. If this happens, the first bind could execute again and load the second bind; ithis could cause your second bind to actually run first on the next key press. You'll need to reload the first bind again without executing it in order to resync the two binds.
This sounds fairly complicated to me (assuming I understand the process correctly), but some players say they use the "key down, key up" binds to good effect.
Siergen
08-10-2006, 08:31 PM
[ QUOTE ]
also, i've updated the macro to use powexec_toggleon and powexec_toggleoff for hover, but the 'off' dosn't seem to be working. i stay hovering :( any thoughts? here's what the macro looks like:
<font class="small">Code:[/color]<hr /><pre>powexec_toggleon hover$$em alakazamreact$$cc 1$$powexec_toggleoff hover</pre><hr />
[/ QUOTE ]
I don't think you can both turn on and turn off the same power in a single macro or bind
War_Sage
08-11-2006, 05:48 AM
I've used the key up/key down on the FF defeneders/trollers/MM and Sonic Def i've made. It works great. yes if you release the button too fast it does get out of sync, but in the application I've used it....namely bubbling the team...It doesn't matter. Thats where I think this type of bind is most effective.
IraDiablos
08-11-2006, 05:56 AM
[ QUOTE ]
Set both bind files to work on both key down and key up with the "+" sign.
The first bind (which must already be loaded) executes your "key down" commands, then at the end loads the second bind file.
The second bind file executes the commands that you want to run second (when you release the key), then reloads the first bind file.
[/ QUOTE ]
Ahhhh... i see. I didn't realise that there were two bind files at work. Now it makes sence. Thanks for the clarification.
Since i only have two costumes at present, i could do something like this:
<font class="small">Code:[/color]<hr /><pre>"cc1Begin.txt"
ctrl+c "+powexec_toggleon Hover$$l Costume Change Catch Phrase$$em alakazamreact&&bind_load_file c:\cov\cc1End.txt"
"cc1End.txt"
ctrl+c "+cc 1&&powexec_toggleoff Hover$$bind_load_file c:\cov\cc0Begin.txt"
"cc0Begin.txt"
ctrl+c "+powexec_toggleon Hover$$l Costume Change Catch Phrase$$em alakazamreact&&bind_load_file c:\cov\cc0End.txt"
"cc0End.txt"
ctrl+c "+cc 0&&powexec_toggleoff Hover$$bind_load_file c:\cov\cc1Begin.txt"</pre><hr />
This would change the costume, bring me out of hover, and set it up for the change back again. right? If you load a second bindfile in for the 'keyup/keydown' thing, will the toggleoff work for hover? i sure hope so...
CapMutante
08-11-2006, 07:58 PM
Hi! Anyone have a bind to set Practiced Brawler to auto?
Thanks for the help
Saturn_Knight
08-12-2006, 08:39 AM
Just hold down the CTRL key while you click on PB, it will then have a ring around it to indicate it is auto-fire. You can only have one power set to auto-fire.
powexec_auto is the slash command to set a particular power to auto-fire programatically.
Iridium_Hornet
08-17-2006, 08:49 AM
Can you set a macro button to auto-fire?
Not sure it would be useful, but was wondering
Siergen
08-17-2006, 06:20 PM
[ QUOTE ]
Can you set a macro button to auto-fire?
Not sure it would be useful, but was wondering
[/ QUOTE ]
Based on my limited testing, the answer appears to be no...
signal9
08-26-2006, 02:29 AM
Hi all. Got a bind question in regards to joysticks, or more accurately, gamepads.
I bought a GGE 909 PC Recoil gamepad. It's basically a PS2 clone with a retractable usb cord. I figured out how to map everything just the way I want it and it's great fun to play with. The problem is that some of the buttons keep randomly remapping themselves.
Now, before I figured out the best mapping I played with alot of keybind files. Making joypad_left load a keybind file which let me cycle through a couple differnt sets of keybinds. Then I started to get a whole bunch of "You have reached the maximum numbers of keybinds" or something like that.
SO it could be that that messed it up, some sort of backlog of bind loads, buffered loads, I dont know. Has anyone else ever had this problem?
Also, has anyone else attempted to play the game with a gamepad? How did you map yours? I tried to make mine mimic how I used my mouse, but that became futile. I eventually made it to where I steer my character using both analogs. THe left one does forward, backword, strafe left and strafe right. The Right analog does turn left and turn right.
Thanks for the help.
Psydekick
08-26-2006, 02:55 AM
Maximum number of binds?!? Interesting.
My recommendation: type /bindsave (or /bindsavefile C:\mybinds.txt) and go through the text file and remove any erroneous binds. Then RESET keybinds. Then /bindload or /bindloadfile c:\mybinds.txt.
Joypad/Joystick: I used City Binder to generate the bind files, but effectively each button does two powers, loading a bindfile after every press to load up the other power. On Controllers, JOY1 is my single target hold, which rebinds it to my single target immobilize (Gravity Distortion, Crush). JOY2 is other attacks (Propel and Wormhole), JOY3 is team buffs (Speed Boost, Increase Density), JOY4 is Transfusion and Siphon Speed, Left shoulder buttons (Joy5 and joy6) are travel related, while Right shoulder buttons Joy7 is the AoE hold/immobilize and Joy8 resets the joystick bindings.
I got fairly effective with it when those were the only powers, but I missed the control I had with the keyboard and mouse.
Starhammer
09-12-2006, 10:14 PM
Finally got my "Jump On Demand" working smoothly, so I thought I'd share. The primary purpose for this is so that I can make use of the Jump Pack temp power (gained in a CoV mayhem mission) with as little wasted time of power as possible. I press the button that causes me to jump, and it automaticly activates the jump pack for as long as I hold the jump button and then deactivates it (saving time on the temp power's overall duration) when I release the jump button.
For context, I'm using an XBOX S-Pad controller, using the left trigger as a jump button, and the black button toggles back and forth between sprint and fly. In regard to the format of my load commands, I maintain a seperate folder for my binds, with seperate subfolders for each server and yet another level of seperate folders for each character, due to the fact that I have numerous characters on each server with some characters on different servers sharing the same name (different variations of powerset choices for the same character concepts)
[ QUOTE ]
[ QUOTE ]
Starhammer Specific Default Keybinds:
JOY6 "powexec_name Fly$$powexec_toggleon Sprint$$bind_load_file c:\cohbinds\VICTORY\Starhammer\fly.txt"
JOY9 "+up"
[/ QUOTE ] [ QUOTE ]
Fly.txt:
JOY6 "powexec_toggleoff Jump Pack$$powexec_name Sprint$$powexec_toggleon Fly$$bind_load_file c:\cohbinds\VICTORY\Starhammer\run.txt"
JOY9 "+down$$-down$$+up$$powexec_name Jump Pack$$bind_load_file c:\cohbinds\VICTORY\Starhammer\jumpoff.txt"
[/ QUOTE ] [ QUOTE ]
Run.txt:
JOY6 "powexec_name Fly$$powexec_toggleoff Jump Pack$$powexec_toggleon Sprint$$bind_load_file c:\cohbinds\VICTORY\Starhammer\fly.txt"
JOY9 "+up"
[/ QUOTE ] [ QUOTE ]
Jumpon.txt:
JOY9 "+down$$-down$$+up$$powexec_name Jump Pack$$bind_load_file c:\cohbinds\VICTORY\Starhammer\jumpoff.txt"
[/ QUOTE ] [ QUOTE ]
Jumpoff.txt:
JOY9 "+down$$-down$$-up$$powexec_name Jump Pack$$bind_load_file c:\cohbinds\VICTORY\Starhammer\jumpon.txt"
[/ QUOTE ]
[/ QUOTE ]
Though this seems a bit convoluted, it is working quite well, and some portions of it can be used with slight modifications for other forms of "Speed on Demand" with movement powers such as Super Speed, Super Jump, or Flight.
Starhammer
09-17-2006, 03:26 AM
[ QUOTE ]
[ QUOTE ]
<Human_Conductor>Based on the manual and the slash command for follow near the start of this thread, "follow" is suppose to take a boolean (1 or 0). I'm trying to make my f key always follow (not toggle like default) and let my movement keys break it. I keep getting a 'follow doesn't accept multiple arguments.' Has anyone had any luck doing this. Sorry if this has already been answered but I've been searching all night and haven't had much luck. Thanks.
[/ QUOTE ]
[ QUOTE ]
<Night_Venom> Yeah, unfortunately the problem here is the help file makes it seem you can give it the command 0 or 1 to do what you want. This is one of CoH's set toggle powers that we can't control the on or off of. basically you have one command: /follow. When the command is run, CoH toggles the state of /follow, either on or off, but you cannot set it to your likings.
Unless someone else knows otherwise, or some trick to make it work, i tested several things, and confirmed with a knowledgable friend (Demon Sorcerer - thx).
sorry bro
[/ QUOTE ]
[/ QUOTE ]
I was browsing through the forum, trying to get caught up on stuff I hadn't read yet (there's so much, hehe) and saw your question. I thought it would make a good project for the night... Lo and behold, a few hours of tweaking and experimenting and re-testing later, I have your solution.
You will need to create 2 additional bind files in addition to adding one line to your existing binds. Here they are:
<font class="small">Code:[/color]<hr /><pre>
follow1.txt
F "+down$$follow$$-down$$bind_load_file c:\cohbinds\follow2.txt"
follow2.txt
F "+down$$forward 0$$-down$$bind_load_file c:\cohbinds\follow1.txt"
</pre><hr />
Finally, insert the code from follow2.txt into your character's keybind file (F "+down$$forward 0$$-down$$bind_load_file c:\cohbinds\follow1.txt"), and now every time you press (and release) the "F" key, you will begin following your target, even if you were already following the target, thereby preventing you from turning follow "off" with your follow key.
Also if anyone is interested in a "Follow-on-Demand", try this:
<font class="small">Code:[/color]<hr /><pre>
F "+down$$forward 0$$-down$$follow" </pre><hr />
Using that bind will cause you to begin following your target when you hold the "F" key, and stop following the target when you release the "F" key (unless you are following the target to begin with, in which case holding the "F" key will cause you to stand still until you release it, then once again follow the target... Note: You [u]can[u] switch targets while holding the "F" key and upon release you will begin following the new target)
Anytime you want to incorporate code into a bind that will always [u]stop following[u], you can use the command forward 0. The commands backward 0, right 0, & left 0 work equally well.
I wish I'd been able to get the "F = Follow 1" as streamlined as the "F = Follow-on-Demand", but every permutation I tried ended up either toggling follow like /follow, or always stopping like /forward 0. If anyone knows what I missed (if I missed anything) I'd love to know what.
Hope this has been helpful.
Human_Conductor
09-20-2006, 03:10 AM
Thanks Wizzerd. I've been looking for this. I can't wait to give it a shot tonight. You rock.
H "powexec_name Super Jump$$+up$$+forward$$powexec_name Super Jump"
Makes Super Jump a set-it-and-forget-it travel power like fly.
Nefarym
09-23-2006, 04:51 AM
My Defender's binds: Use primarily the numpad as you can see
numpad1 "team_select 1"
numpad2 "team_select 2"
numpad3 "team_select 3"
numpad4 "team_select 4"
numpad5 "team_select 5"
numpad6 "team_select 6"
numpad7 "team_select 7"
numpad8 "team_select 8"
numpad9 "powexec_name Recovery Aura"
numpad0 "powexec_name Heal Other"
decimal "powexec_name Healing Aura"
add "powexec_name Absorb Pain"
numlock "powexec_name Fortitude"
divide "powexec_name Clear Mind"
multiply "powexec_name Hasten"
subtract ---- Teamspeak push to talk button
pageup "team Gather for Auras!!$$emote whistle"
pagedown "powexec_name Adrenalin Boost"
Muad_Dib
09-24-2006, 02:04 PM
I dont know if this one has been posted and it may seem silly but heres a bind I have started using on all my charecters.
/bind r, "powexec_name Sprint"
Yes, I know R is used for autorun but I always get in trouble cause I accidntly hit it sometimes at the worst possible moment plus I can stick it somewhere else or remove it entirely from the power tray, which means I have one more power I dont have to alt + or ctrl + to activate.
ShadowRam
12-01-2006, 10:23 AM
Can anyone teall me how to create a bind? Here's what I want to do: In PvP, I want a bind that will cycle through enemy player targets while ignoring NPCs. Is this doable with the target_custom_next command, and if so, how? Thanks.
Exumbra
12-01-2006, 01:08 PM
[ QUOTE ]
Try CityBinder (http://sourceforge.net/projects/citybinder). It has a Speed on Demand section which will create the many bind files needed to automatically switch you from Hover to Fly when moving. It works so well on my MM, that I was able to take out all my slots from Hover, since it's only on when I'm not moving.
[/ QUOTE ]
Doesn't supression make SoD Flying useless?
If I attack then move; activating Fly, I'll be stuck. On the hand, slotted hover would let me keep moving well. Maybe not at getway speed, but something.
Also, I have a question...
I'd like to make TAB+1 (where 1 is any number between 0 - 9) activate my powers in tray 2, and `+1 to activate powers in tray 3.
I thought I'd just change
CTRL+0 "powexec_alt2slot 10"
ALT+0 "powexec_altslot 10"
to
`+0 "powexec_alt2slot 10"
TAB+0 "powexec_altslot 10"
but it didn't work so much.
Any thoughts?
Tamagojin
12-01-2006, 01:51 PM
<QR>
As a way to manage control of my many characters, I started making more complex binds to handle different powers of the same type (recall friend/shadow recall, travel powers, etc.). Finally, I came across someone else's reference to use the powers by tray position. All my characters now have a common corner set up like this:
top tray position - use [bind]
- 1 - 7 temp powers and special powers (nuke) I don't want to accidentally use in combat
- 8 - rest (not a different name, but I like to see it to know it's pending) [SHIFT+R] This one could easily be moved off the tray to free up real-estate
- 9 - primary buff (AM/RA/Hasten...) [SHIFT+M] - buffers use SHIFT+N to announce buffs
- 10 - recall friend/shadow recall [V w/ announce, SHIFT+V without]
mid tray position - use [bind]
- 1 - 4 - other toggles
- 5 - combat concealment (stealth/cloak/sup invis) [ I ]
- 6 - non-combat concealment (Invis) [SHIFT+I]
- 7 - primary combat toggle (target drone/mind over body/etc) [T] (I don't ever remove the target window)
- 8 - sprint of choice [G]
- 9 - combat travel power (hover/combat jump) [H]
- 10 - primary travel power (fly/super jump) [SHIFT+H] - makes toggling between hover/flight easy
Bottom tray is all the attacks/heals/buffs that are used during normal combat.
To prep for combat, type h, t, and i, and every other toggle on the right half should be running. Yes, there are many other ways to organize this, but the mnemonics help me remember the binds.
V - looks like an arrow pointing to you, hence recall friend. shift makes "uber" or silent
H - started out as hover, and a shift makes it uber = fly, expanded to all travel powers
T - started out as targeting drone, but expanded to be any combat-prep toggle
I - started out as invis and expanded to handle the concealment pool, shift makes uber = non-combat invis
R - I wanted to keep R for autorun, so SHIFT+R for rest was the next best thing.
Tamagojin
12-01-2006, 01:54 PM
[ QUOTE ]
[ QUOTE ]
Try CityBinder (http://sourceforge.net/projects/citybinder). It has a Speed on Demand section which will create the many bind files needed to automatically switch you from Hover to Fly when moving. It works so well on my MM, that I was able to take out all my slots from Hover, since it's only on when I'm not moving.
[/ QUOTE ]
Doesn't supression make SoD Flying useless?
If I attack then move; activating Fly, I'll be stuck. On the hand, slotted hover would let me keep moving well. Maybe not at getway speed, but something.
Also, I have a question...
I'd like to make TAB+1 (where 1 is any number between 0 - 9) activate my powers in tray 2, and `+1 to activate powers in tray 3.
I thought I'd just change
CTRL+0 "powexec_alt2slot 10"
ALT+0 "powexec_altslot 10"
to
`+0 "powexec_alt2slot 10"
TAB+0 "powexec_altslot 10"
but it didn't work so much.
Any thoughts?
[/ QUOTE ]
Shift, ctrl, and alt are modifiers to keys, and so are the only ones that can be combined with other keys for the same key press event. You can press more than one of the other keys at a time, but they will be handled as separate events.
Hagakure_NA
02-07-2007, 05:46 AM
Hey everyone, I need some help with a thematic bind idea. Basically, I have a magic origin toon that will need to pick up aid self but the tricroder stimpack animation doesn't fit with the toon. Is there any way I can ding a key or write a macro that will activate the power and initiate a different animation without causing my computer to explode in my face? Thanks for any feedback.
Markus
02-07-2007, 05:49 AM
[ QUOTE ]
Hey everyone, I need some help with a thematic bind idea. Basically, I have a magic origin toon that will need to pick up aid self but the tricroder stimpack animation doesn't fit with the toon. Is there any way I can ding a key or write a macro that will activate the power and initiate a different animation without causing my computer to explode in my face? Thanks for any feedback.
[/ QUOTE ]No. The main animation will always go off. You can have subsiquent animations after it, but you can't change the original.
Darkbane_NA
03-21-2007, 12:43 PM
Does anyone know how to the command to select a teammate or pet by name? I'm playing a Poison MM and would like to bind specific numpad buttons to select and heal specific pet. Is there a way to do this? I suspect it's something similar to this but just can't get the select to work:
/bind numpad7 "target_custom_friend Penny$$powexecname Alkaloid"
Does anyone know how to get it to work? Thanks!
Markus
03-21-2007, 02:45 PM
There is a guide in the MM section that explains it far better than I could here. I was just reading it last night.
http://boards.cityofheroes.com/showflat.php?Cat=0&Number=7148957&an=0&page=0#Post 7148957
Darkbane_NA
03-21-2007, 03:44 PM
Awesome! Thanks.
Mojjo
05-16-2007, 07:17 PM
I dont know how original this is, but here it is.
I thought it would be awesome to have my character say things while fighting but I didnt want it to become really annoying to me or those around me. So I set up my binds for my attack powers like this.
I first did:
/bind 1 "powexec_name Thunder Kick$$bind_load_file c:\binds\thunder_kick002.txt"
that binds my 1 key to be my frist attack power. I then created 998 more files. (I had a friend write a perl script that only takes seconds to do this) .
I then went in and added stupid combat sayings like BOOT TO THE HEAD! for each of my combat powers. I hope this idea adds some pazaa to your COH experiance.
Markus
05-17-2007, 04:01 AM
[ QUOTE ]
I dont know how original this is, but here it is.
I thought it would be awesome to have my character say things while fighting but I didnt want it to become really annoying to me or those around me. So I set up my binds for my attack powers like this.
I first did:
/bind 1 "powexec_name Thunder Kick$$bind_load_file c:\binds\thunder_kick002.txt"
that binds my 1 key to be my frist attack power. I then created 998 more files. (I had a friend write a perl script that only takes seconds to do this) .
I then went in and added stupid combat sayings like BOOT TO THE HEAD! for each of my combat powers. I hope this idea adds some pazaa to your COH experiance.
[/ QUOTE ]yeah it has been discussed at length. Good way to do it, but in my opinion it's still anoying as hell.
AgentSnow
05-19-2007, 01:06 AM
Well... with that kind of system you can only put a saying on every fiftieth activation so it doesn't get annoying... but it's probably easier to only hit 1 every fifty times or when you engage a boss. :P
Deus Ex Machina
05-20-2007, 10:51 AM
This is probably a stupid question but how do you do the afk bubble with text in it while you are typing? I can never get it to work for whatever reason. Thx.
Psydekick
05-21-2007, 07:56 AM
Commands to be aware of
/afk (message)
sets your character to away status, name becomes gray with a little gray box with "AFK" or "(message)". Any tells sent to your character while that box is active will auto-reply with an AFK message. (highly annoying IMO).
/startchat
Opens the chat box and puts your cursor in there to start typing.
/beginchat (stuff)
Opens the chat box and puts (stuff) in there with your cursor after it.
/bind enter "afk I R Tipe-ing$$startchat"
MadiMack
07-09-2007, 02:28 PM
Color me lazy. I haven't read every post of every topic on binding. I use target_enemy_near. Is there a target_enemy_highestlevelinthemobupahead? I hate tabbing through the entire mob.
Markus
07-09-2007, 04:05 PM
nope
Psydekick
07-11-2007, 03:45 PM
'spose you could do some /targetname or /targetcustomnext to target the *names* of of the highest mob in the spawn up ahead. Like "targetname Slayer$$targetname Mistress$$targetname Sapper" or something.
Bagle_worm
11-27-2007, 09:39 AM
A few snippets from my extensive bind files. (Mostly character chatter)
This is my empathy bind: (I haven't gotten around to figuring out how to correct for occasionally having to press a number twice - once to target and once to fire. I've seen solutions where you do target on keydown, and fire on keyup, but that's always given me problems...)
[ QUOTE ]
NUMPAD1 "teamselect 1$$powexec_name Heal Other"
NUMPAD2 "teamselect 2$$powexec_name Heal Other"
NUMPAD3 "teamselect 3$$powexec_name Heal Other"
NUMPAD4 "teamselect 4$$powexec_name Heal Other"
NUMPAD5 "teamselect 5$$powexec_name Heal Other"
NUMPAD6 "teamselect 6$$powexec_name Heal Other"
NUMPAD7 "teamselect 7$$powexec_name Heal Other"
NUMPAD8 "teamselect 8$$powexec_name Heal Other"
NUMPAD9 "powexec_auto Healing Aura"
add "powexec_name absorb pain"
NumpadEnter "powexec_name clear mind"
[/ QUOTE ]
This one is modified per character for the powersets and text:
[ QUOTE ]
F1 "Broadcast <color #66CD00><border #66CD00><bgcolor #000000>Level $level empathy/dark defender, looking for some action!"
[/ QUOTE ]
Any bubbler will know how sometimes you get a group who won't stay put for one minute... instead of typing a message each time, I just:
[ QUOTE ]
numpad1 "Group <color #BA55D3><border #66CCCC>Hold up for shields... And let me know when they start popping.$$emote bigwave"
[/ QUOTE ]
This is my bunny-themed character. She hops everywhere, and when she stay still for a period of time, she crouches: (No superjump yet)
[ QUOTE ]
F10 "local BOP!!!$$powexec_name Brawl"
V "emote Crouch"
t "autorun 1$$up 1"
y "autorun 0$$up 0"
[/ QUOTE ]
My auto-superjump bind:
[ QUOTE ]
z "autorun 1$$up 1$$powexec_toggleon Super Jump"
x "autorun 0$$up 0$$powexec_toggleoff Super Jump"
[/ QUOTE ]
A toggling bind for a targeted debuff. The other four files do the same thing, but have different wording.
[ QUOTE ]
numpad1 "group $target is my anchor. Try to keep him intact!$$bind_load_file c:\keybinds\shadanch2.txt"
[/ QUOTE ]
Didas
11-27-2007, 06:17 PM
I have been wanting to know how to do this.. but the reason says it all in my sig..
But can any of you show me the bind for binding numpad1 so that when i press numpad1 is activates Placate and then I say something in local
Would be pretty cool, just wondering if any of you could help me out, I tried all last night on different guides and just couldn't find the proper macro =/
Nightsrage
11-27-2007, 08:01 PM
[ QUOTE ]
I have been wanting to know how to do this.. but the reason says it all in my sig..
But can any of you show me the bind for binding numpad1 so that when i press numpad1 is activates Placate and then I say something in local
Would be pretty cool, just wondering if any of you could help me out, I tried all last night on different guides and just couldn't find the proper macro =/
[/ QUOTE ]
Use the following:
/bind numpad1 "local This is not the ninja you are looking for...$$powexec_name Placate"
Ragnarocket
11-28-2007, 11:30 AM
Looking for a bind to switch to costume 0 (winged boots), activate super speed and go forward when I hold down W.
When I release W I want to switch to cosume 1 (rocket boots), turn off Super Speed and Turn on Hover. I can then use the arrow key to Hover forward.
So this is what I came up with and I know it won't work because it has too many actions.
/bind w "+forward$$cc 0$$powexec_name Super Speed$$cc 1$$powexec_name Hover"
Any other ideas? Thanks, citizens.
Korith
11-28-2007, 12:14 PM
A recent bind of mine, when I was on a troublesome pug and unable to buff or heal. (Seriously)
/bind g "team $target is being suicidal again."
cyberpup
12-05-2007, 12:17 AM
I scoured the boards trying to find a way to be able to run AND jump using one key and be able to toggle to just running with the same key. Found tons with CJ and SJ, but nada with the level 1 default jump. By be out there and I missed it, so I finally figured out how to do it on my own. Let me know what you think.
I use an USB keypad.
MULTIPLY "bind_load_file C:\binds\forward.txt"
BUTTON4 "tell $name, Travel Powers activated$$bind_load_file C:\binds\jump.txt"
jump.txt
MULTIPLY "+forward$$+up$$bind_load_file C:\binds\jump1.txt"
jump1.txt
MULTIPLY "-forward$$-up$$bind_load_file C:\binds\jump.txt"
BUTTON4 "tell $name, Travel Powers Deactivated$$bind_load_file C:\binds\forward.txt"
forward.txt
MULTIPLY "+forward"
BUTTON4 "tell $name, Travel Powers activated$$bind_load_file C:\binds\jump.txt"
Haven't figured out (yet) how to get it to toggle on sprint AND turn it off when the run/jump bind reverts to just forward (Iget stuck in autorun mode)
Spell_Blade
12-06-2007, 06:08 AM
This is a simple one I use for my scraps/tanks/brutes/stalkers. It's purpose is to auto-target an enemy and close in for melee. On rare occasions, I do target the "wrong" enemy (too far away, different mob, you get the idea). But, for the most part, it works the way I want it to.
/bind 1 "follow $$ powexec_slot 1" (The power at slot 1 is usually a melee attack - brawl, air superiority, and the like.)
I also bound all my costume changes to the F6-F10 buttons. I almost NEVER use the battlecry.
I see some really good binds/macros in here. But, many are just too complicated for me. I like my stuff simple, really. I have my keybinds all set up so my first tray is on the number line and my second tray is on the number pad.
My hat's off to those of you who come up with the really complicated stuff. I'm usually too tired to think that in-depth about binds/macros.
monstart
12-16-2007, 03:35 PM
I am going crazy looking for the bind that enables me to FLY when binded key is pressed, and drop down when button is realesed. please help
Neutronblond
01-02-2008, 05:34 PM
I have no idea what I'm doing so here is my question I want to use the c key to use Short Circuit to change to my costume slot 2. Please spell it out for me. Thanks in advance :)
Teh_Phase
01-02-2008, 06:07 PM
Is there a way to make a bind or macro to target the closest enemy player not NPC for zone PvP and arena?
Camo_Fire
01-03-2008, 01:14 PM
I've found that chatting in a channel (LBx in my case) is much easier with a bind instead of having to go through the whole clicking process to switch between LBx, Team, SG, etc.
I use the following:
/bind t behinchat /send "LBx" [$name - $level $archetype}
t can be replaced with whatever key and LBx with whatever channel. Just make sure to put the "" around the channel.
If you would prefer not to have the info about your character, just use this:
/bind t beginchat /send "LBx"
Again, replace t with any key you want to use and replace LBx with the channel. Also make sure when typing in the bind to put a space after the last " of the channel name. If you do that when you type in the bind, you won't have to every time you chat. If you don't put in the space, I'm pretty sure the bind would get messed up.
Also, in case you're wondering about the $name, $level, and $archetype codes I put, those are a special phrase that will be replaced when you say them with whatever info is asked for after the $. Here are some I know:
$name says your name
$origin says your origin
$level says your current level (doesn't go up until you go to trainer for slots/powers)
$archetype says your archetype
I think this is one of the longest non-guide posts I have made =P
Ex_Libris
01-03-2008, 03:57 PM
Anyone wish to consolidate/tackle this thread to compile the data?
Ex
Muad_Dib
01-03-2008, 04:04 PM
How would one go about that? Just make a post with each bind that's been presented so far?
Ex_Libris
01-03-2008, 04:10 PM
Dunno, maybe on paragonwiki or some DB space, or just keeping the OP updated with the most popular!
Camo_Fire
01-03-2008, 05:56 PM
I'll get to work on it this weekend. Quite a project, but I should be able to get it done soon enough.
Pennelope
01-03-2008, 06:59 PM
My insp binds:
F8 "inspexec_name Escape$$inspexec_name Emerge$$inspexec_name Break Free"
F9 "inspexec_name Resurgence$$inspexec_name Dramatic Improvement$$inspexec_name Respite"
F10 "inspexec_name Second Wind$$inspexec_name Take a Breather$$inspexec_name Catch a Breath"
F11 "inspexec_name Uncanny Insight$$inspexec_name Righteous Rage$$inspexec_name Keen Insight$$inspexec_name Focused Rage$$inspexec_name Insight$$inspexec_name Enrage"
F12 "inspexec_name Phenomenal Luck$$inspexec_name Robust$$inspexec_name Good Luck$$inspexec_name Rugged$$inspexec_name Luck$$inspexec_name Sturdy"
Basically:
F8 = I'm mezed! Use the smallest BF I have!
F9 = I'm hurt! Use the smallest green I have!
F10 = I'm low on end! Use the smallest blue I have!
F11 = I need to damage something! Use the smallest yellow/red I have, biased towards using reds.
F12 = I need to stop being hurt! Use the smallest res/def insp I have, biased towards using res insps.
Also, not sure if this has been posted, but the global channel bind I push:
/bind <key> beginchat /send "<channel>"<space>
Replace <key> with a key of choice, <channel> with the channel of choice ("-ed for those evil people that put spaces in channel names), and <space> with a space.
Camo_Fire
01-03-2008, 07:27 PM
Giving me more work, are ya! Lol, i'm kidding. That seems to basically sum up a lot of the inspiration binds in this thread =P
But anyway, watch for the compiled list which should be coming in the next week or 2 depending on the amount of binds I end up finding throughout the 111 pages covering the last 3 (4 since it's now 2008 =P) years. I'm looking forward to releasing it, hopefully people will find it useful.
Don't worry if you aren't able to post binds until after the new thread comes out. I will gladly add in any new binds posted in the new thread when I'm done as long as they aren't similar to the ones already on the thread. Repeats bad!
Only binds on page 111 or earlier will be on the first draft when the thread is posted. Anything after that on this thread will be added after the rest. Hope to get it up soon, I'm excited! =P
Camo_Fire
01-04-2008, 06:36 PM
Don't ask me how but this is going 20 times faster than I expected. You wouldn't believe how much information was repeated on every few pages. Here's my current status:
I have 4 word documents with the information: Miscellaneous, Powers, Inspirations, and Chat. They are in a basic organization, and I am currently working on organizing them with colors to make it easier.
Here is a basic format for one of the Power binds section so you have an idea:
/bind <key>powexec_toggleon <power name>” Turns on a toggle power. Example from StaticDrifter:
/bind g "powexec_toggleon targeting drone$$powexec_toggleon cloaking device"
Alright, on to the editing! Should actually get posted this weekend. Wow, I sure am off on time frames.
Agent_X
02-22-2008, 08:38 AM
wow... my head hurts from thinking about all the binding... is your guide out camo fire... i eagerly await it as binding has been a huge help to my non-conventional way of playing (left hand asdw = movement right hand all powers bound to numpad and sourounding keys.... toggles mostly on pgup pgdwn insert home end and del as well as defensive powers on f9-f12)
thanks for all your hard work :)
Beuji
05-12-2008, 04:36 PM
Hey guys im a Rad Defender and as you know i have a lot of debuffs but i was jw does anyone know how to target the boss out of a mob with a macro so i can debuffs him faster without going thru the whole mob? and say i am debuffing that person save him for last.
CaliBoomer
05-14-2008, 06:15 PM
so what has happened with this document? any progress? has it been posted in another thread?
:)
Tobias_Dragun
10-27-2008, 12:20 PM
I'm kinda new at binds and I'm trying to get one done... I'm not sure how to work this one but here goes, if anybody can help me make it and help me understand how it works I'd appreciate it.
I navigate and move using the two mouse buttons. In my normal set up I have On demand mouse look bound to my right mouse button and movement bound so that it activates when I hold down the left and right mouse button...
What I want is the same set up only I want it so that when I activate a macro, it activates hover and switches the binds so that when I hit the two buttons and start moving it activates fly so that my movement speed increases to something faster than a snail, but when I let go of them I went hover to reactivate. then when I hit another macro, It would deactivate fly and hover and switch the binds back to mouse look on rbutton and forward movement when I hold down lbutton and rbutton... It works in the automatic key setup in the options window but something in my sintax of my attempt at this bind made it so that movement and mouse look activated on the right button and ignored that the L button was ever mentioned...
Please help...
Gaolbait
10-27-2008, 01:47 PM
[ QUOTE ]
wow... my head hurts from thinking about all the binding... is your guide out camo fire... i eagerly await it as binding has been a huge help to my non-conventional way of playing (left hand asdw = movement right hand all powers bound to numpad and sourounding keys.... toggles mostly on pgup pgdwn insert home end and del as well as defensive powers on f9-f12)
thanks for all your hard work :)
[/ QUOTE ]
Hey that's how I play too!
Master_Armantus
11-16-2008, 05:54 PM
I've read through the guides for pet binds and acting scenes with pets, but I haven't seen any binds for altering what your pets say in combat. I've been able to make them say something and attack, but then they say their normal lines right with it. Has anyone discovered a bind that would make this work (strictly combat command chatter, not emotes)?
TERute
11-23-2008, 02:52 PM
Why aren't my 1-8 keybinds consistantly working? All I want to do is target a teammate and cast speed boost. Hitting the key twice works, but hitting it once only selects a teammate.
From my keybind file:
numpad0 "nop"
numpad1 "unselect$$team_select 1$$powexec_name Speed Boost"
numpad2 "unselect$$team_select 2$$powexec_name Speed Boost"
numpad3 "unselect$$team_select 3$$powexec_name Speed Boost"
numpad4 "unselect$$team_select 4$$powexec_name Speed Boost"
numpad5 "unselect$$team_select 5$$powexec_name Speed Boost"
numpad6 "unselect$$team_select 6$$powexec_name Speed Boost"
numpad7 "unselect$$team_select 7$$powexec_name Speed Boost"
numpad8 "unselect$$team_select 8$$powexec_name Speed Boost"
numpad9 "nop"
MajorTom
11-24-2008, 12:32 AM
I use a few of these just off the top of my head:
/bind g "getglobalname $target"
/bind o "info"
Knowledge is power!
DarkLobo
12-03-2008, 03:57 PM
[ QUOTE ]
The Big Cheese (a 6'6" huge tanker, who wears cheddar-colored tights with yellow spots and a ridiculous grin permanently affixed to his face) is a suitably hammy character, with lots of hammy comments. So I bound them as follows:
<ul type="square"> /bind ctrl+a "b Stand back, foul evil-doer!"
/bind ctrl+b "t $target, You know, this reminds me of that one time, at band camp..."
/bind ctrl+c "b Crime doesn't pay. Unless you're a professional athlete. Then it's okay."
/bind ctrl+d "b Aha! I detect nefarious goings-on!"
/bind ctrl+e "b Whoah! I don't mean to be the bearer of bad news, $target, but I think you just stepped in doggie doo."
/bind ctrl+f "em Sniff! Sniff!$$b Who farted? Oh, wait. That was me. Sorry, my bad."
/bind ctrl+g "b Can't we all just get along?"
/bind ctrl+j "b Ah, the sweet smell of justice. It's like a fresh slice of cheddar in the morning."
/bind ctrl+m "b Remember kids, drink milk, and always wear clean underwear."
/bind ctrl+n "b All in a day's work. Now you run along, and don't get into any more trouble."
/bind ctrl+o "t $target, I don't mean to be rude, $target, but you could use a shower and some deodorant. I think I've got some handy..?"
/bind ctrl+p "b Preach peace. When that doesn't work, smack the snot out of someone."
/bind ctrl+t "b Would you look at that costume! Some folks just don't understand good costume design."*
/bind ctrl+v "b Villains like you make me sick."
/bind ctrl+w "em Curses! My tightie-whities are bunching up again."
[/list]
Sure, my list isn't spectacular. But I have fast access to all the ridiculous, annoying, and sometimes STOOPID things he says.
(Bear in mind that I'm away from my machine, at work, so the above might have typos.)
[/ QUOTE ]
That's so funny! I hope you don't mind, but I might be quoting you!
/Bind F "powexec_name fly"
/bind T "powexec_name Taunt$$local Hey ugly!!!"
/bind M "em fancy bow$$local I am Dark Lobo!"
Does anyone know how to change the size and font of my toon's name? And perhaps the background. It's changed in options, but doesn't affect the verbiage in my binds.
Tease
12-04-2008, 02:33 PM
Think I posted this in the wrong place last time.
I'm trying to macro:
/macro t "targetcustomnext teammate$$powexec_name Speed Boost"
No dice, it only switches targets w/o applying the SB. Help?
Master_Armantus
12-04-2008, 08:39 PM
[ QUOTE ]
Think I posted this in the wrong place last time.
I'm trying to macro:
/macro t "targetcustomnext teammate$$powexec_name Speed Boost"
No dice, it only switches targets w/o applying the SB. Help?
[/ QUOTE ]
not sure about how to make that macro, but what i use for SB are number pad binds. as follows:
/bind numpad1 "+ $$teamselect 1$$powexec_name Speed Boost"
/bind numpad2 "+ $$teamselect 2$$powexec_name Speed Boost"
etc.
hope this helps, otherwise if for some reason you're looking to specifically make that macro... that's where my knowledge ends lol
RobertoLyon
02-08-2009, 11:17 AM
At the risk of giving away trade secrets I'll share my Guaranteed to LOL teleport bind:
/bind [key] "t $target, Prepare to be yanked violently thru space - please try not to hurl on my shoes$$powexec_name Recall Friend"
Guaranteed LOLs or your money back!
Anilo
02-08-2009, 12:20 PM
My Peacebringer binds:
/bind TAB "target_enemy_next$$target_custom_next void$$target_custom_next quant$$target_custom_next cyst" (Targets Quantums, Voids, and Cysts over anything else)
/bind NUMPAD0 "powexec_name Reform Essence" (Switches to Dwarf Heal when in Dwarf form, and back to Human when I switch back)
/bind NUMPAD2 "powexec_toggle_on White Dwarf$$bind numpad0 powexec_name White Dwarf Sublimation$$bind alt+1 powexec_name White Dwarf Step$$goto_tray 2$$goto_tray_alt 1$$goto_Tray_alt2 4" (Switches Trays, makes Alt+1 Teleport)
/bind NUMPAD3 "powexec_toggle_off White Dwarf$$bind numpad0 powexec_name Reform Essence$$bind 1 powexec_name Energy Flight$$bind alt+1 powexec_name Quantum Flight$$bind alt+2 powexec_name Combat Flight$$goto_tray 1$$goto_tray_alt 4$$goto_tray_alt2 2" (Binds 1 to fly, alt+1 to quantum flight, and alt+2 to Combat Flight)
/bind NUMPAD9 "powexec_name rest" (Pretty self explanitory. I don't use this button for anything, so I just put this on all my characters)
Lightbender
02-09-2009, 03:31 PM
Does anyone know of a bind or two that will allow you to more easily use some of the powers that can't be activated while in the air? I'm specifically looking to make the actions of turning off hover, activating either burn or lightning rod, and switching back on hover more fluid and less of an annoying juggling act. I asked on burn quite a while back, but don't recall anyone coming up with a good resolution. The catch to Burn, as I recall a while back, was that it tries to activate before the character hits the ground and thus fails. Lightning Rod has its own catch in that you have to target the power after it activates. My assumption is that LR would likely require 2 binds, but otherwise would work on the same principal.
Any ideas?
milehigh77
02-09-2009, 04:08 PM
I know how to search by level range but I'm looking for a command to search by AT type as well as level range.
Does anyone have that command handy?
Thx
RobertoLyon
12-07-2009, 08:21 PM
I'd like to have a single key rotate thru Hover/Fly/off.
First press Hover.
Second press Fly.
Third press Hover and Fly off.
The Hover/Fly part is trivial, it's the OFF part I'm confused on.
Should be possible with toggle powers, but I'm having trouble figuring it out,
any ideas?
Aggelakis
12-07-2009, 08:29 PM
Create these files in a text editor, save them as basic text files (no fancy formatting - make sure you're not using "curly quotes" because those are not recognized by the game) somewhere on your harddrive. In my examples, I put them in a folder named "binds" directly in my "C:\" drive. I used "F" as a key example, replace this with whatever you want to use.
c:\binds\hoveron.txt[quote]F "powexectoggleon Hover$$c:\binds\bindloadfile flyon.txt"
c:\binds\flyon.txtF "powexectoggleon Fly$$c:\binds\bindloadfile hoverflyoff.txt"
c:\binds\hoverflyoff.txtF "powexectoggleoff Hover$$powexectoggleoff Fly$$c:\binds\hoveron.txt"
When in-game, type
/bindloadfile hoveron.txt
to start the rotation.
If you don't want to mess with bind files, you cannot do it with the same key. You can have one key for Fly/Hover switching, a la
/bind F "powexecname Fly$$powexecname Hover"
and then a second key to turn them off.
/bind SHIFT+F "powexectoggleoff Fly$$powexectoggleoff Hover"
Local_Man
12-11-2009, 07:55 AM
I'd like to have a single key rotate thru Hover/Fly/off.
First press Hover.
Second press Fly.
Third press Hover and Fly off.
The Hover/Fly part is trivial, it's the OFF part I'm confused on.
Should be possible with toggle powers, but I'm having trouble figuring it out,
any ideas?
Another way to do this is the Speed-on-Demand binds in CityBinder (http://boards.cityofheroes.com/showthread.php?t=192253). An activation key that you choose turns on Hover. Then press any direction key, and Fly immediately kicks on while the direction key is pressed. Let go of the key, and Hover again activates. Press the activation key, and Hover turns off.
The link above goes to a thread where CityBinder was discussed. It is a program that makes it easy to set up tons and tons of binds, save them and use them again on other characters. Make sure you download the update, also linked in the thread. It is still slightly out of date, as it does not have the very latest powersets, but I still use it on every character I have.
The Speed-On-Demand binds have a little downside -- every now and then, most often when zoning, it gets "caught" in an autorun mode. It rarely happens in battle, and is easy to fix with a simple reset (Default is Ctrl-R). I use the Fly binds with all my Hover/Fly characters. I use the Sprint binds with everyone else -- but I wish I knew how to update CityBinder to add Ninja Run.
BluGypsc
10-12-2011, 09:43 AM
I was wondering if you guys could help me out with a bind string. What I'm trying to do is bind auto run, prestige power dash and to my r key and have my toon automatically use the wait emote whenever I toggle off the run.:confused: Any help will be greatly appreciated.
Shockstart_EU
10-13-2011, 07:21 AM
I remember an old bind that put you in flymode on F, and toggled between hover and fly, so that when you hit a direction key ie wsad you fly, and when you let go, you hover for added defence, also when turning of flymode on F, you were in run mode, sprint switched on when you ran, and of, when you stood still. I am pretty bad at binds myself, and dont remember how it went.
help?